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@ -577,7 +577,6 @@ void LegoPathActor::ParseAction(char* p_extra)
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float destScale = atof(token);
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float destScale = atof(token);
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LegoWorld* world = CurrentWorld();
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LegoWorld* world = CurrentWorld();
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if (world != NULL) {
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if (world != NULL) {
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world->PlaceActor(this, name, src, srcScale, dest, destScale);
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world->PlaceActor(this, name, src, srcScale, dest, destScale);
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}
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}
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