Lego3DView

This commit is contained in:
Christian Semmler 2024-01-06 16:24:25 -05:00
parent c5bf56d476
commit 360366515c
6 changed files with 282 additions and 95 deletions

View File

@ -7,6 +7,7 @@ option(ISLE_USE_SMARTHEAP "Build with SmartHeap" ${MSVC})
option(ISLE_USE_DX5 "Build with internal DirectX 5 SDK" ON)
add_library(lego1 SHARED
LEGO1/3dmanager/lego3dview.cpp
LEGO1/3dmanager/legoview1.cpp
LEGO1/3dmanager/tglsurface.cpp
LEGO1/act1state.cpp
@ -50,7 +51,6 @@ add_library(lego1 SHARED
LEGO1/jukeboxentity.cpp
LEGO1/jukeboxstate.cpp
LEGO1/lego3dmanager.cpp
LEGO1/lego3dview.cpp
LEGO1/legoact2state.cpp
LEGO1/legoactioncontrolpresenter.cpp
LEGO1/legoactor.cpp

View File

@ -0,0 +1,219 @@
// Lego3DView.cpp : implementation file
//
#include "lego3dview.h"
#include "../viewmanager/viewmanager.h"
/////////////////////////////////////////////////////////////////////////////
// Lego3DView
// STUB: LEGO1 0x100aae90
Lego3DView::Lego3DView()
{
m_pViewManager = 0;
m_previousRenderTime = 0;
m_pPointOfView = 0;
}
// FUNCTION: LEGO1 0x100aaf30
Lego3DView::~Lego3DView()
{
Destroy();
}
// STUB: LEGO1 0x100aaf90
BOOL Lego3DView::Create(const TglSurface::CreateStruct& rCreateStruct, Tgl::Renderer* pRenderer)
{
double viewAngle = 45;
double frontClippingDistance = 1;
double backClippingDistance = 5000;
if (!LegoView1::Create(rCreateStruct, pRenderer)) {
return FALSE;
}
// assert(GetView());
// GetView()->SetFrustrum(frontClippingDistance, backClippingDistance, viewAngle);
// assert(GetScene());
// assert(!m_pViewManager);
// m_pViewManager = new ViewManager(GetScene(), 0);
// m_pViewManager->SetResolution(GetWidth(), GetHeight());
// m_pViewManager->SetFrustrum(viewAngle, -frontClippingDistance, -backClippingDistance);
// m_previousRenderTime = 0;
// // NOTE: a derived class must inform view manager when it configures
// // its (Tgl) view: calling Tgl::View::SetFrustrum() should be
// // accompanied by calling ViewManager::SetFrustrum()
return TRUE;
}
// STUB: LEGO1 0x100ab0b0
void Lego3DView::Destroy()
{
if (m_pPointOfView) {
m_pPointOfView = 0;
// m_pViewManager->SetPOVSource(0);
}
delete m_pViewManager;
m_pViewManager = 0;
LegoView1::Destroy();
}
// STUB: LEGO1 0x100ab100
BOOL Lego3DView::Add(ViewROI& rROI)
{
// assert(m_pViewManager);
// m_pViewManager->Add(rROI);
return TRUE;
}
// STUB: LEGO1 0x100ab170
BOOL Lego3DView::Remove(ViewROI& rROI)
{
// assert(m_pViewManager);
// m_pViewManager->Remove(rROI);
// if (m_pPointOfView == &rROI) {
// m_pPointOfView = 0;
// m_pViewManager->SetPOVSource(0);
// }
return TRUE;
}
// STUB: LEGO1 0x100ab1b0
BOOL Lego3DView::SetPointOfView(ViewROI& rROI)
{
// Tgl::DoubleMatrix4 transformation;
// Tgl::Result result;
// m_pPointOfView = &rROI;
// assert(m_pViewManager);
// m_pViewManager->SetPOVSource(m_pPointOfView);
// assert(GetCamera());
// SETMAT4(transformation, rROI.GetLocalTransform());
// result = GetCamera()->SetTransformation(transformation);
// assert(Tgl::Succeeded(result));
return TRUE;
}
// STUB: LEGO1 0x100ab210
BOOL Lego3DView::Moved(ViewROI& rROI)
{
// assert(m_pViewManager);
// m_pViewManager->Moved(rROI);
// if (m_pPointOfView == &rROI) {
// // move the camera
// Tgl::DoubleMatrix4 transformation;
// Tgl::Result result;
// assert(GetCamera());
// SETMAT4(transformation, rROI.GetLocalTransform());
// result = GetCamera()->SetTransformation(transformation);
// assert(Tgl::Succeeded(result));
// }
return TRUE;
}
// STUB: LEGO1 0x100ab270
double Lego3DView::Render()
{
// assert(m_pViewManager);
// m_pViewManager->Update(m_previousRenderTime);
// m_previousRenderTime = LegoView1::Render();
return m_previousRenderTime;
}
/*
virtual Tgl::Result Tgl::View::Pick(unsigned long x,
unsigned long y,
const Tgl::Group** ppGroupsToPickFrom,
int groupsToPickFromCount,
const Tgl::Group**& rppPickedGroups,
int& rPickedGroupCount) = 0;
*/
// typedef std::map<const Tgl::Group*, const ROI*, std::less<const Tgl::Group*>> Group2ROI;
// STUB: LEGO1 0x100ab2b0
ViewROI* Lego3DView::Pick(unsigned long x, unsigned long y)
{
// const ROIList& visible_rois = m_pViewManager->GetVisibleROIs();
// int n_in = 0, n_out;
// const Tgl::Group** groups_in = new const Tgl::Group*[visible_rois.size()];
// const Tgl::Group** groups_out = NULL;
// Group2ROI roi_map;
// ViewROI* viewROI = NULL;
// // generate the list of groups to pick from which is all the geometry
// // groups of all the currently visible ROIs in the view manager.
// // Also, construct a mapping from each group back to it's ROI since that's
// // what we need to return.
// //
// WALK_STL_OBJECT(visible_rois, ROIList, vi)
// {
// ViewROI* vroi = (ViewROI*) (*vi);
// Tgl::Group* g = vroi->GetGeometry();
// assert(g);
// groups_in[n_in++] = g;
// roi_map[g] = *vi;
// }
// // perform the pick on our TglView passing the visible groups
// //
// Tgl::View* tglview = GetView();
// assert(tglview);
// tglview->Pick(x, y, groups_in, n_in, groups_out, n_out);
// // search the returned group hierarchy from the bottom for the
// // first group which was in groups_in.
// //
// for (int i = n_out - 1; i >= 0; i--) {
// const Tgl::Group* g = (const Tgl::Group*) (groups_out[i]);
// if (!g) // null entries means group node wasn't in groups_in
// continue;
// Group2ROI::iterator gi = roi_map.find(g);
// if (gi != roi_map.end()) {
// viewROI = (ViewROI*) ((*gi).second);
// break;
// }
// }
// // delete the heap allocated arrays.
// //
// delete[] groups_in;
// if (groups_out)
// delete[] groups_out;
return NULL;
}
// double Lego3DView::GetTargetRenderingRate() const
// {
// double secondsAllowed;
// assert(m_pViewManager);
// secondsAllowed = m_pViewManager->GetSecondsAllowed();
// return (secondsAllowed ? (1 / secondsAllowed) : HUGE_VAL);
// }

View File

@ -0,0 +1,59 @@
#ifndef _Lego3DView_h
#define _Lego3DView_h
#include "legoview1.h"
class ViewROI;
class ViewManager;
/////////////////////////////////////////////////////////////////////////////
// Lego3DView
// VTABLE: LEGO1 0x100dbf78
// SIZE 0xa8
class Lego3DView : public LegoView1 {
public:
Lego3DView();
virtual ~Lego3DView() override;
BOOL Create(const CreateStruct&, Tgl::Renderer*);
virtual void Destroy() override; // vtable+0x08
BOOL Add(ViewROI&);
BOOL Remove(ViewROI&);
BOOL Moved(ViewROI&);
BOOL SetPointOfView(ViewROI&);
double Render();
ViewROI* Pick(unsigned long x, unsigned long y);
ViewROI* GetPointOfView();
ViewManager* GetViewManager();
// double GetTargetRenderingRate() const;
private:
ViewManager* m_pViewManager; // 0x88
double m_previousRenderTime; // 0x8c
ViewROI* m_pPointOfView; // 0x90
};
// SYNTHETIC: LEGO1 0x100aaf10
// Lego3DView::`scalar deleting destructor'
/////////////////////////////////////////////////////////////////////////////
//
// Lego3DView implementation
inline ViewManager* Lego3DView::GetViewManager()
{
return m_pViewManager;
}
inline ViewROI* Lego3DView::GetPointOfView()
{
return m_pPointOfView;
}
#endif /* _Lego3DView_h */

View File

@ -14,7 +14,7 @@ class Tgl::Camera;
class LegoView : public TglSurface {
public:
LegoView();
~LegoView();
virtual ~LegoView() override;
BOOL Create(const CreateStruct&, Tgl::Renderer*);
virtual void Destroy() override; // vtable+0x08
@ -54,11 +54,11 @@ inline Tgl::Camera* LegoView::GetCamera() const
class LegoView1 : public LegoView {
public:
LegoView1();
~LegoView1();
virtual ~LegoView1() override;
BOOL AddLightsToViewport();
BOOL Create(const TglSurface::CreateStruct&, Tgl::Renderer*);
void Destroy();
virtual void Destroy() override; // vtable+0x08
private:
Tgl::Light* m_pSunLight; // 0x78

View File

@ -1,50 +0,0 @@
#include "lego3dview.h"
#include "legoroi.h"
#include "tgl/tgl.h"
DECOMP_SIZE_ASSERT(Lego3DView, 0xa8)
// STUB: LEGO1 0x100aae90
Lego3DView::Lego3DView()
{
}
// STUB: LEGO1 0x100aaf30
Lego3DView::~Lego3DView()
{
}
// STUB: LEGO1 0x100aaf90
BOOL Lego3DView::Create(TglSurface::CreateStruct& p_createStruct, Tgl::Renderer* p_renderer)
{
Tgl::DeviceDirectDrawCreateData createData = {
p_createStruct.m_pDriverGUID,
p_createStruct.m_hWnd,
p_createStruct.m_pDirectDraw,
p_createStruct.m_pFrontBuffer,
p_createStruct.m_pBackBuffer
};
m_device = p_renderer->CreateDevice(createData);
return TRUE;
}
// STUB: LEGO1 0x100ab100
void Lego3DView::FUN_100ab100(LegoROI* p_roi)
{
// TODO
}
// STUB: LEGO1 0x100ab1b0
void Lego3DView::FUN_100ab1b0(LegoROI* p_roi)
{
// TODO
}
// STUB: LEGO1 0x100ab2b0
LegoROI* Lego3DView::PickROI(MxLong p_a, MxLong p_b)
{
// TODO
return NULL;
}

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@ -1,41 +0,0 @@
#ifndef LEGO3DVIEW_H
#define LEGO3DVIEW_H
#include "3dmanager/tglsurface.h"
#include "decomp.h"
#include "mxtypes.h"
#include "viewmanager/viewmanager.h"
class LegoROI;
// VTABLE: LEGO1 0x100dbf78
// SIZE 0xa8
class Lego3DView {
public:
Lego3DView();
virtual ~Lego3DView();
BOOL Create(TglSurface::CreateStruct& p_createStruct, Tgl::Renderer* p_renderer);
LegoROI* PickROI(MxLong p_a, MxLong p_b);
void FUN_100ab100(LegoROI* p_roi);
void FUN_100ab1b0(LegoROI* p_roi);
inline ViewManager* GetViewManager() { return this->m_viewManager; }
inline Tgl::Device* GetDevice() { return this->m_device; }
inline Tgl::View* GetView() { return this->m_view; }
private:
// TODO: all of these fields are in various base classes
undefined4 m_unk0x4; // 0x04
Tgl::Renderer* m_renderer; // 0x08
Tgl::Device* m_device; // 0x0c
Tgl::View* m_view; // 0x10
undefined m_unk0x14[0x74]; // 0x14
ViewManager* m_viewManager; // 0x88
undefined m_unk0x8c[0x1c]; // 0x8c
};
// SYNTHETIC: LEGO1 0x100aaf10
// Lego3DView::`scalar deleting destructor'
#endif // LEGO3DVIEW_H