isle.pizza/README.md
Christian Semmler 8f374561e5
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Add prepare:assets script for game asset setup (#11)
Add a Node.js script that sets up LEGO Island game assets via symlinks:
- Accepts source path interactively or via --path/-p flag
- Case-insensitive file matching for cross-platform compatibility
- Validates all required files before making changes
- Supports optional extra/ and textures/ folders
- Includes --force/-f flag to skip deletion confirmation

Updates README with new setup step and script documentation.
2026-01-31 20:14:44 +01:00

3.1 KiB

isle.pizza Frontend

A custom web frontend for the Emscripten port of isle-portable, allowing LEGO Island to run directly in modern web browsers.

image

Requirements

Quick Start

  1. Clone the repository:

    git clone https://github.com/isledecomp/isle.pizza.git
    cd isle.pizza
    
  2. Install dependencies:

    npm install
    
  3. Obtain the game files (isle.js and isle.wasm) by building the Emscripten version of isle-portable, then copy them to the project root.

  4. Set up the LEGO Island game assets:

    npm run prepare:assets
    

    This will prompt you for the path to your LEGO Island installation or mounted ISO and create the necessary symlinks. You can also provide the path directly:

    npm run prepare:assets -- -p /path/to/your/LEGO
    
  5. Start the development server:

    npm run dev
    
  6. Open the URL shown in the terminal (usually http://localhost:5173).

Scripts

Command Description
npm run prepare:assets Set up LEGO Island game assets via symlinks
npm run dev Start development server with hot reload
npm run build Build for production (outputs to dist/)
npm run preview Preview the production build locally

Project Structure

isle.pizza/
├── src/
│   ├── App.svelte         # Main application component
│   ├── app.css            # Global styles
│   ├── stores.js          # Svelte stores for state management
│   ├── core/              # Core modules (audio, OPFS, service worker, etc.)
│   └── lib/               # UI components
├── public/                # Static assets (images, fonts, PDFs)
├── scripts/               # Build scripts
├── src-sw/                # Service worker source
├── index.html             # HTML entry point
├── isle.js                # Emscripten JS (not in repo, build from isle-portable)
├── isle.wasm              # Emscripten WASM (not in repo, build from isle-portable)
└── LEGO/                  # Game data directory (not in repo)

Building the Game Files

The isle.js and isle.wasm files are not included in this repository. To obtain them:

  1. Follow the isle-portable build instructions for the Emscripten target
  2. Copy the resulting isle.js and isle.wasm to this project's root directory

Alternatively, a Docker image that bundles the runtime with this frontend is available.

Tech Stack

  • Svelte 5 - UI framework
  • Vite - Build tool and dev server
  • Workbox - Service worker and offline support

License

See LICENSE for details.