Fix gitignore

This commit is contained in:
Christian Semmler 2024-01-07 14:54:11 -05:00
parent 5d6286afe0
commit 14f5b9cdd0
13 changed files with 997 additions and 2 deletions

2
.gitignore vendored
View File

@ -14,7 +14,7 @@ env.bak/
venv.bak/
ISLE.EXE
LEGO1.DLL
build/
/build/
*.swp
LEGO1PROGRESS.*
ISLEPROGRESS.*

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@ -0,0 +1,13 @@
#include "buildingentity.h"
// STUB: LEGO1 0x10014e20
BuildingEntity::BuildingEntity()
{
// TODO
}
// STUB: LEGO1 0x10015030
BuildingEntity::~BuildingEntity()
{
// TODO
}

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@ -0,0 +1,12 @@
#include "dunebuggy.h"
#include "decomp.h"
DECOMP_SIZE_ASSERT(DuneBuggy, 0x16c);
// FUNCTION: LEGO1 0x10067bb0
DuneBuggy::DuneBuggy()
{
this->m_unk0x13c = 25.0;
this->m_unk0x164 = 1.0;
}

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@ -0,0 +1,370 @@
#include "helicopter.h"
#include "act1state.h"
#include "act3.h"
#include "isle.h"
#include "legoanimationmanager.h"
#include "legocontrolmanager.h"
#include "legogamestate.h"
#include "legoomni.h"
#include "legoutil.h"
#include "legoworld.h"
#include "mxtransitionmanager.h"
DECOMP_SIZE_ASSERT(Helicopter, 0x230)
// FUNCTION: LEGO1 0x10001e60
Helicopter::Helicopter()
{
m_unk0x13c = 60;
}
// FUNCTION: LEGO1 0x10003230
Helicopter::~Helicopter()
{
ControlManager()->Unregister(this);
IslePathActor::Destroy(TRUE);
}
// FUNCTION: LEGO1 0x100032c0
MxResult Helicopter::Create(MxDSObject& p_dsObject)
{
MxResult result = IslePathActor::Create(p_dsObject);
LegoWorld* world = GetCurrentWorld();
SetWorld(world);
if (world->IsA("Act3")) {
((Act3*) GetWorld())->SetUnkown420c(this);
}
world = GetWorld();
if (world)
world->VTable0x58(this);
GetState();
return result;
}
// FUNCTION: LEGO1 0x10003320
void Helicopter::GetState()
{
m_state = (HelicopterState*) GameState()->GetState("HelicopterState");
if (!m_state)
m_state = (HelicopterState*) GameState()->CreateState("HelicopterState");
}
// FUNCTION: LEGO1 0x10003360
void Helicopter::VTable0xe4()
{
if (!GameState()->GetUnknown10()) {
VTable0xe8(0x28, TRUE, 7);
}
IslePathActor::VTable0xe4();
if (!GameState()->GetUnknown10()) {
GameState()->SetUnknown424(0x3c);
if (GetCurrentVehicle()) {
if (GetCurrentVehicle()->IsA("IslePathActor")) {
((IslePathActor*) GetCurrentVehicle())->VTable0xe8(0x37, TRUE, 7);
}
}
}
m_state->SetUnknown8(0);
FUN_1003ee00(m_script, 0x16);
FUN_1003ee00(m_script, 0x17);
FUN_1003ee00(m_script, 0x18);
FUN_1003ee00(m_script, 0x19);
FUN_1003ee00(m_script, 0x1a);
FUN_1003ee00(m_script, 0x1b);
FUN_1003ee00(m_script, 0x1c);
FUN_1003ee00(m_script, 0x1d);
FUN_1003ee00(m_script, 0x1e);
FUN_1003ee00(m_script, 0x1f);
AnimationManager()->FUN_1005f6d0(TRUE);
ControlManager()->Unregister(this);
}
// FUNCTION: LEGO1 0x10003480
MxU32 Helicopter::VTable0xcc()
{
if (!FUN_1003ef60())
return 1;
if (!m_world)
m_world = GetCurrentWorld();
AnimationManager()->FUN_1005f6d0(FALSE);
if (GetCurrentVehicle()) {
if (GetCurrentVehicle()->VTable0x60() != GameState()->GetUnknownC()) {
GetCurrentVehicle()->VTable0xe4();
}
}
switch (GameState()->GetUnknown10()) {
case 0:
m_script = *g_isleScript;
AnimationManager()->FUN_10064670(FALSE);
VTable0xe8(0x29, TRUE, 7);
((Isle*) GetCurrentWorld())->SetUnknown13c(0x3c);
FUN_10015820(1, 0);
TransitionManager()->StartTransition(MxTransitionManager::PIXELATION, 50, FALSE, TRUE);
SetUnknownDC(4);
PlayMusic(9);
break;
case 1:
m_script = *g_act2mainScript;
break;
case 2:
m_script = *g_act3Script;
break;
}
VTable0xe0();
InvokeAction(ExtraActionType_start, m_script, 0x15, NULL);
GetCurrentAction().SetObjectId(-1);
ControlManager()->Register(this);
return 1;
}
// FUNCTION: LEGO1 0x100035e0
MxU32 Helicopter::VTable0xd4(MxType17NotificationParam& p_param)
{
MxU32 ret = 0;
MxAtomId script;
switch (GameState()->GetUnknown10()) {
case 0:
script = *g_isleScript;
break;
case 1:
script = *g_act2mainScript;
break;
case 2:
script = *g_act3Script;
break;
}
if (p_param.GetUnknown28() == 1) {
switch (p_param.GetUnknown20()) {
case 0x17:
if (*g_act3Script == script) {
((Act3*) GetCurrentWorld())->SetUnkown4270(2);
TransitionManager()->StartTransition(MxTransitionManager::PIXELATION, 50, FALSE, FALSE);
}
else if (m_state->GetUnkown8() != 0)
break;
VTable0xe4();
GameState()->SetUnknown424(0x42);
ret = 1;
break;
case 0x18: {
if (*g_act3Script == script)
break;
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
if (m_state->GetUnkown8() == 0) {
state->SetUnknown18(4);
m_state->SetUnknown8(1);
m_world->FUN_1001fc80(this);
InvokeAction(ExtraActionType_start, script, 0x20, NULL);
SetUnknownDC(0);
}
ret = 1;
break;
}
case 0x19:
if (*g_act3Script == script)
break;
if (m_state->GetUnkown8() == 2) {
m_state->SetUnknown8(3);
m_world->FUN_1001fc80(this);
InvokeAction(ExtraActionType_start, script, 0x21, NULL);
SetUnknownDC(4);
}
ret = 1;
break;
case 0x1a:
if (*g_act3Script != script)
break;
ret = 1;
/* fall through */
case 0x1b:
if (*g_act3Script != script)
break;
if (m_world && m_world->GetCamera()) {
Vector3Data loc, dir, lookat;
loc.CopyFrom(m_world->GetCamera()->FUN_100127f0());
dir.CopyFrom(m_world->GetCamera()->FUN_100128a0());
lookat = dir;
float scale = 3;
lookat.Mul(scale);
lookat.Add(&loc);
Vector3Data v68, v7c, v90(0, 1, 0), va4;
v68.CopyFrom(m_world->GetCamera()->FUN_10012740());
va4.EqualsCross(v68, dir);
v7c.EqualsCross(va4, v90);
if (ret)
if (m_world->FUN_100727e0(m_unk0x138, loc, dir, v7c))
break;
else if (m_world->FUN_10072980(m_unk0x138, loc, dir, v7c))
break;
}
ret = 1;
break;
case 0x1c:
if (GameState()->GetUnknown10() == 0) {
((Isle*) GetCurrentWorld())->SetUnknown13c(2);
TransitionManager()->StartTransition(MxTransitionManager::PIXELATION, 50, FALSE, FALSE);
VTable0xe4();
}
ret = 1;
break;
case 0x1d:
ret = 1;
break;
}
}
return ret;
}
// FUNCTION: LEGO1 0x10003c20
MxU32 Helicopter::VTable0xd8(MxType18NotificationParam& p_param)
{
switch (m_state->GetUnkown8()) {
case 1: {
if (GameState()->GetUnknown10() == 0) {
((Act1State*) GameState()->GetState("Act1State"))->SetUnknown18(4);
VTable0xe8(0x2a, TRUE, 7);
}
else
VTable0xe8(0x31, TRUE, 7);
m_state->SetUnknown8(2);
Matrix4Data mat;
mat.SetIdentity();
Matrix4 mat2 = mat.GetMatrix();
float s = sin(0.5235987901687622); // PI / 6, 30 deg
float c = cos(0.5235987901687622); // PI / 6, 30 deg
for (MxS32 i = 0; i < 4; i++) {
mat.GetMatrix()[i][1] = mat2[i][1] * c - mat2[i][2] * s;
mat.GetMatrix()[i][2] = mat2[i][2] * c + mat2[i][1] * s;
}
Vector3Impl at(mat.GetMatrix()[3]), dir(mat.GetMatrix()[2]), up(mat.GetMatrix()[1]);
m_world->GetCamera()->LookAt(at, dir, up);
FUN_10010c30();
break;
}
case 3: {
Matrix4Data mat;
mat.SetIdentity();
Vector3Impl at(mat.GetMatrix()[3]), dir(mat.GetMatrix()[2]), up(mat.GetMatrix()[1]);
at[1] = 1.25;
m_world->GetCamera()->LookAt(at, dir, up);
if (GameState()->GetUnknown10() == 0) {
((Act1State*) GameState()->GetState("Act1State"))->SetUnknown18(0);
VTable0xe8(0x29, TRUE, 7);
}
else
VTable0xe8(0x30, TRUE, 7);
m_state->SetUnknown8(0);
break;
}
default:
return 0;
}
return 1;
}
// FUNCTION: LEGO1 0x10003e90
void Helicopter::VTable0x74(Matrix4Impl& p_transform)
{
if (m_unk0xea != 0) {
m_roi->FUN_100a46b0(p_transform);
FUN_10010c30();
}
else {
m_roi->FUN_100a58f0(p_transform);
m_roi->VTable0x14();
if (m_cameraFlag)
FUN_10010c30();
}
}
// FUNCTION: LEGO1 0x10003ee0
void Helicopter::VTable0x70(float p_float)
{
MxU32 state = m_state->GetUnkown8();
switch (state) {
default:
LegoPathActor::VTable0x70(p_float);
return;
case 4:
case 5:
float f = m_unk0x1f0 - p_float + 3000;
if (f >= 0) {
float f2 = f / 3000 + 1;
if (f2 < 0)
f2 = 0;
if (1.0f < f2)
f2 = 1.0f;
Vector3Impl v(m_unk0x160.GetMatrix()[3]);
Matrix4Data mat;
Vector3Impl v2(m_unk0x1a8.GetMatrix()[3]);
float* loc = m_unk0x1a8.GetMatrix()[3];
mat.SetIdentity();
float fa[4];
Vector4Impl v3(fa);
if (m_unk0x1f4.FUN_100040a0(v3, f2) == SUCCESS) {
mat.FromQuaternion(v3);
}
v2.SetVector(loc);
v2.Sub(&v);
v2.Mul(f2);
v2.Add(&v);
m_world->GetCamera()->FUN_100123e0(mat, 0);
}
else {
if (state == 4)
m_world->FUN_10073400();
else
m_world->FUN_10073430();
m_unk0xdc = 4;
}
}
}
// FUNCTION: LEGO1 0x100040a0
MxResult HelicopterSubclass::FUN_100040a0(Vector4Impl& p_v, float p_f)
{
MxU32 state = m_unk0x30;
if (state == 1) {
p_v.EqualsImpl(m_unk0x0.GetVector().elements);
p_v[3] = acos(p_v[3]) * (1 - p_f) * 2.0;
return p_v.NormalizeQuaternion();
}
else if (state == 2) {
p_v.EqualsImpl(m_unk0x18.GetVector().elements);
p_v[3] = acos(p_v[3]) * p_f * 2.0;
p_v.NormalizeQuaternion();
return p_v.NormalizeQuaternion();
}
else if (state == 3) {
double d1 = p_v.Dot(&m_unk0x0, &m_unk0x18), d2;
if (d1 + 1 > 0.00001) {
if (1 - d1 > 0.00001) {
double d = acos(d1);
sin(d);
d1 = sin((1 - p_f) * d) / sin(d);
d2 = sin(p_f * d) / sin(d);
}
else {
d1 = 1 - p_f;
d2 = p_f;
}
for (MxS32 i = 0; i < 4; i++) {
p_v[i] = m_unk0x18[i] * d2 + m_unk0x0[i] * d1;
}
return SUCCESS;
}
p_v[0] = -m_unk0x0[1];
p_v[1] = m_unk0x0[1];
p_v[2] = -m_unk0x0[3];
p_v[3] = m_unk0x0[2];
d1 = sin((1 - p_f) * 1.570796326794895);
d2 = sin(p_f * 1.570796326794895);
for (MxS32 i = 0; i < 3; i++) {
p_v[i] = m_unk0x0[i] * d1 + p_v[i] * d2;
}
return SUCCESS;
}
else
return FAILURE;
}

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@ -0,0 +1 @@
#include "helicopterstate.h"

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@ -0,0 +1,11 @@
#include "jetski.h"
DECOMP_SIZE_ASSERT(Jetski, 0x164);
// FUNCTION: LEGO1 0x1007e3b0
Jetski::Jetski()
{
this->m_unk0x13c = 25.0;
this->m_unk0x150 = 2.0;
this->m_unk0x148 = 1;
}

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@ -0,0 +1,28 @@
#include "legobuildingmanager.h"
// GLOBAL: LEGO1 0x100f37cc
int g_buildingManagerConfig = 1;
// FUNCTION: LEGO1 0x1002f8b0
void LegoBuildingManager::configureLegoBuildingManager(MxS32 p_buildingManagerConfig)
{
g_buildingManagerConfig = p_buildingManagerConfig;
}
// FUNCTION: LEGO1 0x1002f8c0
LegoBuildingManager::LegoBuildingManager()
{
Init();
}
// STUB: LEGO1 0x1002f960
LegoBuildingManager::~LegoBuildingManager()
{
// TODO
}
// STUB: LEGO1 0x1002f9d0
void LegoBuildingManager::Init()
{
// TODO
}

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@ -0,0 +1,29 @@
#include "legocarbuild.h"
// STUB: LEGO1 0x100226d0
LegoCarBuild::LegoCarBuild()
{
// TODO
}
// STUB: LEGO1 0x10022a80
LegoCarBuild::~LegoCarBuild()
{
// TODO
}
// STUB: LEGO1 0x100238b0
MxResult LegoCarBuild::Tickle()
{
// TODO
return 0;
}
// STUB: LEGO1 0x10024050
MxLong LegoCarBuild::Notify(MxParam& p_param)
{
// TODO
return 0;
}

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@ -0,0 +1,25 @@
#include "legovehiclebuildstate.h"
#include "decomp.h"
DECOMP_SIZE_ASSERT(LegoVehicleBuildState, 0x50); // 1000acd7
DECOMP_SIZE_ASSERT(LegoVehicleBuildState::UnkStruct, 0xc);
// FUNCTION: LEGO1 0x10017c00
LegoVehicleBuildState::UnkStruct::UnkStruct()
{
m_unk0x04 = 0;
m_unk0x00 = 0;
m_unk0x06 = 0;
m_unk0x08 = 0;
}
// FUNCTION: LEGO1 0x10025f30
LegoVehicleBuildState::LegoVehicleBuildState(char* p_classType)
{
this->m_className = p_classType;
this->m_unk0x4c = 0;
this->m_unk0x4d = 0;
this->m_unk0x4e = 0;
this->m_placedPartCount = 0;
}

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@ -0,0 +1,15 @@
#include "racecar.h"
DECOMP_SIZE_ASSERT(RaceCar, 0x164);
// FUNCTION: LEGO1 0x10028200
RaceCar::RaceCar()
{
this->m_unk0x13c = 40.0;
}
// STUB: LEGO1 0x10028420
RaceCar::~RaceCar()
{
// TODO
}

274
out.html Normal file
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@ -0,0 +1,274 @@
<!DOCTYPE html>
<html>
<head>
<title>Decompilation Status</title>
<style>
body {
background: #202020;
color: #f0f0f0;
font-family: sans-serif;
}
h1 {
text-align: center;
}
.main {
width: 800px;
max-width: 100%;
margin: auto;
}
#search {
width: 100%;
box-sizing: border-box;
background: #303030;
color: #f0f0f0;
border: 1px #f0f0f0 solid;
padding: 0.5em;
border-radius: 0.5em;
}
#search::placeholder {
color: #b0b0b0;
}
#listing {
width: 100%;
border-collapse: collapse;
font-family: monospace;
}
.funcrow:hover {
background: #404040 !important;
}
.funcrow:nth-child(odd), #listing th {
background: #282828;
}
.funcrow:nth-child(even) {
background: #383838;
}
#listing td, #listing th {
border: 1px #f0f0f0 solid;
padding: 0.5em;
}
.diffneg {
color: #FF8080;
}
.diffpos {
color: #80FF80;
}
.identical {
font-style: italic;
text-align: center;
}
#sortind {
margin: 0 0.5em;
}
.filters {
font-size: 10pt;
text-align: center;
margin: 0.5em 0 1em 0;
}
</style>
<script>
var data = [{"address": "0x100a1550", "name": "TglImpl::TglD3DRMIMAGE::InitializePalette", "matching": 0.68, "diff": ""}];
function diffCssClass(firstChar) {
return firstChar === '-' ? 'diffneg' : (firstChar === '+' ? 'diffpos' : '');
}
function asmLineToDiv(line) {
const diff_line = document.createElement('div');
diff_line.className = diffCssClass(line[0]);
diff_line.innerText = line;
return diff_line;
}
function formatAsm(asm) {
var lines = asm.split('\n');
return lines.filter(line => line.length > 0)
.map(asmLineToDiv);
}
function rowClick() {
if (this.dataset.expanded === 'true') {
this.nextSibling.remove();
this.dataset.expanded = false;
} else {
var row = this.parentNode.insertBefore(document.createElement('tr'), this.nextSibling);
row.classList.add('diff');
var decCel = row.appendChild(document.createElement('td'));
decCel.colSpan = 3;
var diff = data[this.dataset.index].diff;
if (diff == '') {
diff = document.createElement('div');
diff.className = 'identical';
diff.innerText = 'Identical function - no diff';
decCel.appendChild(diff);
} else {
diff = formatAsm(diff);
for (const el of diff) {
decCel.appendChild(el);
}
}
this.dataset.expanded = true;
}
}
function closeAllDiffs() {
const collection = document.getElementsByClassName("diff");
for (var ele of collection) {
ele.remove();
}
}
const filterOptions = { text: '', hidePerfect: false };
function filter() {
closeAllDiffs();
var ltext = filterOptions.text.toLowerCase();
const collection = document.getElementsByClassName("funcrow");
var searchCount = 0;
for (var ele of collection) {
var eledata = data[ele.dataset.index];
const textOk = (ltext == ''
|| eledata.address.toLowerCase().includes(ltext)
|| eledata.name.toLowerCase().includes(ltext));
const perfOk = (!filterOptions.hidePerfect || (eledata.matching < 1));
if (textOk && perfOk) {
ele.style.display = '';
searchCount++;
} else {
ele.style.display = 'none';
}
}
}
var lastSortedCol = -1;
var ascending = true;
function sortByColumn(column) {
closeAllDiffs();
if (column == lastSortedCol) {
ascending = !ascending;
}
lastSortedCol = column;
const collection = document.getElementsByClassName("funcrow");
var newOrder = [];
for (var ele of collection) {
var inserted = false;
for (var i = 0; i < newOrder.length; i++) {
var cmpEle = newOrder[i];
var ourCol = ele.childNodes[column];
var cmpCol = cmpEle.childNodes[column];
if ((cmpCol.dataset.value > ourCol.dataset.value) == ascending) {
newOrder.splice(i, 0, ele);
inserted = true;
break;
}
}
if (!inserted) {
newOrder.push(ele);
}
}
for (var i = 1; i < newOrder.length; i++) {
newOrder[i - 1].after(newOrder[i]);
}
var sortIndicator = document.getElementById('sortind');
if (!sortIndicator) {
sortIndicator = document.createElement('span');
sortIndicator.id = 'sortind';
}
sortIndicator.innerHTML = ascending ? '&#9650;' : '&#9660;';
var th = document.getElementById('listingheader').childNodes[column];
th.appendChild(sortIndicator);
}
document.addEventListener("DOMContentLoaded", () => {
var listing = document.getElementById('listing');
const headers = listing.getElementsByTagName('th');
var headerCount = 0;
for (const header of headers) {
header.addEventListener('click', function(){
sortByColumn(this.dataset.column, true);
});
header.dataset.column = headerCount;
headerCount++;
}
data.forEach((element, index) => {
var row = listing.appendChild(document.createElement('tr'));
var addrCel = row.appendChild(document.createElement('td'));
var nameCel = row.appendChild(document.createElement('td'));
var matchCel = row.appendChild(document.createElement('td'));
addrCel.innerText = addrCel.dataset.value = element.address;
nameCel.innerText = nameCel.dataset.value = element.name;
var effectiveNote = (element.matching == 1 && element.diff != '') ? '*' : '';
matchCel.innerHTML = (element.matching * 100).toFixed(2) + '%' + effectiveNote;
matchCel.dataset.value = element.matching;
row.classList.add('funcrow');
row.addEventListener('click', rowClick);
row.dataset.index = index;
row.dataset.expanded = false;
});
var search = document.getElementById('search');
search.addEventListener('input', function (evt) {
filterOptions.text = search.value;
filter();
});
const cbHidePerfect = document.getElementById('cbHidePerfect');
cbHidePerfect.addEventListener('change', evt => {
filterOptions.hidePerfect = evt.target.checked;
filter();
})
sortByColumn(0);
});
</script>
</head>
<body>
<div class="main">
<h1>Decompilation Status</h1>
<input id="search" type="search" placeholder="Search for offset or function name...">
<div class="filters">
<label for="cbHidePerfect">Hide 100% match</label>
<input type="checkbox" id="cbHidePerfect" />
</div>
<table id="listing">
<tr id='listingheader'><th style='width: 20%'>Address</th><th style="width:60%">Name</th><th style='width: 20%'>Matching</th></tr>
</table>
</div>
</body>
</html>

216
qwe Normal file
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@ -0,0 +1,216 @@
LEGO1/define.cpp
LEGO1/lego/legoomni/src/act1/act1state.cpp
LEGO1/lego/legoomni/src/act2/act2brick.cpp
LEGO1/lego/legoomni/src/act2/act2policestation.cpp
LEGO1/lego/legoomni/src/act2/legoact2state.cpp
LEGO1/lego/legoomni/src/act3/act3.cpp
LEGO1/lego/legoomni/src/act3/act3shark.cpp
LEGO1/lego/legoomni/src/act3/act3state.cpp
LEGO1/lego/legoomni/src/audio/legocachesound.cpp
LEGO1/lego/legoomni/src/audio/legoloadcachesoundpresenter.cpp
LEGO1/lego/legoomni/src/audio/legosoundmanager.cpp
LEGO1/lego/legoomni/src/build/buildingentity.cpp
LEGO1/lego/legoomni/src/build/dunebuggy.cpp
LEGO1/lego/legoomni/src/build/helicopter.cpp
LEGO1/lego/legoomni/src/build/helicopterstate.cpp
LEGO1/lego/legoomni/src/build/jetski.cpp
LEGO1/lego/legoomni/src/build/legobuildingmanager.cpp
LEGO1/lego/legoomni/src/build/legocarbuild.cpp
LEGO1/lego/legoomni/src/build/legovehiclebuildstate.cpp
LEGO1/lego/legoomni/src/build/racecar.cpp
LEGO1/lego/legoomni/src/common/animstate.cpp
LEGO1/lego/legoomni/src/common/gifmanager.cpp
LEGO1/lego/legoomni/src/common/legoactioncontrolpresenter.cpp
LEGO1/lego/legoomni/src/common/legobackgroundcolor.cpp
LEGO1/lego/legoomni/src/common/legocameracontroller.cpp
LEGO1/lego/legoomni/src/common/legofullscreenmovie.cpp
LEGO1/lego/legoomni/src/common/legogamestate.cpp
LEGO1/lego/legoomni/src/common/legonavcontroller.cpp
LEGO1/lego/legoomni/src/common/legoobjectfactory.cpp
LEGO1/lego/legoomni/src/common/legoplantmanager.cpp
LEGO1/lego/legoomni/src/common/legostate.cpp
LEGO1/lego/legoomni/src/common/legostream.cpp
LEGO1/lego/legoomni/src/common/legounksavedatawriter.cpp
LEGO1/lego/legoomni/src/common/legoutil.cpp
LEGO1/lego/legoomni/src/control/legocontrolmanager.cpp
LEGO1/lego/legoomni/src/entity/legoactor.cpp
LEGO1/lego/legoomni/src/entity/legoanimactor.cpp
LEGO1/lego/legoomni/src/entity/legoentity.cpp
LEGO1/lego/legoomni/src/entity/legoentitypresenter.cpp
LEGO1/lego/legoomni/src/entity/legojetski.cpp
LEGO1/lego/legoomni/src/entity/legopathactor.cpp
LEGO1/lego/legoomni/src/entity/legorace.cpp
LEGO1/lego/legoomni/src/entity/legoworld.cpp
LEGO1/lego/legoomni/src/entity/legoworldpresenter.cpp
LEGO1/lego/legoomni/src/gasstation/gasstation.cpp
LEGO1/lego/legoomni/src/gasstation/gasstationentity.cpp
LEGO1/lego/legoomni/src/gasstation/gasstationstate.cpp
LEGO1/lego/legoomni/src/hospital/ambulance.cpp
LEGO1/lego/legoomni/src/hospital/ambulancemissionstate.cpp
LEGO1/lego/legoomni/src/hospital/hospital.cpp
LEGO1/lego/legoomni/src/hospital/hospitalentity.cpp
LEGO1/lego/legoomni/src/hospital/hospitalstate.cpp
LEGO1/lego/legoomni/src/infocenter/elevatorbottom.cpp
LEGO1/lego/legoomni/src/infocenter/infocenter.cpp
LEGO1/lego/legoomni/src/infocenter/infocenterdoor.cpp
LEGO1/lego/legoomni/src/infocenter/infocenterentity.cpp
LEGO1/lego/legoomni/src/infocenter/infocenterstate.cpp
LEGO1/lego/legoomni/src/infocenter/registrationbook.cpp
LEGO1/lego/legoomni/src/infocenter/score.cpp
LEGO1/lego/legoomni/src/infocenter/scorestate.cpp
LEGO1/lego/legoomni/src/input/legoinputmanager.cpp
LEGO1/lego/legoomni/src/isle/beachhouseentity.cpp
LEGO1/lego/legoomni/src/isle/bike.cpp
LEGO1/lego/legoomni/src/isle/bumpbouy.cpp
LEGO1/lego/legoomni/src/isle/historybook.cpp
LEGO1/lego/legoomni/src/isle/isleactor.cpp
LEGO1/lego/legoomni/src/isle/isle.cpp
LEGO1/lego/legoomni/src/isle/islepathactor.cpp
LEGO1/lego/legoomni/src/isle/jukebox.cpp
LEGO1/lego/legoomni/src/isle/jukeboxentity.cpp
LEGO1/lego/legoomni/src/isle/jukeboxstate.cpp
LEGO1/lego/legoomni/src/isle/motorcycle.cpp
LEGO1/lego/legoomni/src/isle/radio.cpp
LEGO1/lego/legoomni/src/isle/radiostate.cpp
LEGO1/lego/legoomni/src/isle/skateboard.cpp
LEGO1/lego/legoomni/src/main/legoomni.cpp
LEGO1/lego/legoomni/src/notify/legoeventnotificationparam.cpp
LEGO1/lego/legoomni/src/paths/legopathcontroller.cpp
LEGO1/lego/legoomni/src/paths/legopathpresenter.cpp
LEGO1/lego/legoomni/src/pizzeria/pizza.cpp
LEGO1/lego/legoomni/src/pizzeria/pizzamissionstate.cpp
LEGO1/lego/legoomni/src/pizzeria/pizzeria.cpp
LEGO1/lego/legoomni/src/pizzeria/pizzeriastate.cpp
LEGO1/lego/legoomni/src/police/police.cpp
LEGO1/lego/legoomni/src/police/policeentity.cpp
LEGO1/lego/legoomni/src/police/policestate.cpp
LEGO1/lego/legoomni/src/race/carrace.cpp
LEGO1/lego/legoomni/src/race/jetskirace.cpp
LEGO1/lego/legoomni/src/race/racestandsentity.cpp
LEGO1/lego/legoomni/src/race/racestate.cpp
LEGO1/lego/legoomni/src/towtrack/towtrack.cpp
LEGO1/lego/legoomni/src/towtrack/towtrackmissionstate.cpp
LEGO1/lego/legoomni/src/unknown/legounknown100d7c88.cpp
LEGO1/lego/legoomni/src/video/legoanimationmanager.cpp
LEGO1/lego/legoomni/src/video/legoanimmmpresenter.cpp
LEGO1/lego/legoomni/src/video/legoanimpresenter.cpp
LEGO1/lego/legoomni/src/video/legocarbuildanimpresenter.cpp
LEGO1/lego/legoomni/src/video/legoflctexturepresenter.cpp
LEGO1/lego/legoomni/src/video/legohideanimpresenter.cpp
LEGO1/lego/legoomni/src/video/legolocomotionanimpresenter.cpp
LEGO1/lego/legoomni/src/video/legometerpresenter.cpp
LEGO1/lego/legoomni/src/video/legomodelpresenter.cpp
LEGO1/lego/legoomni/src/video/legopalettepresenter.cpp
LEGO1/lego/legoomni/src/video/legopartpresenter.cpp
LEGO1/lego/legoomni/src/video/legophonemepresenter.cpp
LEGO1/lego/legoomni/src/video/legotexturepresenter.cpp
LEGO1/lego/legoomni/src/video/legovideomanager.cpp
LEGO1/lego/sources/3dmanager/lego3dmanager.cpp
LEGO1/lego/sources/3dmanager/lego3dview.cpp
LEGO1/lego/sources/3dmanager/legoview1.cpp
LEGO1/lego/sources/3dmanager/tglsurface.cpp
LEGO1/lego/sources/roi/legoroi.cpp
LEGO1/mxdirectx/mxdirect3d.cpp
LEGO1/mxdirectx/mxdirectdraw.cpp
LEGO1/omni/src/action/mxdsaction.cpp
LEGO1/omni/src/action/mxdsanim.cpp
LEGO1/omni/src/action/mxdsevent.cpp
LEGO1/omni/src/action/mxdsmediaaction.cpp
LEGO1/omni/src/action/mxdsmultiaction.cpp
LEGO1/omni/src/action/mxdsobjectaction.cpp
LEGO1/omni/src/action/mxdsobject.cpp
LEGO1/omni/src/action/mxdsparallelaction.cpp
LEGO1/omni/src/action/mxdsselectaction.cpp
LEGO1/omni/src/action/mxdsserialaction.cpp
LEGO1/omni/src/action/mxdssound.cpp
LEGO1/omni/src/action/mxdsstill.cpp
LEGO1/omni/src/action/mxdsstreamingaction.cpp
LEGO1/omni/src/audio/mxaudiomanager.cpp
LEGO1/omni/src/audio/mxaudiopresenter.cpp
LEGO1/omni/src/audio/mxbackgroundaudiomanager.cpp
LEGO1/omni/src/audio/mxloopingmidipresenter.cpp
LEGO1/omni/src/audio/mxmidipresenter.cpp
LEGO1/omni/src/audio/mxmusicmanager.cpp
LEGO1/omni/src/audio/mxmusicpresenter.cpp
LEGO1/omni/src/audio/mxsoundmanager.cpp
LEGO1/omni/src/audio/mxsoundpresenter.cpp
LEGO1/omni/src/audio/mxwavepresenter.cpp
LEGO1/omni/src/common/mxatomidcounter.cpp
LEGO1/omni/src/common/mxatomid.cpp
LEGO1/omni/src/common/mxcompositemediapresenter.cpp
LEGO1/omni/src/common/mxcompositepresenter.cpp
LEGO1/omni/src/common/mxcore.cpp
LEGO1/omni/src/common/mxmediamanager.cpp
LEGO1/omni/src/common/mxmediapresenter.cpp
LEGO1/omni/src/common/mxobjectfactory.cpp
LEGO1/omni/src/common/mxpresenter.cpp
LEGO1/omni/src/common/mxstring.cpp
LEGO1/omni/src/common/mxticklemanager.cpp
LEGO1/omni/src/common/mxtimer.cpp
LEGO1/omni/src/common/mxvariable.cpp
LEGO1/omni/src/common/mxvariabletable.cpp
LEGO1/omni/src/control/mxcontrolpresenter.cpp
LEGO1/omni/src/entity/mxentity.cpp
LEGO1/omni/src/event/mxeventmanager.cpp
LEGO1/omni/src/event/mxeventpresenter.cpp
LEGO1/omni/src/main/mxmain.cpp
LEGO1/omni/src/main/mxomni.cpp
LEGO1/omni/src/main/mxomnicreateflags.cpp
LEGO1/omni/src/main/mxomnicreateparam.cpp
LEGO1/omni/src/notify/mxactionnotificationparam.cpp
LEGO1/omni/src/notify/mxnotificationmanager.cpp
LEGO1/omni/src/notify/mxnotificationparam.cpp
LEGO1/omni/src/notify/mxtype17notificationparam.cpp
LEGO1/omni/src/stream/mxdiskstreamcontroller.cpp
LEGO1/omni/src/stream/mxdiskstreamprovider.cpp
LEGO1/omni/src/stream/mxdsbuffer.cpp
LEGO1/omni/src/stream/mxdschunk.cpp
LEGO1/omni/src/stream/mxdsfile.cpp
LEGO1/omni/src/stream/mxdssource.cpp
LEGO1/omni/src/stream/mxdssubscriber.cpp
LEGO1/omni/src/stream/mxioinfo.cpp
LEGO1/omni/src/stream/mxramstreamcontroller.cpp
LEGO1/omni/src/stream/mxramstreamprovider.cpp
LEGO1/omni/src/stream/mxstreamchunk.cpp
LEGO1/omni/src/stream/mxstreamcontroller.cpp
LEGO1/omni/src/stream/mxstreamer.cpp
LEGO1/omni/src/stream/mxstreamlist.cpp
LEGO1/omni/src/stream/mxstreamprovider.cpp
LEGO1/omni/src/system/mxautolocker.cpp
LEGO1/omni/src/system/mxcriticalsection.cpp
LEGO1/omni/src/system/mxscheduler.cpp
LEGO1/omni/src/system/mxsemaphore.cpp
LEGO1/omni/src/system/mxthread.cpp
LEGO1/omni/src/video/mxbitmap.cpp
LEGO1/omni/src/video/mxdisplaysurface.cpp
LEGO1/omni/src/video/mxflcpresenter.cpp
LEGO1/omni/src/video/mxloopingflcpresenter.cpp
LEGO1/omni/src/video/mxloopingsmkpresenter.cpp
LEGO1/omni/src/video/mxpalette.cpp
LEGO1/omni/src/video/mxregion.cpp
LEGO1/omni/src/video/mxregioncursor.cpp
LEGO1/omni/src/video/mxsmack.cpp
LEGO1/omni/src/video/mxsmkpresenter.cpp
LEGO1/omni/src/video/mxstillpresenter.cpp
LEGO1/omni/src/video/mxtransitionmanager.cpp
LEGO1/omni/src/video/mxvideomanager.cpp
LEGO1/omni/src/video/mxvideoparam.cpp
LEGO1/omni/src/video/mxvideoparamflags.cpp
LEGO1/omni/src/video/mxvideopresenter.cpp
LEGO1/realtime/matrix.cpp
LEGO1/realtime/orientableroi.cpp
LEGO1/realtime/realtime.cpp
LEGO1/realtime/realtimeview.cpp
LEGO1/realtime/vector.cpp
LEGO1/tgl/d3drm/camera.cpp
LEGO1/tgl/d3drm/device.cpp
LEGO1/tgl/d3drm/group.cpp
LEGO1/tgl/d3drm/light.cpp
LEGO1/tgl/d3drm/mesh.cpp
LEGO1/tgl/d3drm/renderer.cpp
LEGO1/tgl/d3drm/texture.cpp
LEGO1/tgl/d3drm/unk.cpp
LEGO1/tgl/d3drm/view.cpp
LEGO1/viewmanager/viewlodlist.cpp
LEGO1/viewmanager/viewmanager.cpp
LEGO1/viewmanager/viewroi.cpp

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isledecomp.egg-info/
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