diff --git a/LEGO1/lego/legoomni/include/act2actor.h b/LEGO1/lego/legoomni/include/act2actor.h index 324cf4b3..4916e05f 100644 --- a/LEGO1/lego/legoomni/include/act2actor.h +++ b/LEGO1/lego/legoomni/include/act2actor.h @@ -37,7 +37,7 @@ class Act2Actor : public LegoAnimActor { MxResult VTable0x9c() override; // vtable+0x9c MxS32 VTable0xa0() override; // vtable+0xa0 - void FUN_10018980(); + void SetShootAnimMap(); void FUN_10019250(MxFloat p_speed, MxFloat p_param2); void FUN_10019520(); void FUN_10019560(); diff --git a/LEGO1/lego/legoomni/src/actors/act2actor.cpp b/LEGO1/lego/legoomni/src/actors/act2actor.cpp index d810c975..4f0b9456 100644 --- a/LEGO1/lego/legoomni/src/actors/act2actor.cpp +++ b/LEGO1/lego/legoomni/src/actors/act2actor.cpp @@ -142,7 +142,7 @@ void Act2Actor::SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2) // FUNCTION: LEGO1 0x10018980 // FUNCTION: BETA10 0x1000c963 -void Act2Actor::FUN_10018980() +void Act2Actor::SetShootAnimMap() { for (MxS32 i = 0; i < m_animMaps.size(); i++) { if (m_animMaps[i]->GetUnknown0x00() == -1.0f) { diff --git a/LEGO1/lego/legoomni/src/worlds/legoact2.cpp b/LEGO1/lego/legoomni/src/worlds/legoact2.cpp index 9f8e7793..96279283 100644 --- a/LEGO1/lego/legoomni/src/worlds/legoact2.cpp +++ b/LEGO1/lego/legoomni/src/worlds/legoact2.cpp @@ -1222,6 +1222,6 @@ MxResult LegoAct2::FUN_10052800() ap->FUN_1006d680(m_unk0x1138, -1.0f); actor->SetWorldSpeed(0.0f); - m_unk0x1138->FUN_10018980(); + m_unk0x1138->SetShootAnimMap(); return SUCCESS; }