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- Replace manual vector math in UpdateTransform with CalcLocalTransform and vec.h macros (LERP3, SET3, MV3, DISTSQRD3, ZEROVEC3) - Remove all SDL_Log debug logging from multiplayer code - Strip extraneous comments that restate the code - Extract CreateAndSpawnPlayer helper to consolidate repeated spawn pattern - Simplify UpdateVehicleState control flow - Remove unused includes (SDL_log.h, mxgeometry/mxmatrix.h) |
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