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Add forgotten part of the change
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@ -1794,7 +1794,7 @@ void LegoAnimationManager::FUN_10062580(AnimInfo& p_info)
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// FUNCTION: LEGO1 0x10062650
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// FUNCTION: BETA10 0x100436e2
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MxBool LegoAnimationManager::FUN_10062650(Vector3& p_position, float p_und, LegoROI* p_roi)
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MxBool LegoAnimationManager::FUN_10062650(Mx3DPointFloat& p_position, float p_und, LegoROI* p_roi)
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{
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if (p_roi != NULL) {
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Mx3DPointFloat position(p_position);
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