From 2778938be247921d66ffbca06daa8f087659ca5d Mon Sep 17 00:00:00 2001 From: Anonymous Maarten Date: Sat, 3 Feb 2024 00:12:59 +0100 Subject: [PATCH] Run clang-format --- LEGO1/lego/legoomni/include/act1state.h | 127 +++--- LEGO1/lego/legoomni/src/act1/act1state.cpp | 490 +++++++++++---------- LEGO1/lego/sources/misc/legostorage.h | 54 +-- 3 files changed, 340 insertions(+), 331 deletions(-) diff --git a/LEGO1/lego/legoomni/include/act1state.h b/LEGO1/lego/legoomni/include/act1state.h index cada58a5..f8e964fd 100644 --- a/LEGO1/lego/legoomni/include/act1state.h +++ b/LEGO1/lego/legoomni/include/act1state.h @@ -2,7 +2,6 @@ #define ACT1STATE_H #include "legostate.h" - #include "misc/legotexture.h" #include "roi/legoroi.h" @@ -43,74 +42,72 @@ class Act1State : public LegoState { // SYNTHETIC: LEGO1 0x10033960 // Act1State::`scalar deleting destructor' - // SIZE 0x4c - class NamedPlane { - public: - // FUNCTION: LEGO1 0x10033800 - NamedPlane() { } + // SIZE 0x4c + class NamedPlane { + public: + // FUNCTION: LEGO1 0x10033800 + NamedPlane() {} - inline void SetName(const char *name) { m_name = name; } - inline const MxString *GetName() const { return &m_name; } - int Serialize(LegoFile *p_file); + inline void SetName(const char* name) { m_name = name; } + inline const MxString* GetName() const { return &m_name; } + int Serialize(LegoFile* p_file); - private: - MxString m_name; // 0x00 - Mx3DPointFloat m_point1; // 0x10 - Mx3DPointFloat m_point2; // 0x24 - Mx3DPointFloat m_point3; // 0x38 - }; + private: + MxString m_name; // 0x00 + Mx3DPointFloat m_point1; // 0x10 + Mx3DPointFloat m_point2; // 0x24 + Mx3DPointFloat m_point3; // 0x38 + }; + + // SIZE 0x14 + class NamedTexture { + public: + ~NamedTexture() { delete m_texture; } + // FUNCTION: LEGO1 0x1003f920 + const MxString* GetName() const { return &m_name; } + LegoTexture* GetTexture() { return m_texture; } + + private: + MxString m_name; // 0x00 + LegoTexture* m_texture; // 0x4 + }; - // SIZE 0x14 - class NamedTexture { - public: - ~NamedTexture() { - delete m_texture; - } - // FUNCTION: LEGO1 0x1003f920 - const MxString *GetName() const { - return &m_name; - } - LegoTexture *GetTexture() { return m_texture; } - private: - MxString m_name; // 0x00 - LegoTexture *m_texture; // 0x4 - }; protected: - int *m_unk0x008; // 0x008 - // FIXME: count for m_unk0x008 - MxS16 m_unk0x00c; // 0x00c - undefined2 m_unk0x00e; // 0x00e - undefined2 m_unk0x010; // 0x010 - undefined m_unk0x012; // 0x012 - MxS32 m_unk0x014; // 0x014 - MxU32 m_unk0x018; // 0x018 - MxU16 m_unk0x01c; // 0x01c - undefined m_unk0x01e; // 0x01e - undefined m_unk0x01f; // 0x01f - undefined m_unk0x020; // 0x020 - undefined m_unk0x021; // 0x021 - undefined m_unk0x022; // 0x022 - undefined m_unk0x023; // 0x023 - NamedPlane m_unk0x024; // 0x024 - NamedPlane m_unk0x070; // 0x070 - NamedPlane m_unk0x0bc; // 0x0bc - NamedPlane m_unk0x108; // 0x108 - NamedTexture *m_unk0x154; // 0x154 - NamedTexture *m_unk0x158; // 0x158 - NamedTexture *m_unk0x15c; // 0x15c - MxCore *m_unk0x160; // 0x160 - NamedPlane m_unk0x164; // 0x164 - NamedTexture *m_unk0x1b0; // 0x1b0 - NamedTexture *m_unk0x1b4; // 0x1b4 - MxCore *m_unk0x1b8; // 0x1b8 - NamedPlane m_unk0x1bc; // 0x1bc - NamedTexture *m_unk0x208; // 0x208 - MxCore *m_unk0x20c; // 0x20c - NamedPlane m_unk0x210; // 0x210 - NamedTexture *m_unk0x25c; // 0x25c - NamedTexture *m_unk0x260; // 0x260 - NamedTexture *m_unk0x264; // 0x264 - MxCore *m_unk0x268; // 0x268 + int* m_unk0x008; // 0x008 + // FIXME: count for m_unk0x008 + MxS16 m_unk0x00c; // 0x00c + undefined2 m_unk0x00e; // 0x00e + undefined2 m_unk0x010; // 0x010 + undefined m_unk0x012; // 0x012 + MxS32 m_unk0x014; // 0x014 + MxU32 m_unk0x018; // 0x018 + MxU16 m_unk0x01c; // 0x01c + undefined m_unk0x01e; // 0x01e + undefined m_unk0x01f; // 0x01f + undefined m_unk0x020; // 0x020 + undefined m_unk0x021; // 0x021 + undefined m_unk0x022; // 0x022 + undefined m_unk0x023; // 0x023 + NamedPlane m_unk0x024; // 0x024 + NamedPlane m_unk0x070; // 0x070 + NamedPlane m_unk0x0bc; // 0x0bc + NamedPlane m_unk0x108; // 0x108 + NamedTexture* m_unk0x154; // 0x154 + NamedTexture* m_unk0x158; // 0x158 + NamedTexture* m_unk0x15c; // 0x15c + MxCore* m_unk0x160; // 0x160 + NamedPlane m_unk0x164; // 0x164 + NamedTexture* m_unk0x1b0; // 0x1b0 + NamedTexture* m_unk0x1b4; // 0x1b4 + MxCore* m_unk0x1b8; // 0x1b8 + NamedPlane m_unk0x1bc; // 0x1bc + NamedTexture* m_unk0x208; // 0x208 + MxCore* m_unk0x20c; // 0x20c + NamedPlane m_unk0x210; // 0x210 + NamedTexture* m_unk0x25c; // 0x25c + NamedTexture* m_unk0x260; // 0x260 + NamedTexture* m_unk0x264; // 0x264 + MxCore* m_unk0x268; // 0x268 }; #endif // ACT1STATE_H diff --git a/LEGO1/lego/legoomni/src/act1/act1state.cpp b/LEGO1/lego/legoomni/src/act1/act1state.cpp index b58f4b22..d48dace4 100644 --- a/LEGO1/lego/legoomni/src/act1/act1state.cpp +++ b/LEGO1/lego/legoomni/src/act1/act1state.cpp @@ -7,242 +7,266 @@ DECOMP_SIZE_ASSERT(Act1State::NamedTexture, 0x14) #define isle_asize(ARR) (sizeof(ARR) / sizeof((ARR)[0])) // Forward declarations -Act1State::NamedTexture *ReadNamedTexture(LegoFile *p_file); -void WriteNamedTexture(LegoFile *p_file, Act1State::NamedTexture *p_texture); -void FUN_1003f540(LegoFile *p_file, const char *p_filename); +Act1State::NamedTexture* ReadNamedTexture(LegoFile* p_file); +void WriteNamedTexture(LegoFile* p_file, Act1State::NamedTexture* p_texture); +void FUN_1003f540(LegoFile* p_file, const char* p_filename); enum { - eUnk_953 = 953, - eUnk_954 = 954, - eUnk_955 = 955, + eUnk_953 = 953, + eUnk_954 = 954, + eUnk_955 = 955, }; // GLOBAL: ISLE 0x100f37f0 int g_act1_ints[] = { - eUnk_953, - eUnk_954, - eUnk_955, + eUnk_953, + eUnk_954, + eUnk_955, }; // STUB: LEGO1 0x100334b0 -Act1State::Act1State() -: m_unk0x00c(0) -, m_unk0x00e(0) -, m_unk0x008(NULL) -, m_unk0x010(0) +Act1State::Act1State() : m_unk0x00c(0), m_unk0x00e(0), m_unk0x008(NULL), m_unk0x010(0) { - m_unk0x01e = 0; - m_unk0x018 = 1; - m_unk0x010 = 0; - m_unk0x020 = 0; - m_unk0x00e = 0; - m_unk0x01f = 0; - m_unk0x008 = g_act1_ints; - m_unk0x014 = -1; - m_unk0x022 = 0; - m_unk0x154 = NULL; - m_unk0x158 = NULL; - m_unk0x15c = NULL; - m_unk0x160 = NULL; - m_unk0x1b0 = NULL; - m_unk0x021 = 1; - m_unk0x01c = 1; - m_unk0x00c = isle_asize(g_act1_ints); - m_unk0x1b4 = NULL; - m_unk0x1b8 = NULL; - m_unk0x208 = NULL; - m_unk0x20c = NULL; - m_unk0x25c = NULL; - m_unk0x260 = NULL; - m_unk0x264 = NULL; - m_unk0x268 = NULL; - SetFlag(); + m_unk0x01e = 0; + m_unk0x018 = 1; + m_unk0x010 = 0; + m_unk0x020 = 0; + m_unk0x00e = 0; + m_unk0x01f = 0; + m_unk0x008 = g_act1_ints; + m_unk0x014 = -1; + m_unk0x022 = 0; + m_unk0x154 = NULL; + m_unk0x158 = NULL; + m_unk0x15c = NULL; + m_unk0x160 = NULL; + m_unk0x1b0 = NULL; + m_unk0x021 = 1; + m_unk0x01c = 1; + m_unk0x00c = isle_asize(g_act1_ints); + m_unk0x1b4 = NULL; + m_unk0x1b8 = NULL; + m_unk0x208 = NULL; + m_unk0x20c = NULL; + m_unk0x25c = NULL; + m_unk0x260 = NULL; + m_unk0x264 = NULL; + m_unk0x268 = NULL; + SetFlag(); } // FUNCTION: LEGO1 0x10033ac0 MxResult Act1State::VTable0x1c(LegoFile* p_legoFile) { - if (p_legoFile->IsWriteMode()) { - p_legoFile->FUN_10006030(ClassName()); - } - m_unk0x024.Serialize(p_legoFile); - m_unk0x070.Serialize(p_legoFile); - m_unk0x0bc.Serialize(p_legoFile); - m_unk0x108.Serialize(p_legoFile); - m_unk0x164.Serialize(p_legoFile); - m_unk0x1bc.Serialize(p_legoFile); - m_unk0x210.Serialize(p_legoFile); - if (p_legoFile->IsWriteMode()) { - if (m_unk0x108.GetName()->Compare("") != 0) { - if (m_unk0x154) { - WriteNamedTexture(p_legoFile, m_unk0x154); - } else { - FUN_1003f540(p_legoFile, "chwind.gif"); - } - if (m_unk0x158) { - WriteNamedTexture(p_legoFile, m_unk0x158); - } else { - FUN_1003f540(p_legoFile, "chjetl.gif"); - } - if (m_unk0x15c) { - WriteNamedTexture(p_legoFile, m_unk0x15c); - } else { - FUN_1003f540(p_legoFile, "chjetr.gif"); - } - } - if (m_unk0x164.GetName()->Compare("") != 0) { - if (m_unk0x1b0) { - WriteNamedTexture(p_legoFile, m_unk0x1b0); - } else { - FUN_1003f540(p_legoFile, "jsfrnt.gif"); - } - if (m_unk0x1b4) { - WriteNamedTexture(p_legoFile, m_unk0x1b4); - } else { - FUN_1003f540(p_legoFile, "jswnsh.gif"); - } - } - if (m_unk0x1bc.GetName()->Compare("") != 0) { - if (m_unk0x208) { - WriteNamedTexture(p_legoFile, m_unk0x208); - } else { - FUN_1003f540(p_legoFile, "dbfrfn.gif"); - } - } - if (m_unk0x210.GetName()->Compare("") != 0) { - if (m_unk0x25c) { - WriteNamedTexture(p_legoFile, m_unk0x25c); - } else { - FUN_1003f540(p_legoFile, "rcfrnt.gif"); - } - if (m_unk0x260) { - WriteNamedTexture(p_legoFile, m_unk0x260); - } else { - FUN_1003f540(p_legoFile, "rcback.gif"); - } - if (m_unk0x264) { - WriteNamedTexture(p_legoFile, m_unk0x264); - } else { - FUN_1003f540(p_legoFile, "rctail.gif"); - } - } - p_legoFile->Write(&m_unk0x010, sizeof(undefined2)); - p_legoFile->Write(&m_unk0x022, sizeof(undefined)); - } else if (p_legoFile->IsReadMode()) { - if (m_unk0x108.GetName()->Compare("") != 0) { - m_unk0x154 = ReadNamedTexture(p_legoFile); - if (m_unk0x154 == NULL) { - return FAILURE; - } - m_unk0x158 = ReadNamedTexture(p_legoFile); - if (m_unk0x158 == NULL) { - return FAILURE; - } - m_unk0x15c = ReadNamedTexture(p_legoFile); - if (m_unk0x15c == NULL) { - return FAILURE; - } - } - if (m_unk0x164.GetName()->Compare("") != 0) { - m_unk0x1b0 = ReadNamedTexture(p_legoFile); - if (m_unk0x1b0 == NULL) { - return FAILURE; - } - m_unk0x1b4 = ReadNamedTexture(p_legoFile); - if (m_unk0x1b4 == NULL) { - return FAILURE; - } - } - if (m_unk0x1bc.GetName()->Compare("") != 0) { - m_unk0x208 = ReadNamedTexture(p_legoFile); - if (m_unk0x208 == NULL) { - return FAILURE; - } - } - if (m_unk0x210.GetName()->Compare("") != 0) { - m_unk0x25c = ReadNamedTexture(p_legoFile); - if (m_unk0x25c == NULL) { - return FAILURE; - } - m_unk0x260 = ReadNamedTexture(p_legoFile); - if (m_unk0x260 == NULL) { - return FAILURE; - } - m_unk0x264 = ReadNamedTexture(p_legoFile); - if (m_unk0x264 == NULL) { - return FAILURE; - } - } - p_legoFile->Read(&m_unk0x010, sizeof(undefined2)); - p_legoFile->Read(&m_unk0x022, sizeof(undefined)); - } + if (p_legoFile->IsWriteMode()) { + p_legoFile->FUN_10006030(ClassName()); + } + m_unk0x024.Serialize(p_legoFile); + m_unk0x070.Serialize(p_legoFile); + m_unk0x0bc.Serialize(p_legoFile); + m_unk0x108.Serialize(p_legoFile); + m_unk0x164.Serialize(p_legoFile); + m_unk0x1bc.Serialize(p_legoFile); + m_unk0x210.Serialize(p_legoFile); + if (p_legoFile->IsWriteMode()) { + if (m_unk0x108.GetName()->Compare("") != 0) { + if (m_unk0x154) { + WriteNamedTexture(p_legoFile, m_unk0x154); + } + else { + FUN_1003f540(p_legoFile, "chwind.gif"); + } + if (m_unk0x158) { + WriteNamedTexture(p_legoFile, m_unk0x158); + } + else { + FUN_1003f540(p_legoFile, "chjetl.gif"); + } + if (m_unk0x15c) { + WriteNamedTexture(p_legoFile, m_unk0x15c); + } + else { + FUN_1003f540(p_legoFile, "chjetr.gif"); + } + } + if (m_unk0x164.GetName()->Compare("") != 0) { + if (m_unk0x1b0) { + WriteNamedTexture(p_legoFile, m_unk0x1b0); + } + else { + FUN_1003f540(p_legoFile, "jsfrnt.gif"); + } + if (m_unk0x1b4) { + WriteNamedTexture(p_legoFile, m_unk0x1b4); + } + else { + FUN_1003f540(p_legoFile, "jswnsh.gif"); + } + } + if (m_unk0x1bc.GetName()->Compare("") != 0) { + if (m_unk0x208) { + WriteNamedTexture(p_legoFile, m_unk0x208); + } + else { + FUN_1003f540(p_legoFile, "dbfrfn.gif"); + } + } + if (m_unk0x210.GetName()->Compare("") != 0) { + if (m_unk0x25c) { + WriteNamedTexture(p_legoFile, m_unk0x25c); + } + else { + FUN_1003f540(p_legoFile, "rcfrnt.gif"); + } + if (m_unk0x260) { + WriteNamedTexture(p_legoFile, m_unk0x260); + } + else { + FUN_1003f540(p_legoFile, "rcback.gif"); + } + if (m_unk0x264) { + WriteNamedTexture(p_legoFile, m_unk0x264); + } + else { + FUN_1003f540(p_legoFile, "rctail.gif"); + } + } + p_legoFile->Write(&m_unk0x010, sizeof(undefined2)); + p_legoFile->Write(&m_unk0x022, sizeof(undefined)); + } + else if (p_legoFile->IsReadMode()) { + if (m_unk0x108.GetName()->Compare("") != 0) { + m_unk0x154 = ReadNamedTexture(p_legoFile); + if (m_unk0x154 == NULL) { + return FAILURE; + } + m_unk0x158 = ReadNamedTexture(p_legoFile); + if (m_unk0x158 == NULL) { + return FAILURE; + } + m_unk0x15c = ReadNamedTexture(p_legoFile); + if (m_unk0x15c == NULL) { + return FAILURE; + } + } + if (m_unk0x164.GetName()->Compare("") != 0) { + m_unk0x1b0 = ReadNamedTexture(p_legoFile); + if (m_unk0x1b0 == NULL) { + return FAILURE; + } + m_unk0x1b4 = ReadNamedTexture(p_legoFile); + if (m_unk0x1b4 == NULL) { + return FAILURE; + } + } + if (m_unk0x1bc.GetName()->Compare("") != 0) { + m_unk0x208 = ReadNamedTexture(p_legoFile); + if (m_unk0x208 == NULL) { + return FAILURE; + } + } + if (m_unk0x210.GetName()->Compare("") != 0) { + m_unk0x25c = ReadNamedTexture(p_legoFile); + if (m_unk0x25c == NULL) { + return FAILURE; + } + m_unk0x260 = ReadNamedTexture(p_legoFile); + if (m_unk0x260 == NULL) { + return FAILURE; + } + m_unk0x264 = ReadNamedTexture(p_legoFile); + if (m_unk0x264 == NULL) { + return FAILURE; + } + } + p_legoFile->Read(&m_unk0x010, sizeof(undefined2)); + p_legoFile->Read(&m_unk0x022, sizeof(undefined)); + } // TODO return SUCCESS; } +// FUNCTION: LEGO1 0x100344d0 +int Act1State::NamedPlane::Serialize(LegoFile* p_file) +{ + if (p_file->IsWriteMode()) { + p_file->FUN_10006030(m_name); + p_file->WriteVector3(m_point1); + p_file->WriteVector3(m_point2); + p_file->WriteVector3(m_point3); + } + else if (p_file->IsReadMode()) { + p_file->ReadString(&m_name); + p_file->ReadVector3(&m_point1); + p_file->ReadVector3(&m_point2); + p_file->ReadVector3(&m_point3); + } + return 0; +} + // FUNCTION: LEGO1 0x100346d0 MxBool Act1State::SetFlag() { - m_unk0x024.SetName(""); - m_unk0x070.SetName(""); - m_unk0x0bc.SetName(""); - m_unk0x022 = 0; - m_unk0x108.SetName(""); - if (m_unk0x154) { - delete m_unk0x154; - m_unk0x154 = NULL; - } - if (m_unk0x158) { - delete m_unk0x158; - m_unk0x158 = NULL; - } - if (m_unk0x15c) { - delete m_unk0x15c; - m_unk0x15c = NULL; - } - if (m_unk0x160) { - delete m_unk0x160; - m_unk0x160 = NULL; - } - m_unk0x164.SetName(""); - if (m_unk0x1b0) { - delete m_unk0x1b0; - m_unk0x1b0 = NULL; - } - if (m_unk0x1b4) { - delete m_unk0x1b4; - m_unk0x1b4 = NULL; - } - if (m_unk0x1b8) { - delete m_unk0x1b8; - m_unk0x1b8 = NULL; - } - m_unk0x1bc.SetName(""); - if (m_unk0x208) { - delete m_unk0x208; - m_unk0x208 = NULL; - } - if (m_unk0x20c) { - delete m_unk0x20c; - m_unk0x20c = NULL; - } - m_unk0x210.SetName(""); - if (m_unk0x25c) { - delete m_unk0x25c; - m_unk0x25c = NULL; - } - if (m_unk0x260) { - delete m_unk0x260; - m_unk0x260 = NULL; - } - if (m_unk0x264) { - delete m_unk0x264; - m_unk0x264 = NULL; - } - if (m_unk0x268) { - delete m_unk0x268; - m_unk0x268 = NULL; - } + m_unk0x024.SetName(""); + m_unk0x070.SetName(""); + m_unk0x0bc.SetName(""); + m_unk0x022 = 0; + m_unk0x108.SetName(""); + if (m_unk0x154) { + delete m_unk0x154; + m_unk0x154 = NULL; + } + if (m_unk0x158) { + delete m_unk0x158; + m_unk0x158 = NULL; + } + if (m_unk0x15c) { + delete m_unk0x15c; + m_unk0x15c = NULL; + } + if (m_unk0x160) { + delete m_unk0x160; + m_unk0x160 = NULL; + } + m_unk0x164.SetName(""); + if (m_unk0x1b0) { + delete m_unk0x1b0; + m_unk0x1b0 = NULL; + } + if (m_unk0x1b4) { + delete m_unk0x1b4; + m_unk0x1b4 = NULL; + } + if (m_unk0x1b8) { + delete m_unk0x1b8; + m_unk0x1b8 = NULL; + } + m_unk0x1bc.SetName(""); + if (m_unk0x208) { + delete m_unk0x208; + m_unk0x208 = NULL; + } + if (m_unk0x20c) { + delete m_unk0x20c; + m_unk0x20c = NULL; + } + m_unk0x210.SetName(""); + if (m_unk0x25c) { + delete m_unk0x25c; + m_unk0x25c = NULL; + } + if (m_unk0x260) { + delete m_unk0x260; + m_unk0x260 = NULL; + } + if (m_unk0x264) { + delete m_unk0x264; + m_unk0x264 = NULL; + } + if (m_unk0x268) { + delete m_unk0x268; + m_unk0x268 = NULL; + } return TRUE; } @@ -252,34 +276,20 @@ void Act1State::FUN_10034d00() // TODO } -// FUNCTION: LEGO1 0x1003f8a0 -void WriteNamedTexture(LegoFile *p_file, Act1State::NamedTexture *p_texture) { - p_file->FUN_10006030(*p_texture->GetName()); - p_texture->GetTexture()->Write(p_file); -} - // STUB: LEGO1 0x1003f3b0 -Act1State::NamedTexture *ReadNamedTexture(LegoFile *p_file) { - return NULL; -} - -// FUNCTION: LEGO1 0x100344d0 -int Act1State::NamedPlane::Serialize(LegoFile *p_file) { - if (p_file->IsWriteMode()) { - p_file->FUN_10006030(m_name); - p_file->WriteVector3(m_point1); - p_file->WriteVector3(m_point2); - p_file->WriteVector3(m_point3); - } else if (p_file->IsReadMode()) { - p_file->ReadString(&m_name); - p_file->ReadVector3(&m_point1); - p_file->ReadVector3(&m_point2); - p_file->ReadVector3(&m_point3); - } - return 0; +Act1State::NamedTexture* ReadNamedTexture(LegoFile* p_file) +{ + return NULL; } // STUB: LEGO1 0x1003f540 -void FUN_1003f540(LegoFile *p_file, const char *p_filename) { - +void FUN_1003f540(LegoFile* p_file, const char* p_filename) +{ +} + +// FUNCTION: LEGO1 0x1003f8a0 +void WriteNamedTexture(LegoFile* p_file, Act1State::NamedTexture* p_texture) +{ + p_file->FUN_10006030(*p_texture->GetName()); + p_texture->GetTexture()->Write(p_file); } diff --git a/LEGO1/lego/sources/misc/legostorage.h b/LEGO1/lego/sources/misc/legostorage.h index 65cf1fce..b2f4381e 100644 --- a/LEGO1/lego/sources/misc/legostorage.h +++ b/LEGO1/lego/sources/misc/legostorage.h @@ -3,7 +3,6 @@ #include "legotypes.h" #include "mxstring.h" - #include "vector.h" #include @@ -74,33 +73,36 @@ class LegoFile : public LegoStorage { LegoResult SetPosition(LegoU32 p_position) override; LegoResult Open(const char* p_name, LegoU32 p_mode); - // FUNCTION: LEGO1 0x10034430 - LegoStorage *ReadVector3(Vector3 *p_vec3) { - Read(&(*p_vec3)[0], sizeof(float)); - Read(&(*p_vec3)[1], sizeof(float)); - Read(&(*p_vec3)[2], sizeof(float)); - return this; - } + // FUNCTION: LEGO1 0x10034430 + LegoStorage* ReadVector3(Vector3* p_vec3) + { + Read(&(*p_vec3)[0], sizeof(float)); + Read(&(*p_vec3)[1], sizeof(float)); + Read(&(*p_vec3)[2], sizeof(float)); + return this; + } - // FUNCTION: LEGO1 0x100343d0 - LegoStorage *WriteVector3(Vector3 p_vec3) { - Write(&p_vec3[0], sizeof(float)); - Write(&p_vec3[1], sizeof(float)); - Write(&p_vec3[2], sizeof(float)); - return this; - } + // FUNCTION: LEGO1 0x100343d0 + LegoStorage* WriteVector3(Vector3 p_vec3) + { + Write(&p_vec3[0], sizeof(float)); + Write(&p_vec3[1], sizeof(float)); + Write(&p_vec3[2], sizeof(float)); + return this; + } - // FUNCTION: LEGO1 0x10034470 - LegoStorage *ReadString(MxString *p_str) { - MxU16 len; - Read(&len, sizeof(MxU16)); - char *text = new char[len + 1]; - Read(text, len); - text[len] = '\0'; - *p_str = text; - delete[] text; - return this; - } + // FUNCTION: LEGO1 0x10034470 + LegoStorage* ReadString(MxString* p_str) + { + MxU16 len; + Read(&len, sizeof(MxU16)); + char* text = new char[len + 1]; + Read(text, len); + text[len] = '\0'; + *p_str = text; + delete[] text; + return this; + } // FUNCTION: LEGO1 0x10006030 LegoStorage* FUN_10006030(MxString p_str)