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fix typo
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a11a350204
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2fc7410e1d
@ -354,7 +354,7 @@ MxResult LegoWorldPresenter::FUN_100674b0(ModelDbModel& p_model, FILE* p_wdbFile
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chunk.SetData(buffer);
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chunk.SetData(buffer);
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MxDSAction action;
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MxDSAction action;
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action.SetLocation(Vector3(p_model.m_locatation));
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action.SetLocation(Vector3(p_model.m_location));
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action.SetDirection(Vector3(p_model.m_direction));
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action.SetDirection(Vector3(p_model.m_direction));
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Vector3 up = Vector3(Vector3(p_model.m_direction));
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Vector3 up = Vector3(Vector3(p_model.m_direction));
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action.SetUp(up);
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action.SetUp(up);
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@ -35,7 +35,7 @@ MxResult ModelDbModel::Read(FILE* p_file)
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return FAILURE;
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return FAILURE;
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}
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}
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if (fread(&m_locatation, sizeof(*m_locatation), 3, p_file) != 3) {
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if (fread(&m_location, sizeof(*m_location), 3, p_file) != 3) {
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return FAILURE;
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return FAILURE;
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}
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}
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if (fread(&m_direction, sizeof(*m_direction), 3, p_file) != 3) {
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if (fread(&m_direction, sizeof(*m_direction), 3, p_file) != 3) {
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@ -97,7 +97,7 @@ struct ModelDbModel {
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undefined4 m_unk0x04; // 0x04
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undefined4 m_unk0x04; // 0x04
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undefined4 m_unk0x08; // 0x08
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undefined4 m_unk0x08; // 0x08
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char* m_presenterName; // 0x0c
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char* m_presenterName; // 0x0c
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float m_locatation[3]; // 0x10
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float m_location[3]; // 0x10
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float m_direction[3]; // 0x1c
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float m_direction[3]; // 0x1c
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float m_up[3]; // 0x28
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float m_up[3]; // 0x28
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undefined m_unk0x34; // 0x34
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undefined m_unk0x34; // 0x34
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