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https://github.com/isledecomp/isle.git
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Consistent naming
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46b2870419
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2797068a97
@ -57,13 +57,13 @@ class LegoPathStruct : public LegoPathStructBase {
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// FUNCTION: LEGO1 0x10047470
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~LegoPathStruct() override {}
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virtual void VTable0x04(LegoPathActor* p_actor, MxBool p_bool1, MxU32 p_value); // vtable+0x04
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virtual void VTable0x04(LegoPathActor* p_actor, MxBool p_bool1, MxU32 p_data); // vtable+0x04
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inline void SetWorld(LegoWorld* p_world) { m_world = p_world; }
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inline void SetAtomId(const MxAtomId& p_atomId) { m_atomId = p_atomId; }
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private:
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MxBool FUN_1001b740(LegoPathActor* p_actor, MxBool p_bool1, MxU32 p_value, MxBool p_bool2);
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MxBool FUN_1001b740(LegoPathActor* p_actor, MxBool p_bool1, MxU32 p_data, MxBool p_bool2);
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void FUN_1001bc40(const char* p_name, MxU32 p_objectId, MxBool p_bool);
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void FUN_1001bd10(MxBool p_direction, MxU32 p_data);
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@ -64,7 +64,7 @@ void LegoPathBoundary::FUN_100575b0(Vector3& p_point1, Vector3& p_point2, LegoPa
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LegoPathStruct* s = m_unk0x4c[i].m_pathStruct;
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if (m_unk0x4c[i].m_unk0x08 >= dot1 && m_unk0x4c[i].m_unk0x08 < dot2) {
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s->VTable0x04(p_actor, 1, m_unk0x4c[i].m_value);
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s->VTable0x04(p_actor, 1, m_unk0x4c[i].m_data);
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}
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}
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}
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@ -73,7 +73,7 @@ void LegoPathBoundary::FUN_100575b0(Vector3& p_point1, Vector3& p_point2, LegoPa
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LegoPathStruct* s = m_unk0x4c[i].m_pathStruct;
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if (m_unk0x4c[i].m_unk0x08 >= dot2 && m_unk0x4c[i].m_unk0x08 < dot1) {
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s->VTable0x04(p_actor, 0, m_unk0x4c[i].m_value);
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s->VTable0x04(p_actor, 0, m_unk0x4c[i].m_data);
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}
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}
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}
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@ -687,7 +687,7 @@ MxResult LegoPathController::ReadBoundaries(LegoStorage* p_storage)
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boundary.m_unk0x4c[j].m_pathStruct = &m_structs[s];
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if (p_storage->Read(&boundary.m_unk0x4c[j].m_value, sizeof(boundary.m_unk0x4c[j].m_value)) != SUCCESS) {
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if (p_storage->Read(&boundary.m_unk0x4c[j].m_data, sizeof(boundary.m_unk0x4c[j].m_data)) != SUCCESS) {
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return FAILURE;
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}
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@ -23,16 +23,16 @@ extern MxU32 g_unk0x100f1198;
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MxBool g_unk0x100f119c = FALSE;
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// FUNCTION: LEGO1 0x1001b700
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void LegoPathStruct::VTable0x04(LegoPathActor* p_actor, MxBool p_bool1, MxU32 p_value)
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void LegoPathStruct::VTable0x04(LegoPathActor* p_actor, MxBool p_bool1, MxU32 p_data)
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{
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if (!FUN_1001b740(p_actor, p_bool1, p_value, FALSE) && g_unk0x100f119c) {
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FUN_1001b740(p_actor, p_bool1, p_value, TRUE);
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if (!FUN_1001b740(p_actor, p_bool1, p_data, FALSE) && g_unk0x100f119c) {
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FUN_1001b740(p_actor, p_bool1, p_data, TRUE);
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}
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}
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// FUNCTION: LEGO1 0x1001b740
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// FUNCTION: BETA10 0x100c26c5
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MxBool LegoPathStruct::FUN_1001b740(LegoPathActor* p_actor, MxBool p_bool1, MxU32 p_value, MxBool p_bool2)
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MxBool LegoPathStruct::FUN_1001b740(LegoPathActor* p_actor, MxBool p_bool1, MxU32 p_data, MxBool p_bool2)
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{
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MxBool triggered = FALSE;
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MxBool bool3 = p_bool2 ? !p_bool1 : p_bool1;
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@ -46,13 +46,13 @@ MxBool LegoPathStruct::FUN_1001b740(LegoPathActor* p_actor, MxBool p_bool1, MxU3
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switch (m_name[2]) {
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case c_camAnim:
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if (g_unk0x100f1198 & Isle::c_bit6) {
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PlayCamAnim(p_actor, bool3, p_value, TRUE);
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PlayCamAnim(p_actor, bool3, p_data, TRUE);
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}
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break;
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case c_D: {
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p_actor->VTable0x58(p_value);
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p_actor->VTable0x58(p_data);
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MxType19NotificationParam param(c_notificationType19, p_actor, m_name[2], p_value);
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MxType19NotificationParam param(c_notificationType19, p_actor, m_name[2], p_data);
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p_actor->Notify(param);
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LegoWorld* world = CurrentWorld();
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@ -62,7 +62,7 @@ MxBool LegoPathStruct::FUN_1001b740(LegoPathActor* p_actor, MxBool p_bool1, MxU3
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break;
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}
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case c_E:
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FUN_1001bc40(m_name, p_value, !(p_bool2 == FALSE));
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FUN_1001bc40(m_name, p_data, !(p_bool2 == FALSE));
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break;
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case c_G:
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break;
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@ -70,32 +70,32 @@ MxBool LegoPathStruct::FUN_1001b740(LegoPathActor* p_actor, MxBool p_bool1, MxU3
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LegoHideAnimPresenter* presenter = m_world->GetHideAnimPresenter();
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if (presenter != NULL) {
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presenter->FUN_1006db40(p_value * 100);
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presenter->FUN_1006db40(p_data * 100);
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}
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break;
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}
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case c_music:
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if (g_unk0x100f1198 & Isle::c_bit7) {
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FUN_1001bd10(p_bool1, p_value);
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FUN_1001bd10(p_bool1, p_data);
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}
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break;
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case c_S: {
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LegoWorld* world = CurrentWorld();
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if (world != NULL) {
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MxType19NotificationParam param(c_notificationType19, p_actor, m_name[2], p_value);
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MxType19NotificationParam param(c_notificationType19, p_actor, m_name[2], p_data);
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if (world->Notify(param) != 0) {
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break;
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}
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}
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FUN_1001bc40(m_name, p_value, p_bool2 == FALSE);
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FUN_1001bc40(m_name, p_data, p_bool2 == FALSE);
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break;
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}
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case c_W: {
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LegoWorld* world = CurrentWorld();
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if (world != NULL) {
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MxType19NotificationParam param(c_notificationType19, p_actor, m_name[2], p_value);
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MxType19NotificationParam param(c_notificationType19, p_actor, m_name[2], p_data);
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NotificationManager()->Send(world, param);
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}
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break;
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@ -108,10 +108,10 @@ MxBool LegoPathStruct::FUN_1001b740(LegoPathActor* p_actor, MxBool p_bool1, MxU3
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// FUNCTION: LEGO1 0x1001bc40
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// FUNCTION: BETA10 0x100c2a6c
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void LegoPathStruct::FUN_1001bc40(const char* p_name, MxU32 p_objectId, MxBool p_bool)
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void LegoPathStruct::FUN_1001bc40(const char* p_name, MxU32 p_data, MxBool p_bool)
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{
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MxDSAction action;
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action.SetObjectId(p_objectId);
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action.SetObjectId(p_data);
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action.SetAtomId(m_atomId);
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if (p_bool) {
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@ -26,12 +26,12 @@ class LegoWEGEdge : public LegoWEEdge {
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PathWithTrigger()
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{
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m_pathStruct = NULL;
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m_value = 0;
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m_data = 0;
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m_unk0x08 = 0.0f;
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}
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LegoPathStruct* m_pathStruct; // 0x00
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unsigned int m_value; // 0x04
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unsigned int m_data; // 0x04
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float m_unk0x08; // 0x08
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};
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