Update legoanim.cpp

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Christian Semmler 2024-06-13 17:41:01 -04:00 committed by GitHub
parent 6252cefde2
commit 0df50356c8
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@ -184,7 +184,6 @@ LegoResult LegoAnimScene::FUN_1009f490(LegoFloat p_time, Matrix4& p_matrix)
if (m_unk0x10 != 0) {
LegoU32 locald0 = -1;
LegoU32 locald8;
LegoFloat z;
locald0 = GetUnknown0x20();
LegoU32 localdc =