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Fix
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@ -111,7 +111,7 @@ MxLong InfocenterDoor::HandleClick(LegoControlManagerEvent& p_param)
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case 4:
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if (GameState()->GetUnknownC()) {
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InfocenterState* state = (InfocenterState*) GameState()->GetState("InfocenterState");
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if (state->GetNameLetter(0) != NULL) {
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if (state->DoesNameExist()) {
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m_unk0xf8 = LegoGameState::e_unk4;
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}
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else {
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