Implement Act2Actor::FUN_10019520()

This commit is contained in:
jonschz 2024-11-30 15:47:28 +01:00
parent 15a9067407
commit 5a641a70e3
2 changed files with 6 additions and 4 deletions

View File

@ -44,7 +44,7 @@ class Act2Actor : public LegoAnimActor {
MxBool m_unk0x1f; // 0x1f MxBool m_unk0x1f; // 0x1f
undefined4 m_unk0x20; // 0x20 undefined4 m_unk0x20; // 0x20
undefined4 m_unk0x24; // 0x24 undefined4 m_unk0x24; // 0x24
undefined m_unk0x28; // 0x28 MxS8 m_unk0x28; // 0x28
undefined4 m_unk0x2c; // 0x2c undefined4 m_unk0x2c; // 0x2c
undefined4 m_unk0x30; // 0x30 undefined4 m_unk0x30; // 0x30
undefined4 m_unk0x34; // 0x34 undefined4 m_unk0x34; // 0x34

View File

@ -89,11 +89,13 @@ void Act2Actor::FUN_100192a0(undefined4 p_param)
// TODO // TODO
} }
// STUB: LEGO1 0x10019520 // FUNCTION: LEGO1 0x10019520
// STUB: BETA10 0x1000d4d6 // FUNCTION: BETA10 0x1000d4d6
void Act2Actor::FUN_10019520() void Act2Actor::FUN_10019520()
{ {
// TODO m_unk0x1e = 4;
SetWorldSpeed(m_unk0x28 + 3);
FUN_100192a0(10);
} }
// FUNCTION: LEGO1 0x100195a0 // FUNCTION: LEGO1 0x100195a0