diff --git a/.gitignore b/.gitignore index 72d6fef6..7e16a6ce 100644 --- a/.gitignore +++ b/.gitignore @@ -14,7 +14,7 @@ env.bak/ venv.bak/ ISLE.EXE LEGO1.DLL -build/ +/build/ *.swp LEGO1PROGRESS.* ISLEPROGRESS.* diff --git a/LEGO1/lego/legoomni/src/build/buildingentity.cpp b/LEGO1/lego/legoomni/src/build/buildingentity.cpp new file mode 100644 index 00000000..37a09f2f --- /dev/null +++ b/LEGO1/lego/legoomni/src/build/buildingentity.cpp @@ -0,0 +1,13 @@ +#include "buildingentity.h" + +// STUB: LEGO1 0x10014e20 +BuildingEntity::BuildingEntity() +{ + // TODO +} + +// STUB: LEGO1 0x10015030 +BuildingEntity::~BuildingEntity() +{ + // TODO +} diff --git a/LEGO1/lego/legoomni/src/build/dunebuggy.cpp b/LEGO1/lego/legoomni/src/build/dunebuggy.cpp new file mode 100644 index 00000000..a32b612d --- /dev/null +++ b/LEGO1/lego/legoomni/src/build/dunebuggy.cpp @@ -0,0 +1,12 @@ +#include "dunebuggy.h" + +#include "decomp.h" + +DECOMP_SIZE_ASSERT(DuneBuggy, 0x16c); + +// FUNCTION: LEGO1 0x10067bb0 +DuneBuggy::DuneBuggy() +{ + this->m_unk0x13c = 25.0; + this->m_unk0x164 = 1.0; +} diff --git a/LEGO1/lego/legoomni/src/build/helicopter.cpp b/LEGO1/lego/legoomni/src/build/helicopter.cpp new file mode 100644 index 00000000..87ee1dcb --- /dev/null +++ b/LEGO1/lego/legoomni/src/build/helicopter.cpp @@ -0,0 +1,370 @@ +#include "helicopter.h" + +#include "act1state.h" +#include "act3.h" +#include "isle.h" +#include "legoanimationmanager.h" +#include "legocontrolmanager.h" +#include "legogamestate.h" +#include "legoomni.h" +#include "legoutil.h" +#include "legoworld.h" +#include "mxtransitionmanager.h" + +DECOMP_SIZE_ASSERT(Helicopter, 0x230) + +// FUNCTION: LEGO1 0x10001e60 +Helicopter::Helicopter() +{ + m_unk0x13c = 60; +} + +// FUNCTION: LEGO1 0x10003230 +Helicopter::~Helicopter() +{ + ControlManager()->Unregister(this); + IslePathActor::Destroy(TRUE); +} + +// FUNCTION: LEGO1 0x100032c0 +MxResult Helicopter::Create(MxDSObject& p_dsObject) +{ + MxResult result = IslePathActor::Create(p_dsObject); + LegoWorld* world = GetCurrentWorld(); + SetWorld(world); + if (world->IsA("Act3")) { + ((Act3*) GetWorld())->SetUnkown420c(this); + } + world = GetWorld(); + if (world) + world->VTable0x58(this); + GetState(); + return result; +} + +// FUNCTION: LEGO1 0x10003320 +void Helicopter::GetState() +{ + m_state = (HelicopterState*) GameState()->GetState("HelicopterState"); + if (!m_state) + m_state = (HelicopterState*) GameState()->CreateState("HelicopterState"); +} + +// FUNCTION: LEGO1 0x10003360 +void Helicopter::VTable0xe4() +{ + if (!GameState()->GetUnknown10()) { + VTable0xe8(0x28, TRUE, 7); + } + IslePathActor::VTable0xe4(); + if (!GameState()->GetUnknown10()) { + GameState()->SetUnknown424(0x3c); + if (GetCurrentVehicle()) { + if (GetCurrentVehicle()->IsA("IslePathActor")) { + ((IslePathActor*) GetCurrentVehicle())->VTable0xe8(0x37, TRUE, 7); + } + } + } + m_state->SetUnknown8(0); + FUN_1003ee00(m_script, 0x16); + FUN_1003ee00(m_script, 0x17); + FUN_1003ee00(m_script, 0x18); + FUN_1003ee00(m_script, 0x19); + FUN_1003ee00(m_script, 0x1a); + FUN_1003ee00(m_script, 0x1b); + FUN_1003ee00(m_script, 0x1c); + FUN_1003ee00(m_script, 0x1d); + FUN_1003ee00(m_script, 0x1e); + FUN_1003ee00(m_script, 0x1f); + AnimationManager()->FUN_1005f6d0(TRUE); + ControlManager()->Unregister(this); +} + +// FUNCTION: LEGO1 0x10003480 +MxU32 Helicopter::VTable0xcc() +{ + if (!FUN_1003ef60()) + return 1; + if (!m_world) + m_world = GetCurrentWorld(); + AnimationManager()->FUN_1005f6d0(FALSE); + if (GetCurrentVehicle()) { + if (GetCurrentVehicle()->VTable0x60() != GameState()->GetUnknownC()) { + GetCurrentVehicle()->VTable0xe4(); + } + } + switch (GameState()->GetUnknown10()) { + case 0: + m_script = *g_isleScript; + AnimationManager()->FUN_10064670(FALSE); + VTable0xe8(0x29, TRUE, 7); + ((Isle*) GetCurrentWorld())->SetUnknown13c(0x3c); + FUN_10015820(1, 0); + TransitionManager()->StartTransition(MxTransitionManager::PIXELATION, 50, FALSE, TRUE); + SetUnknownDC(4); + PlayMusic(9); + break; + case 1: + m_script = *g_act2mainScript; + break; + case 2: + m_script = *g_act3Script; + break; + } + VTable0xe0(); + InvokeAction(ExtraActionType_start, m_script, 0x15, NULL); + GetCurrentAction().SetObjectId(-1); + ControlManager()->Register(this); + return 1; +} + +// FUNCTION: LEGO1 0x100035e0 +MxU32 Helicopter::VTable0xd4(MxType17NotificationParam& p_param) +{ + MxU32 ret = 0; + MxAtomId script; + switch (GameState()->GetUnknown10()) { + case 0: + script = *g_isleScript; + break; + case 1: + script = *g_act2mainScript; + break; + case 2: + script = *g_act3Script; + break; + } + if (p_param.GetUnknown28() == 1) { + switch (p_param.GetUnknown20()) { + case 0x17: + if (*g_act3Script == script) { + ((Act3*) GetCurrentWorld())->SetUnkown4270(2); + TransitionManager()->StartTransition(MxTransitionManager::PIXELATION, 50, FALSE, FALSE); + } + else if (m_state->GetUnkown8() != 0) + break; + VTable0xe4(); + GameState()->SetUnknown424(0x42); + ret = 1; + break; + case 0x18: { + if (*g_act3Script == script) + break; + Act1State* state = (Act1State*) GameState()->GetState("Act1State"); + if (m_state->GetUnkown8() == 0) { + state->SetUnknown18(4); + m_state->SetUnknown8(1); + m_world->FUN_1001fc80(this); + InvokeAction(ExtraActionType_start, script, 0x20, NULL); + SetUnknownDC(0); + } + ret = 1; + break; + } + case 0x19: + if (*g_act3Script == script) + break; + if (m_state->GetUnkown8() == 2) { + m_state->SetUnknown8(3); + m_world->FUN_1001fc80(this); + InvokeAction(ExtraActionType_start, script, 0x21, NULL); + SetUnknownDC(4); + } + ret = 1; + break; + case 0x1a: + if (*g_act3Script != script) + break; + ret = 1; + /* fall through */ + case 0x1b: + if (*g_act3Script != script) + break; + if (m_world && m_world->GetCamera()) { + Vector3Data loc, dir, lookat; + loc.CopyFrom(m_world->GetCamera()->FUN_100127f0()); + dir.CopyFrom(m_world->GetCamera()->FUN_100128a0()); + lookat = dir; + float scale = 3; + lookat.Mul(scale); + lookat.Add(&loc); + Vector3Data v68, v7c, v90(0, 1, 0), va4; + v68.CopyFrom(m_world->GetCamera()->FUN_10012740()); + va4.EqualsCross(v68, dir); + v7c.EqualsCross(va4, v90); + if (ret) + if (m_world->FUN_100727e0(m_unk0x138, loc, dir, v7c)) + break; + else if (m_world->FUN_10072980(m_unk0x138, loc, dir, v7c)) + break; + } + ret = 1; + break; + case 0x1c: + if (GameState()->GetUnknown10() == 0) { + ((Isle*) GetCurrentWorld())->SetUnknown13c(2); + TransitionManager()->StartTransition(MxTransitionManager::PIXELATION, 50, FALSE, FALSE); + VTable0xe4(); + } + ret = 1; + break; + case 0x1d: + ret = 1; + break; + } + } + return ret; +} + +// FUNCTION: LEGO1 0x10003c20 +MxU32 Helicopter::VTable0xd8(MxType18NotificationParam& p_param) +{ + switch (m_state->GetUnkown8()) { + case 1: { + if (GameState()->GetUnknown10() == 0) { + ((Act1State*) GameState()->GetState("Act1State"))->SetUnknown18(4); + VTable0xe8(0x2a, TRUE, 7); + } + else + VTable0xe8(0x31, TRUE, 7); + m_state->SetUnknown8(2); + Matrix4Data mat; + mat.SetIdentity(); + Matrix4 mat2 = mat.GetMatrix(); + float s = sin(0.5235987901687622); // PI / 6, 30 deg + float c = cos(0.5235987901687622); // PI / 6, 30 deg + for (MxS32 i = 0; i < 4; i++) { + mat.GetMatrix()[i][1] = mat2[i][1] * c - mat2[i][2] * s; + mat.GetMatrix()[i][2] = mat2[i][2] * c + mat2[i][1] * s; + } + Vector3Impl at(mat.GetMatrix()[3]), dir(mat.GetMatrix()[2]), up(mat.GetMatrix()[1]); + m_world->GetCamera()->LookAt(at, dir, up); + FUN_10010c30(); + break; + } + case 3: { + Matrix4Data mat; + mat.SetIdentity(); + Vector3Impl at(mat.GetMatrix()[3]), dir(mat.GetMatrix()[2]), up(mat.GetMatrix()[1]); + at[1] = 1.25; + m_world->GetCamera()->LookAt(at, dir, up); + if (GameState()->GetUnknown10() == 0) { + ((Act1State*) GameState()->GetState("Act1State"))->SetUnknown18(0); + VTable0xe8(0x29, TRUE, 7); + } + else + VTable0xe8(0x30, TRUE, 7); + m_state->SetUnknown8(0); + break; + } + default: + return 0; + } + return 1; +} + +// FUNCTION: LEGO1 0x10003e90 +void Helicopter::VTable0x74(Matrix4Impl& p_transform) +{ + if (m_unk0xea != 0) { + m_roi->FUN_100a46b0(p_transform); + FUN_10010c30(); + } + else { + m_roi->FUN_100a58f0(p_transform); + m_roi->VTable0x14(); + if (m_cameraFlag) + FUN_10010c30(); + } +} + +// FUNCTION: LEGO1 0x10003ee0 +void Helicopter::VTable0x70(float p_float) +{ + MxU32 state = m_state->GetUnkown8(); + switch (state) { + default: + LegoPathActor::VTable0x70(p_float); + return; + case 4: + case 5: + float f = m_unk0x1f0 - p_float + 3000; + if (f >= 0) { + float f2 = f / 3000 + 1; + if (f2 < 0) + f2 = 0; + if (1.0f < f2) + f2 = 1.0f; + Vector3Impl v(m_unk0x160.GetMatrix()[3]); + Matrix4Data mat; + Vector3Impl v2(m_unk0x1a8.GetMatrix()[3]); + float* loc = m_unk0x1a8.GetMatrix()[3]; + mat.SetIdentity(); + float fa[4]; + Vector4Impl v3(fa); + if (m_unk0x1f4.FUN_100040a0(v3, f2) == SUCCESS) { + mat.FromQuaternion(v3); + } + v2.SetVector(loc); + v2.Sub(&v); + v2.Mul(f2); + v2.Add(&v); + m_world->GetCamera()->FUN_100123e0(mat, 0); + } + else { + if (state == 4) + m_world->FUN_10073400(); + else + m_world->FUN_10073430(); + m_unk0xdc = 4; + } + } +} + +// FUNCTION: LEGO1 0x100040a0 +MxResult HelicopterSubclass::FUN_100040a0(Vector4Impl& p_v, float p_f) +{ + MxU32 state = m_unk0x30; + if (state == 1) { + p_v.EqualsImpl(m_unk0x0.GetVector().elements); + p_v[3] = acos(p_v[3]) * (1 - p_f) * 2.0; + return p_v.NormalizeQuaternion(); + } + else if (state == 2) { + p_v.EqualsImpl(m_unk0x18.GetVector().elements); + p_v[3] = acos(p_v[3]) * p_f * 2.0; + p_v.NormalizeQuaternion(); + return p_v.NormalizeQuaternion(); + } + else if (state == 3) { + double d1 = p_v.Dot(&m_unk0x0, &m_unk0x18), d2; + if (d1 + 1 > 0.00001) { + if (1 - d1 > 0.00001) { + double d = acos(d1); + sin(d); + d1 = sin((1 - p_f) * d) / sin(d); + d2 = sin(p_f * d) / sin(d); + } + else { + d1 = 1 - p_f; + d2 = p_f; + } + for (MxS32 i = 0; i < 4; i++) { + p_v[i] = m_unk0x18[i] * d2 + m_unk0x0[i] * d1; + } + return SUCCESS; + } + p_v[0] = -m_unk0x0[1]; + p_v[1] = m_unk0x0[1]; + p_v[2] = -m_unk0x0[3]; + p_v[3] = m_unk0x0[2]; + d1 = sin((1 - p_f) * 1.570796326794895); + d2 = sin(p_f * 1.570796326794895); + for (MxS32 i = 0; i < 3; i++) { + p_v[i] = m_unk0x0[i] * d1 + p_v[i] * d2; + } + return SUCCESS; + } + else + return FAILURE; +} diff --git a/LEGO1/lego/legoomni/src/build/helicopterstate.cpp b/LEGO1/lego/legoomni/src/build/helicopterstate.cpp new file mode 100644 index 00000000..70d71a0c --- /dev/null +++ b/LEGO1/lego/legoomni/src/build/helicopterstate.cpp @@ -0,0 +1 @@ +#include "helicopterstate.h" diff --git a/LEGO1/lego/legoomni/src/build/jetski.cpp b/LEGO1/lego/legoomni/src/build/jetski.cpp new file mode 100644 index 00000000..8bdf3fff --- /dev/null +++ b/LEGO1/lego/legoomni/src/build/jetski.cpp @@ -0,0 +1,11 @@ +#include "jetski.h" + +DECOMP_SIZE_ASSERT(Jetski, 0x164); + +// FUNCTION: LEGO1 0x1007e3b0 +Jetski::Jetski() +{ + this->m_unk0x13c = 25.0; + this->m_unk0x150 = 2.0; + this->m_unk0x148 = 1; +} diff --git a/LEGO1/lego/legoomni/src/build/legobuildingmanager.cpp b/LEGO1/lego/legoomni/src/build/legobuildingmanager.cpp new file mode 100644 index 00000000..34652509 --- /dev/null +++ b/LEGO1/lego/legoomni/src/build/legobuildingmanager.cpp @@ -0,0 +1,28 @@ +#include "legobuildingmanager.h" + +// GLOBAL: LEGO1 0x100f37cc +int g_buildingManagerConfig = 1; + +// FUNCTION: LEGO1 0x1002f8b0 +void LegoBuildingManager::configureLegoBuildingManager(MxS32 p_buildingManagerConfig) +{ + g_buildingManagerConfig = p_buildingManagerConfig; +} + +// FUNCTION: LEGO1 0x1002f8c0 +LegoBuildingManager::LegoBuildingManager() +{ + Init(); +} + +// STUB: LEGO1 0x1002f960 +LegoBuildingManager::~LegoBuildingManager() +{ + // TODO +} + +// STUB: LEGO1 0x1002f9d0 +void LegoBuildingManager::Init() +{ + // TODO +} diff --git a/LEGO1/lego/legoomni/src/build/legocarbuild.cpp b/LEGO1/lego/legoomni/src/build/legocarbuild.cpp new file mode 100644 index 00000000..f75e4653 --- /dev/null +++ b/LEGO1/lego/legoomni/src/build/legocarbuild.cpp @@ -0,0 +1,29 @@ +#include "legocarbuild.h" + +// STUB: LEGO1 0x100226d0 +LegoCarBuild::LegoCarBuild() +{ + // TODO +} + +// STUB: LEGO1 0x10022a80 +LegoCarBuild::~LegoCarBuild() +{ + // TODO +} + +// STUB: LEGO1 0x100238b0 +MxResult LegoCarBuild::Tickle() +{ + // TODO + + return 0; +} + +// STUB: LEGO1 0x10024050 +MxLong LegoCarBuild::Notify(MxParam& p_param) +{ + // TODO + + return 0; +} diff --git a/LEGO1/lego/legoomni/src/build/legovehiclebuildstate.cpp b/LEGO1/lego/legoomni/src/build/legovehiclebuildstate.cpp new file mode 100644 index 00000000..b0dccde2 --- /dev/null +++ b/LEGO1/lego/legoomni/src/build/legovehiclebuildstate.cpp @@ -0,0 +1,25 @@ +#include "legovehiclebuildstate.h" + +#include "decomp.h" + +DECOMP_SIZE_ASSERT(LegoVehicleBuildState, 0x50); // 1000acd7 +DECOMP_SIZE_ASSERT(LegoVehicleBuildState::UnkStruct, 0xc); + +// FUNCTION: LEGO1 0x10017c00 +LegoVehicleBuildState::UnkStruct::UnkStruct() +{ + m_unk0x04 = 0; + m_unk0x00 = 0; + m_unk0x06 = 0; + m_unk0x08 = 0; +} + +// FUNCTION: LEGO1 0x10025f30 +LegoVehicleBuildState::LegoVehicleBuildState(char* p_classType) +{ + this->m_className = p_classType; + this->m_unk0x4c = 0; + this->m_unk0x4d = 0; + this->m_unk0x4e = 0; + this->m_placedPartCount = 0; +} diff --git a/LEGO1/lego/legoomni/src/build/racecar.cpp b/LEGO1/lego/legoomni/src/build/racecar.cpp new file mode 100644 index 00000000..0fbc97b9 --- /dev/null +++ b/LEGO1/lego/legoomni/src/build/racecar.cpp @@ -0,0 +1,15 @@ +#include "racecar.h" + +DECOMP_SIZE_ASSERT(RaceCar, 0x164); + +// FUNCTION: LEGO1 0x10028200 +RaceCar::RaceCar() +{ + this->m_unk0x13c = 40.0; +} + +// STUB: LEGO1 0x10028420 +RaceCar::~RaceCar() +{ + // TODO +} diff --git a/out.html b/out.html new file mode 100644 index 00000000..116c566c --- /dev/null +++ b/out.html @@ -0,0 +1,274 @@ + + + + Decompilation Status + + + + +
+

Decompilation Status

+ +
+ + +
+ + +
AddressNameMatching
+
+ + diff --git a/qwe b/qwe new file mode 100644 index 00000000..4ab31167 --- /dev/null +++ b/qwe @@ -0,0 +1,216 @@ +LEGO1/define.cpp +LEGO1/lego/legoomni/src/act1/act1state.cpp +LEGO1/lego/legoomni/src/act2/act2brick.cpp +LEGO1/lego/legoomni/src/act2/act2policestation.cpp +LEGO1/lego/legoomni/src/act2/legoact2state.cpp +LEGO1/lego/legoomni/src/act3/act3.cpp +LEGO1/lego/legoomni/src/act3/act3shark.cpp +LEGO1/lego/legoomni/src/act3/act3state.cpp +LEGO1/lego/legoomni/src/audio/legocachesound.cpp +LEGO1/lego/legoomni/src/audio/legoloadcachesoundpresenter.cpp +LEGO1/lego/legoomni/src/audio/legosoundmanager.cpp +LEGO1/lego/legoomni/src/build/buildingentity.cpp +LEGO1/lego/legoomni/src/build/dunebuggy.cpp +LEGO1/lego/legoomni/src/build/helicopter.cpp +LEGO1/lego/legoomni/src/build/helicopterstate.cpp +LEGO1/lego/legoomni/src/build/jetski.cpp +LEGO1/lego/legoomni/src/build/legobuildingmanager.cpp +LEGO1/lego/legoomni/src/build/legocarbuild.cpp +LEGO1/lego/legoomni/src/build/legovehiclebuildstate.cpp +LEGO1/lego/legoomni/src/build/racecar.cpp +LEGO1/lego/legoomni/src/common/animstate.cpp +LEGO1/lego/legoomni/src/common/gifmanager.cpp +LEGO1/lego/legoomni/src/common/legoactioncontrolpresenter.cpp +LEGO1/lego/legoomni/src/common/legobackgroundcolor.cpp +LEGO1/lego/legoomni/src/common/legocameracontroller.cpp +LEGO1/lego/legoomni/src/common/legofullscreenmovie.cpp +LEGO1/lego/legoomni/src/common/legogamestate.cpp +LEGO1/lego/legoomni/src/common/legonavcontroller.cpp +LEGO1/lego/legoomni/src/common/legoobjectfactory.cpp +LEGO1/lego/legoomni/src/common/legoplantmanager.cpp +LEGO1/lego/legoomni/src/common/legostate.cpp +LEGO1/lego/legoomni/src/common/legostream.cpp +LEGO1/lego/legoomni/src/common/legounksavedatawriter.cpp +LEGO1/lego/legoomni/src/common/legoutil.cpp +LEGO1/lego/legoomni/src/control/legocontrolmanager.cpp +LEGO1/lego/legoomni/src/entity/legoactor.cpp +LEGO1/lego/legoomni/src/entity/legoanimactor.cpp +LEGO1/lego/legoomni/src/entity/legoentity.cpp +LEGO1/lego/legoomni/src/entity/legoentitypresenter.cpp +LEGO1/lego/legoomni/src/entity/legojetski.cpp +LEGO1/lego/legoomni/src/entity/legopathactor.cpp +LEGO1/lego/legoomni/src/entity/legorace.cpp +LEGO1/lego/legoomni/src/entity/legoworld.cpp +LEGO1/lego/legoomni/src/entity/legoworldpresenter.cpp +LEGO1/lego/legoomni/src/gasstation/gasstation.cpp +LEGO1/lego/legoomni/src/gasstation/gasstationentity.cpp +LEGO1/lego/legoomni/src/gasstation/gasstationstate.cpp +LEGO1/lego/legoomni/src/hospital/ambulance.cpp +LEGO1/lego/legoomni/src/hospital/ambulancemissionstate.cpp +LEGO1/lego/legoomni/src/hospital/hospital.cpp +LEGO1/lego/legoomni/src/hospital/hospitalentity.cpp +LEGO1/lego/legoomni/src/hospital/hospitalstate.cpp +LEGO1/lego/legoomni/src/infocenter/elevatorbottom.cpp +LEGO1/lego/legoomni/src/infocenter/infocenter.cpp +LEGO1/lego/legoomni/src/infocenter/infocenterdoor.cpp +LEGO1/lego/legoomni/src/infocenter/infocenterentity.cpp +LEGO1/lego/legoomni/src/infocenter/infocenterstate.cpp +LEGO1/lego/legoomni/src/infocenter/registrationbook.cpp +LEGO1/lego/legoomni/src/infocenter/score.cpp +LEGO1/lego/legoomni/src/infocenter/scorestate.cpp +LEGO1/lego/legoomni/src/input/legoinputmanager.cpp +LEGO1/lego/legoomni/src/isle/beachhouseentity.cpp +LEGO1/lego/legoomni/src/isle/bike.cpp +LEGO1/lego/legoomni/src/isle/bumpbouy.cpp +LEGO1/lego/legoomni/src/isle/historybook.cpp +LEGO1/lego/legoomni/src/isle/isleactor.cpp +LEGO1/lego/legoomni/src/isle/isle.cpp +LEGO1/lego/legoomni/src/isle/islepathactor.cpp +LEGO1/lego/legoomni/src/isle/jukebox.cpp +LEGO1/lego/legoomni/src/isle/jukeboxentity.cpp +LEGO1/lego/legoomni/src/isle/jukeboxstate.cpp +LEGO1/lego/legoomni/src/isle/motorcycle.cpp +LEGO1/lego/legoomni/src/isle/radio.cpp +LEGO1/lego/legoomni/src/isle/radiostate.cpp +LEGO1/lego/legoomni/src/isle/skateboard.cpp +LEGO1/lego/legoomni/src/main/legoomni.cpp +LEGO1/lego/legoomni/src/notify/legoeventnotificationparam.cpp +LEGO1/lego/legoomni/src/paths/legopathcontroller.cpp +LEGO1/lego/legoomni/src/paths/legopathpresenter.cpp +LEGO1/lego/legoomni/src/pizzeria/pizza.cpp +LEGO1/lego/legoomni/src/pizzeria/pizzamissionstate.cpp +LEGO1/lego/legoomni/src/pizzeria/pizzeria.cpp +LEGO1/lego/legoomni/src/pizzeria/pizzeriastate.cpp +LEGO1/lego/legoomni/src/police/police.cpp +LEGO1/lego/legoomni/src/police/policeentity.cpp +LEGO1/lego/legoomni/src/police/policestate.cpp +LEGO1/lego/legoomni/src/race/carrace.cpp +LEGO1/lego/legoomni/src/race/jetskirace.cpp +LEGO1/lego/legoomni/src/race/racestandsentity.cpp +LEGO1/lego/legoomni/src/race/racestate.cpp +LEGO1/lego/legoomni/src/towtrack/towtrack.cpp +LEGO1/lego/legoomni/src/towtrack/towtrackmissionstate.cpp +LEGO1/lego/legoomni/src/unknown/legounknown100d7c88.cpp +LEGO1/lego/legoomni/src/video/legoanimationmanager.cpp +LEGO1/lego/legoomni/src/video/legoanimmmpresenter.cpp +LEGO1/lego/legoomni/src/video/legoanimpresenter.cpp +LEGO1/lego/legoomni/src/video/legocarbuildanimpresenter.cpp +LEGO1/lego/legoomni/src/video/legoflctexturepresenter.cpp +LEGO1/lego/legoomni/src/video/legohideanimpresenter.cpp +LEGO1/lego/legoomni/src/video/legolocomotionanimpresenter.cpp +LEGO1/lego/legoomni/src/video/legometerpresenter.cpp +LEGO1/lego/legoomni/src/video/legomodelpresenter.cpp +LEGO1/lego/legoomni/src/video/legopalettepresenter.cpp +LEGO1/lego/legoomni/src/video/legopartpresenter.cpp +LEGO1/lego/legoomni/src/video/legophonemepresenter.cpp +LEGO1/lego/legoomni/src/video/legotexturepresenter.cpp +LEGO1/lego/legoomni/src/video/legovideomanager.cpp +LEGO1/lego/sources/3dmanager/lego3dmanager.cpp +LEGO1/lego/sources/3dmanager/lego3dview.cpp +LEGO1/lego/sources/3dmanager/legoview1.cpp +LEGO1/lego/sources/3dmanager/tglsurface.cpp +LEGO1/lego/sources/roi/legoroi.cpp +LEGO1/mxdirectx/mxdirect3d.cpp +LEGO1/mxdirectx/mxdirectdraw.cpp +LEGO1/omni/src/action/mxdsaction.cpp +LEGO1/omni/src/action/mxdsanim.cpp +LEGO1/omni/src/action/mxdsevent.cpp +LEGO1/omni/src/action/mxdsmediaaction.cpp +LEGO1/omni/src/action/mxdsmultiaction.cpp +LEGO1/omni/src/action/mxdsobjectaction.cpp +LEGO1/omni/src/action/mxdsobject.cpp +LEGO1/omni/src/action/mxdsparallelaction.cpp +LEGO1/omni/src/action/mxdsselectaction.cpp +LEGO1/omni/src/action/mxdsserialaction.cpp +LEGO1/omni/src/action/mxdssound.cpp +LEGO1/omni/src/action/mxdsstill.cpp +LEGO1/omni/src/action/mxdsstreamingaction.cpp +LEGO1/omni/src/audio/mxaudiomanager.cpp +LEGO1/omni/src/audio/mxaudiopresenter.cpp +LEGO1/omni/src/audio/mxbackgroundaudiomanager.cpp +LEGO1/omni/src/audio/mxloopingmidipresenter.cpp +LEGO1/omni/src/audio/mxmidipresenter.cpp +LEGO1/omni/src/audio/mxmusicmanager.cpp +LEGO1/omni/src/audio/mxmusicpresenter.cpp +LEGO1/omni/src/audio/mxsoundmanager.cpp +LEGO1/omni/src/audio/mxsoundpresenter.cpp +LEGO1/omni/src/audio/mxwavepresenter.cpp +LEGO1/omni/src/common/mxatomidcounter.cpp +LEGO1/omni/src/common/mxatomid.cpp +LEGO1/omni/src/common/mxcompositemediapresenter.cpp +LEGO1/omni/src/common/mxcompositepresenter.cpp +LEGO1/omni/src/common/mxcore.cpp +LEGO1/omni/src/common/mxmediamanager.cpp +LEGO1/omni/src/common/mxmediapresenter.cpp +LEGO1/omni/src/common/mxobjectfactory.cpp +LEGO1/omni/src/common/mxpresenter.cpp +LEGO1/omni/src/common/mxstring.cpp +LEGO1/omni/src/common/mxticklemanager.cpp +LEGO1/omni/src/common/mxtimer.cpp +LEGO1/omni/src/common/mxvariable.cpp +LEGO1/omni/src/common/mxvariabletable.cpp +LEGO1/omni/src/control/mxcontrolpresenter.cpp +LEGO1/omni/src/entity/mxentity.cpp +LEGO1/omni/src/event/mxeventmanager.cpp +LEGO1/omni/src/event/mxeventpresenter.cpp +LEGO1/omni/src/main/mxmain.cpp +LEGO1/omni/src/main/mxomni.cpp +LEGO1/omni/src/main/mxomnicreateflags.cpp +LEGO1/omni/src/main/mxomnicreateparam.cpp +LEGO1/omni/src/notify/mxactionnotificationparam.cpp +LEGO1/omni/src/notify/mxnotificationmanager.cpp +LEGO1/omni/src/notify/mxnotificationparam.cpp +LEGO1/omni/src/notify/mxtype17notificationparam.cpp +LEGO1/omni/src/stream/mxdiskstreamcontroller.cpp +LEGO1/omni/src/stream/mxdiskstreamprovider.cpp +LEGO1/omni/src/stream/mxdsbuffer.cpp +LEGO1/omni/src/stream/mxdschunk.cpp +LEGO1/omni/src/stream/mxdsfile.cpp +LEGO1/omni/src/stream/mxdssource.cpp +LEGO1/omni/src/stream/mxdssubscriber.cpp +LEGO1/omni/src/stream/mxioinfo.cpp +LEGO1/omni/src/stream/mxramstreamcontroller.cpp +LEGO1/omni/src/stream/mxramstreamprovider.cpp +LEGO1/omni/src/stream/mxstreamchunk.cpp +LEGO1/omni/src/stream/mxstreamcontroller.cpp +LEGO1/omni/src/stream/mxstreamer.cpp +LEGO1/omni/src/stream/mxstreamlist.cpp +LEGO1/omni/src/stream/mxstreamprovider.cpp +LEGO1/omni/src/system/mxautolocker.cpp +LEGO1/omni/src/system/mxcriticalsection.cpp +LEGO1/omni/src/system/mxscheduler.cpp +LEGO1/omni/src/system/mxsemaphore.cpp +LEGO1/omni/src/system/mxthread.cpp +LEGO1/omni/src/video/mxbitmap.cpp +LEGO1/omni/src/video/mxdisplaysurface.cpp +LEGO1/omni/src/video/mxflcpresenter.cpp +LEGO1/omni/src/video/mxloopingflcpresenter.cpp +LEGO1/omni/src/video/mxloopingsmkpresenter.cpp +LEGO1/omni/src/video/mxpalette.cpp +LEGO1/omni/src/video/mxregion.cpp +LEGO1/omni/src/video/mxregioncursor.cpp +LEGO1/omni/src/video/mxsmack.cpp +LEGO1/omni/src/video/mxsmkpresenter.cpp +LEGO1/omni/src/video/mxstillpresenter.cpp +LEGO1/omni/src/video/mxtransitionmanager.cpp +LEGO1/omni/src/video/mxvideomanager.cpp +LEGO1/omni/src/video/mxvideoparam.cpp +LEGO1/omni/src/video/mxvideoparamflags.cpp +LEGO1/omni/src/video/mxvideopresenter.cpp +LEGO1/realtime/matrix.cpp +LEGO1/realtime/orientableroi.cpp +LEGO1/realtime/realtime.cpp +LEGO1/realtime/realtimeview.cpp +LEGO1/realtime/vector.cpp +LEGO1/tgl/d3drm/camera.cpp +LEGO1/tgl/d3drm/device.cpp +LEGO1/tgl/d3drm/group.cpp +LEGO1/tgl/d3drm/light.cpp +LEGO1/tgl/d3drm/mesh.cpp +LEGO1/tgl/d3drm/renderer.cpp +LEGO1/tgl/d3drm/texture.cpp +LEGO1/tgl/d3drm/unk.cpp +LEGO1/tgl/d3drm/view.cpp +LEGO1/viewmanager/viewlodlist.cpp +LEGO1/viewmanager/viewmanager.cpp +LEGO1/viewmanager/viewroi.cpp diff --git a/tools/isledecomp/.gitignore b/tools/isledecomp/.gitignore index 00aa29cb..a7c50887 100644 --- a/tools/isledecomp/.gitignore +++ b/tools/isledecomp/.gitignore @@ -1 +1,2 @@ -isledecomp.egg-info/ \ No newline at end of file +isledecomp.egg-info/ +build \ No newline at end of file