Rename cursors

This commit is contained in:
Christian Semmler 2024-01-26 12:23:57 -05:00
parent 2738d72d2e
commit 111cd4ef29

View File

@ -230,19 +230,19 @@ MxCore* LegoWorld::FUN_10021790(const MxAtomId& p_atom, MxS32 p_entityId)
return entity;
}
MxPresenterListCursor presenterCursor0xb8(&m_controlPresenters);
MxPresenterListCursor controlPresentersCursor(&m_controlPresenters);
MxPresenter* presenter;
while (presenterCursor0xb8.Next(presenter)) {
while (controlPresentersCursor.Next(presenter)) {
MxDSAction* action = presenter->GetAction();
if (action->GetAtomId() == p_atom && action->GetObjectId() == p_entityId)
return presenter;
}
MxPresenterListCursor presenterCursor0x80(&m_animPresenters);
MxPresenterListCursor animPresentersCursor(&m_animPresenters);
while (presenterCursor0x80.Next(presenter)) {
while (animPresentersCursor.Next(presenter)) {
MxDSAction* action = presenter->GetAction();
if (action && action->GetAtomId() == p_atom && action->GetObjectId() == p_entityId)