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Fix naming
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@ -126,8 +126,8 @@ class LegoAnimationManager : public MxCore {
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void FUN_10061530();
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MxU16 FUN_10062110(
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LegoROI* p_roi,
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Vector3& direction,
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Vector3& position,
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Vector3& p_direction,
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Vector3& p_position,
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LegoPathBoundary* p_boundary,
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float p_speed,
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MxU8 p_und,
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@ -1136,8 +1136,8 @@ MxResult LegoAnimationManager::Tickle()
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// FUNCTION: BETA10 0x10042f41
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MxU16 LegoAnimationManager::FUN_10062110(
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LegoROI* p_roi,
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Vector3& direction,
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Vector3& position,
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Vector3& p_direction,
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Vector3& p_position,
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LegoPathBoundary* p_boundary,
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float p_speed,
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MxU8 p_und,
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