Match Mx3DPointFloat overloads on BETA10

This commit is contained in:
jonschz 2025-09-06 23:27:54 +02:00
parent a7c43cbe17
commit 335473d267
3 changed files with 4 additions and 3 deletions

View File

@ -231,7 +231,7 @@ class LegoAnimationManager : public MxCore {
MxBool FUN_100623a0(AnimInfo& p_info);
MxBool ModelExists(AnimInfo& p_info, const char* p_name);
void FUN_10062580(AnimInfo& p_info);
MxBool FUN_10062650(Vector3& p_position, float p_und, LegoROI* p_roi);
MxBool FUN_10062650(Mx3DPointFloat& p_position, float p_und, LegoROI* p_roi);
MxBool FUN_10062710(AnimInfo& p_info);
MxBool FUN_10062e20(LegoROI* p_roi, LegoAnimPresenter* p_presenter);
void FUN_10063950(LegoROI* p_roi);

View File

@ -22,11 +22,11 @@ class Mx3DPointFloat : public Vector3 {
}
// FUNCTION: LEGO1 0x100343a0
// FUNCTION: BETA10 0x10011600
// FUNCTION: BETA10 0x100151e0
Mx3DPointFloat(const Mx3DPointFloat& p_other) : Vector3(m_elements) { EqualsImpl(p_other.m_data); }
// FUNCTION: LEGO1 0x10048ed0
// FUNCTION: BETA10 0x100151e0
// FUNCTION: BETA10 0x10011600
Mx3DPointFloat(const Vector3& p_other) : Vector3(m_elements) { EqualsImpl(p_other.m_data); }
// FUNCTION: LEGO1 0x10003c10

View File

@ -270,6 +270,7 @@ inline void ViewManager::ManageVisibilityAndDetailRecursively(ViewROI* p_from, i
p_from->SetLodLevel(ViewROI::c_lodLevelUnset);
for (CompoundObject::const_iterator it = comp->begin(); it != comp->end(); it++) {
// LINE: BETA10 0x10172bbd
ManageVisibilityAndDetailRecursively((ViewROI*) *it, p_lodLevel);
}
}