mirror of
https://github.com/isledecomp/isle.git
synced 2026-01-31 04:01:16 +00:00
Run clang-format
This commit is contained in:
parent
b602c11c4a
commit
2778938be2
@ -2,7 +2,6 @@
|
|||||||
#define ACT1STATE_H
|
#define ACT1STATE_H
|
||||||
|
|
||||||
#include "legostate.h"
|
#include "legostate.h"
|
||||||
|
|
||||||
#include "misc/legotexture.h"
|
#include "misc/legotexture.h"
|
||||||
#include "roi/legoroi.h"
|
#include "roi/legoroi.h"
|
||||||
|
|
||||||
@ -47,11 +46,11 @@ class Act1State : public LegoState {
|
|||||||
class NamedPlane {
|
class NamedPlane {
|
||||||
public:
|
public:
|
||||||
// FUNCTION: LEGO1 0x10033800
|
// FUNCTION: LEGO1 0x10033800
|
||||||
NamedPlane() { }
|
NamedPlane() {}
|
||||||
|
|
||||||
inline void SetName(const char *name) { m_name = name; }
|
inline void SetName(const char* name) { m_name = name; }
|
||||||
inline const MxString *GetName() const { return &m_name; }
|
inline const MxString* GetName() const { return &m_name; }
|
||||||
int Serialize(LegoFile *p_file);
|
int Serialize(LegoFile* p_file);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
MxString m_name; // 0x00
|
MxString m_name; // 0x00
|
||||||
@ -63,20 +62,18 @@ class Act1State : public LegoState {
|
|||||||
// SIZE 0x14
|
// SIZE 0x14
|
||||||
class NamedTexture {
|
class NamedTexture {
|
||||||
public:
|
public:
|
||||||
~NamedTexture() {
|
~NamedTexture() { delete m_texture; }
|
||||||
delete m_texture;
|
|
||||||
}
|
|
||||||
// FUNCTION: LEGO1 0x1003f920
|
// FUNCTION: LEGO1 0x1003f920
|
||||||
const MxString *GetName() const {
|
const MxString* GetName() const { return &m_name; }
|
||||||
return &m_name;
|
LegoTexture* GetTexture() { return m_texture; }
|
||||||
}
|
|
||||||
LegoTexture *GetTexture() { return m_texture; }
|
|
||||||
private:
|
private:
|
||||||
MxString m_name; // 0x00
|
MxString m_name; // 0x00
|
||||||
LegoTexture *m_texture; // 0x4
|
LegoTexture* m_texture; // 0x4
|
||||||
};
|
};
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
int *m_unk0x008; // 0x008
|
int* m_unk0x008; // 0x008
|
||||||
// FIXME: count for m_unk0x008
|
// FIXME: count for m_unk0x008
|
||||||
MxS16 m_unk0x00c; // 0x00c
|
MxS16 m_unk0x00c; // 0x00c
|
||||||
undefined2 m_unk0x00e; // 0x00e
|
undefined2 m_unk0x00e; // 0x00e
|
||||||
@ -95,22 +92,22 @@ class Act1State : public LegoState {
|
|||||||
NamedPlane m_unk0x070; // 0x070
|
NamedPlane m_unk0x070; // 0x070
|
||||||
NamedPlane m_unk0x0bc; // 0x0bc
|
NamedPlane m_unk0x0bc; // 0x0bc
|
||||||
NamedPlane m_unk0x108; // 0x108
|
NamedPlane m_unk0x108; // 0x108
|
||||||
NamedTexture *m_unk0x154; // 0x154
|
NamedTexture* m_unk0x154; // 0x154
|
||||||
NamedTexture *m_unk0x158; // 0x158
|
NamedTexture* m_unk0x158; // 0x158
|
||||||
NamedTexture *m_unk0x15c; // 0x15c
|
NamedTexture* m_unk0x15c; // 0x15c
|
||||||
MxCore *m_unk0x160; // 0x160
|
MxCore* m_unk0x160; // 0x160
|
||||||
NamedPlane m_unk0x164; // 0x164
|
NamedPlane m_unk0x164; // 0x164
|
||||||
NamedTexture *m_unk0x1b0; // 0x1b0
|
NamedTexture* m_unk0x1b0; // 0x1b0
|
||||||
NamedTexture *m_unk0x1b4; // 0x1b4
|
NamedTexture* m_unk0x1b4; // 0x1b4
|
||||||
MxCore *m_unk0x1b8; // 0x1b8
|
MxCore* m_unk0x1b8; // 0x1b8
|
||||||
NamedPlane m_unk0x1bc; // 0x1bc
|
NamedPlane m_unk0x1bc; // 0x1bc
|
||||||
NamedTexture *m_unk0x208; // 0x208
|
NamedTexture* m_unk0x208; // 0x208
|
||||||
MxCore *m_unk0x20c; // 0x20c
|
MxCore* m_unk0x20c; // 0x20c
|
||||||
NamedPlane m_unk0x210; // 0x210
|
NamedPlane m_unk0x210; // 0x210
|
||||||
NamedTexture *m_unk0x25c; // 0x25c
|
NamedTexture* m_unk0x25c; // 0x25c
|
||||||
NamedTexture *m_unk0x260; // 0x260
|
NamedTexture* m_unk0x260; // 0x260
|
||||||
NamedTexture *m_unk0x264; // 0x264
|
NamedTexture* m_unk0x264; // 0x264
|
||||||
MxCore *m_unk0x268; // 0x268
|
MxCore* m_unk0x268; // 0x268
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // ACT1STATE_H
|
#endif // ACT1STATE_H
|
||||||
|
|||||||
@ -7,9 +7,9 @@ DECOMP_SIZE_ASSERT(Act1State::NamedTexture, 0x14)
|
|||||||
#define isle_asize(ARR) (sizeof(ARR) / sizeof((ARR)[0]))
|
#define isle_asize(ARR) (sizeof(ARR) / sizeof((ARR)[0]))
|
||||||
|
|
||||||
// Forward declarations
|
// Forward declarations
|
||||||
Act1State::NamedTexture *ReadNamedTexture(LegoFile *p_file);
|
Act1State::NamedTexture* ReadNamedTexture(LegoFile* p_file);
|
||||||
void WriteNamedTexture(LegoFile *p_file, Act1State::NamedTexture *p_texture);
|
void WriteNamedTexture(LegoFile* p_file, Act1State::NamedTexture* p_texture);
|
||||||
void FUN_1003f540(LegoFile *p_file, const char *p_filename);
|
void FUN_1003f540(LegoFile* p_file, const char* p_filename);
|
||||||
|
|
||||||
enum {
|
enum {
|
||||||
eUnk_953 = 953,
|
eUnk_953 = 953,
|
||||||
@ -25,11 +25,7 @@ int g_act1_ints[] = {
|
|||||||
};
|
};
|
||||||
|
|
||||||
// STUB: LEGO1 0x100334b0
|
// STUB: LEGO1 0x100334b0
|
||||||
Act1State::Act1State()
|
Act1State::Act1State() : m_unk0x00c(0), m_unk0x00e(0), m_unk0x008(NULL), m_unk0x010(0)
|
||||||
: m_unk0x00c(0)
|
|
||||||
, m_unk0x00e(0)
|
|
||||||
, m_unk0x008(NULL)
|
|
||||||
, m_unk0x010(0)
|
|
||||||
{
|
{
|
||||||
m_unk0x01e = 0;
|
m_unk0x01e = 0;
|
||||||
m_unk0x018 = 1;
|
m_unk0x018 = 1;
|
||||||
@ -76,59 +72,69 @@ MxResult Act1State::VTable0x1c(LegoFile* p_legoFile)
|
|||||||
if (m_unk0x108.GetName()->Compare("") != 0) {
|
if (m_unk0x108.GetName()->Compare("") != 0) {
|
||||||
if (m_unk0x154) {
|
if (m_unk0x154) {
|
||||||
WriteNamedTexture(p_legoFile, m_unk0x154);
|
WriteNamedTexture(p_legoFile, m_unk0x154);
|
||||||
} else {
|
}
|
||||||
|
else {
|
||||||
FUN_1003f540(p_legoFile, "chwind.gif");
|
FUN_1003f540(p_legoFile, "chwind.gif");
|
||||||
}
|
}
|
||||||
if (m_unk0x158) {
|
if (m_unk0x158) {
|
||||||
WriteNamedTexture(p_legoFile, m_unk0x158);
|
WriteNamedTexture(p_legoFile, m_unk0x158);
|
||||||
} else {
|
}
|
||||||
|
else {
|
||||||
FUN_1003f540(p_legoFile, "chjetl.gif");
|
FUN_1003f540(p_legoFile, "chjetl.gif");
|
||||||
}
|
}
|
||||||
if (m_unk0x15c) {
|
if (m_unk0x15c) {
|
||||||
WriteNamedTexture(p_legoFile, m_unk0x15c);
|
WriteNamedTexture(p_legoFile, m_unk0x15c);
|
||||||
} else {
|
}
|
||||||
|
else {
|
||||||
FUN_1003f540(p_legoFile, "chjetr.gif");
|
FUN_1003f540(p_legoFile, "chjetr.gif");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (m_unk0x164.GetName()->Compare("") != 0) {
|
if (m_unk0x164.GetName()->Compare("") != 0) {
|
||||||
if (m_unk0x1b0) {
|
if (m_unk0x1b0) {
|
||||||
WriteNamedTexture(p_legoFile, m_unk0x1b0);
|
WriteNamedTexture(p_legoFile, m_unk0x1b0);
|
||||||
} else {
|
}
|
||||||
|
else {
|
||||||
FUN_1003f540(p_legoFile, "jsfrnt.gif");
|
FUN_1003f540(p_legoFile, "jsfrnt.gif");
|
||||||
}
|
}
|
||||||
if (m_unk0x1b4) {
|
if (m_unk0x1b4) {
|
||||||
WriteNamedTexture(p_legoFile, m_unk0x1b4);
|
WriteNamedTexture(p_legoFile, m_unk0x1b4);
|
||||||
} else {
|
}
|
||||||
|
else {
|
||||||
FUN_1003f540(p_legoFile, "jswnsh.gif");
|
FUN_1003f540(p_legoFile, "jswnsh.gif");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (m_unk0x1bc.GetName()->Compare("") != 0) {
|
if (m_unk0x1bc.GetName()->Compare("") != 0) {
|
||||||
if (m_unk0x208) {
|
if (m_unk0x208) {
|
||||||
WriteNamedTexture(p_legoFile, m_unk0x208);
|
WriteNamedTexture(p_legoFile, m_unk0x208);
|
||||||
} else {
|
}
|
||||||
|
else {
|
||||||
FUN_1003f540(p_legoFile, "dbfrfn.gif");
|
FUN_1003f540(p_legoFile, "dbfrfn.gif");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (m_unk0x210.GetName()->Compare("") != 0) {
|
if (m_unk0x210.GetName()->Compare("") != 0) {
|
||||||
if (m_unk0x25c) {
|
if (m_unk0x25c) {
|
||||||
WriteNamedTexture(p_legoFile, m_unk0x25c);
|
WriteNamedTexture(p_legoFile, m_unk0x25c);
|
||||||
} else {
|
}
|
||||||
|
else {
|
||||||
FUN_1003f540(p_legoFile, "rcfrnt.gif");
|
FUN_1003f540(p_legoFile, "rcfrnt.gif");
|
||||||
}
|
}
|
||||||
if (m_unk0x260) {
|
if (m_unk0x260) {
|
||||||
WriteNamedTexture(p_legoFile, m_unk0x260);
|
WriteNamedTexture(p_legoFile, m_unk0x260);
|
||||||
} else {
|
}
|
||||||
|
else {
|
||||||
FUN_1003f540(p_legoFile, "rcback.gif");
|
FUN_1003f540(p_legoFile, "rcback.gif");
|
||||||
}
|
}
|
||||||
if (m_unk0x264) {
|
if (m_unk0x264) {
|
||||||
WriteNamedTexture(p_legoFile, m_unk0x264);
|
WriteNamedTexture(p_legoFile, m_unk0x264);
|
||||||
} else {
|
}
|
||||||
|
else {
|
||||||
FUN_1003f540(p_legoFile, "rctail.gif");
|
FUN_1003f540(p_legoFile, "rctail.gif");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
p_legoFile->Write(&m_unk0x010, sizeof(undefined2));
|
p_legoFile->Write(&m_unk0x010, sizeof(undefined2));
|
||||||
p_legoFile->Write(&m_unk0x022, sizeof(undefined));
|
p_legoFile->Write(&m_unk0x022, sizeof(undefined));
|
||||||
} else if (p_legoFile->IsReadMode()) {
|
}
|
||||||
|
else if (p_legoFile->IsReadMode()) {
|
||||||
if (m_unk0x108.GetName()->Compare("") != 0) {
|
if (m_unk0x108.GetName()->Compare("") != 0) {
|
||||||
m_unk0x154 = ReadNamedTexture(p_legoFile);
|
m_unk0x154 = ReadNamedTexture(p_legoFile);
|
||||||
if (m_unk0x154 == NULL) {
|
if (m_unk0x154 == NULL) {
|
||||||
@ -180,6 +186,24 @@ MxResult Act1State::VTable0x1c(LegoFile* p_legoFile)
|
|||||||
return SUCCESS;
|
return SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x100344d0
|
||||||
|
int Act1State::NamedPlane::Serialize(LegoFile* p_file)
|
||||||
|
{
|
||||||
|
if (p_file->IsWriteMode()) {
|
||||||
|
p_file->FUN_10006030(m_name);
|
||||||
|
p_file->WriteVector3(m_point1);
|
||||||
|
p_file->WriteVector3(m_point2);
|
||||||
|
p_file->WriteVector3(m_point3);
|
||||||
|
}
|
||||||
|
else if (p_file->IsReadMode()) {
|
||||||
|
p_file->ReadString(&m_name);
|
||||||
|
p_file->ReadVector3(&m_point1);
|
||||||
|
p_file->ReadVector3(&m_point2);
|
||||||
|
p_file->ReadVector3(&m_point3);
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x100346d0
|
// FUNCTION: LEGO1 0x100346d0
|
||||||
MxBool Act1State::SetFlag()
|
MxBool Act1State::SetFlag()
|
||||||
{
|
{
|
||||||
@ -252,34 +276,20 @@ void Act1State::FUN_10034d00()
|
|||||||
// TODO
|
// TODO
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1003f8a0
|
|
||||||
void WriteNamedTexture(LegoFile *p_file, Act1State::NamedTexture *p_texture) {
|
|
||||||
p_file->FUN_10006030(*p_texture->GetName());
|
|
||||||
p_texture->GetTexture()->Write(p_file);
|
|
||||||
}
|
|
||||||
|
|
||||||
// STUB: LEGO1 0x1003f3b0
|
// STUB: LEGO1 0x1003f3b0
|
||||||
Act1State::NamedTexture *ReadNamedTexture(LegoFile *p_file) {
|
Act1State::NamedTexture* ReadNamedTexture(LegoFile* p_file)
|
||||||
|
{
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x100344d0
|
|
||||||
int Act1State::NamedPlane::Serialize(LegoFile *p_file) {
|
|
||||||
if (p_file->IsWriteMode()) {
|
|
||||||
p_file->FUN_10006030(m_name);
|
|
||||||
p_file->WriteVector3(m_point1);
|
|
||||||
p_file->WriteVector3(m_point2);
|
|
||||||
p_file->WriteVector3(m_point3);
|
|
||||||
} else if (p_file->IsReadMode()) {
|
|
||||||
p_file->ReadString(&m_name);
|
|
||||||
p_file->ReadVector3(&m_point1);
|
|
||||||
p_file->ReadVector3(&m_point2);
|
|
||||||
p_file->ReadVector3(&m_point3);
|
|
||||||
}
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// STUB: LEGO1 0x1003f540
|
// STUB: LEGO1 0x1003f540
|
||||||
void FUN_1003f540(LegoFile *p_file, const char *p_filename) {
|
void FUN_1003f540(LegoFile* p_file, const char* p_filename)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x1003f8a0
|
||||||
|
void WriteNamedTexture(LegoFile* p_file, Act1State::NamedTexture* p_texture)
|
||||||
|
{
|
||||||
|
p_file->FUN_10006030(*p_texture->GetName());
|
||||||
|
p_texture->GetTexture()->Write(p_file);
|
||||||
}
|
}
|
||||||
|
|||||||
@ -3,7 +3,6 @@
|
|||||||
|
|
||||||
#include "legotypes.h"
|
#include "legotypes.h"
|
||||||
#include "mxstring.h"
|
#include "mxstring.h"
|
||||||
|
|
||||||
#include "vector.h"
|
#include "vector.h"
|
||||||
|
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
@ -75,7 +74,8 @@ class LegoFile : public LegoStorage {
|
|||||||
LegoResult Open(const char* p_name, LegoU32 p_mode);
|
LegoResult Open(const char* p_name, LegoU32 p_mode);
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10034430
|
// FUNCTION: LEGO1 0x10034430
|
||||||
LegoStorage *ReadVector3(Vector3 *p_vec3) {
|
LegoStorage* ReadVector3(Vector3* p_vec3)
|
||||||
|
{
|
||||||
Read(&(*p_vec3)[0], sizeof(float));
|
Read(&(*p_vec3)[0], sizeof(float));
|
||||||
Read(&(*p_vec3)[1], sizeof(float));
|
Read(&(*p_vec3)[1], sizeof(float));
|
||||||
Read(&(*p_vec3)[2], sizeof(float));
|
Read(&(*p_vec3)[2], sizeof(float));
|
||||||
@ -83,7 +83,8 @@ class LegoFile : public LegoStorage {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x100343d0
|
// FUNCTION: LEGO1 0x100343d0
|
||||||
LegoStorage *WriteVector3(Vector3 p_vec3) {
|
LegoStorage* WriteVector3(Vector3 p_vec3)
|
||||||
|
{
|
||||||
Write(&p_vec3[0], sizeof(float));
|
Write(&p_vec3[0], sizeof(float));
|
||||||
Write(&p_vec3[1], sizeof(float));
|
Write(&p_vec3[1], sizeof(float));
|
||||||
Write(&p_vec3[2], sizeof(float));
|
Write(&p_vec3[2], sizeof(float));
|
||||||
@ -91,10 +92,11 @@ class LegoFile : public LegoStorage {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10034470
|
// FUNCTION: LEGO1 0x10034470
|
||||||
LegoStorage *ReadString(MxString *p_str) {
|
LegoStorage* ReadString(MxString* p_str)
|
||||||
|
{
|
||||||
MxU16 len;
|
MxU16 len;
|
||||||
Read(&len, sizeof(MxU16));
|
Read(&len, sizeof(MxU16));
|
||||||
char *text = new char[len + 1];
|
char* text = new char[len + 1];
|
||||||
Read(text, len);
|
Read(text, len);
|
||||||
text[len] = '\0';
|
text[len] = '\0';
|
||||||
*p_str = text;
|
*p_str = text;
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user