diff --git a/LEGO1/lego/sources/anim/legoanim.cpp b/LEGO1/lego/sources/anim/legoanim.cpp index 60432639..92cb2158 100644 --- a/LEGO1/lego/sources/anim/legoanim.cpp +++ b/LEGO1/lego/sources/anim/legoanim.cpp @@ -184,7 +184,6 @@ LegoResult LegoAnimScene::FUN_1009f490(LegoFloat p_time, Matrix4& p_matrix) if (m_unk0x10 != 0) { LegoU32 locald0 = -1; LegoU32 locald8; - LegoFloat z; locald0 = GetUnknown0x20(); LegoU32 localdc =