Resolve out of order

This commit is contained in:
Christian Semmler 2024-05-02 09:10:49 -04:00
parent 8026a218cb
commit 3fcba0b070

View File

@ -917,22 +917,6 @@ void LegoAnimationManager::FUN_10061530()
// TODO
}
// STUB: LEGO1 0x10062110
// FUNCTION: BETA10 0x10042f41
MxU16 LegoAnimationManager::FUN_10062110(
LegoROI* p_roi,
Vector3& direction,
Vector3& position,
LegoPathBoundary* p_boundary,
float p_speed,
MxU8 p_und,
MxBool p_unk0x14
)
{
// TODO
return 0;
}
// STUB: LEGO1 0x100617c0
void LegoAnimationManager::FUN_100617c0(MxS32, MxU16&, MxU16&)
{
@ -1148,6 +1132,22 @@ MxResult LegoAnimationManager::Tickle()
return SUCCESS;
}
// STUB: LEGO1 0x10062110
// FUNCTION: BETA10 0x10042f41
MxU16 LegoAnimationManager::FUN_10062110(
LegoROI* p_roi,
Vector3& direction,
Vector3& position,
LegoPathBoundary* p_boundary,
float p_speed,
MxU8 p_und,
MxBool p_unk0x14
)
{
// TODO
return 0;
}
// FUNCTION: LEGO1 0x10062360
// FUNCTION: BETA10 0x100432dd
MxS8 LegoAnimationManager::GetCharacterIndex(const char* p_name)