Update legoworld.cpp

This commit is contained in:
Misha 2024-01-13 14:33:39 -05:00
parent fd38d7a917
commit 5d0754849c
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@ -47,7 +47,7 @@ MxResult LegoWorld::Create(MxDSAction& p_dsObject)
// TODO: Intitialize lists // TODO: Intitialize lists
if (VTable0x54() == SUCCESS) { if (VTable0x54()) {
if (p_dsObject.GetFlags() & 0x20) { if (p_dsObject.GetFlags() & 0x20) {
if (GetCurrentWorld()) { if (GetCurrentWorld()) {
GetCurrentWorld()->VTable0x68(0); GetCurrentWorld()->VTable0x68(0);