Rename cursor

This commit is contained in:
Christian Semmler 2024-01-26 12:24:43 -05:00
parent 111cd4ef29
commit 2458ea9d7c

View File

@ -230,19 +230,19 @@ MxCore* LegoWorld::FUN_10021790(const MxAtomId& p_atom, MxS32 p_entityId)
return entity; return entity;
} }
MxPresenterListCursor controlPresentersCursor(&m_controlPresenters); MxPresenterListCursor controlPresenterCursor(&m_controlPresenters);
MxPresenter* presenter; MxPresenter* presenter;
while (controlPresentersCursor.Next(presenter)) { while (controlPresenterCursor.Next(presenter)) {
MxDSAction* action = presenter->GetAction(); MxDSAction* action = presenter->GetAction();
if (action->GetAtomId() == p_atom && action->GetObjectId() == p_entityId) if (action->GetAtomId() == p_atom && action->GetObjectId() == p_entityId)
return presenter; return presenter;
} }
MxPresenterListCursor animPresentersCursor(&m_animPresenters); MxPresenterListCursor animPresenterCursor(&m_animPresenters);
while (animPresentersCursor.Next(presenter)) { while (animPresenterCursor.Next(presenter)) {
MxDSAction* action = presenter->GetAction(); MxDSAction* action = presenter->GetAction();
if (action && action->GetAtomId() == p_atom && action->GetObjectId() == p_entityId) if (action && action->GetAtomId() == p_atom && action->GetObjectId() == p_entityId)