Replace FUN_10018980

This commit is contained in:
DogMatt 2025-05-17 20:02:27 -03:00
parent 45e0e5bdd1
commit 101e57e9f5
3 changed files with 3 additions and 3 deletions

View File

@ -37,7 +37,7 @@ class Act2Actor : public LegoAnimActor {
MxResult VTable0x9c() override; // vtable+0x9c
MxS32 VTable0xa0() override; // vtable+0xa0
void FUN_10018980();
void SetShootAnimMap();
void FUN_10019250(MxFloat p_speed, MxFloat p_param2);
void FUN_10019520();
void FUN_10019560();

View File

@ -142,7 +142,7 @@ void Act2Actor::SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2)
// FUNCTION: LEGO1 0x10018980
// FUNCTION: BETA10 0x1000c963
void Act2Actor::FUN_10018980()
void Act2Actor::SetShootAnimMap()
{
for (MxS32 i = 0; i < m_animMaps.size(); i++) {
if (m_animMaps[i]->GetUnknown0x00() == -1.0f) {

View File

@ -1222,6 +1222,6 @@ MxResult LegoAct2::FUN_10052800()
ap->FUN_1006d680(m_unk0x1138, -1.0f);
actor->SetWorldSpeed(0.0f);
m_unk0x1138->FUN_10018980();
m_unk0x1138->SetShootAnimMap();
return SUCCESS;
}