isle-portable/miniwin/src/internal
2025-06-08 23:06:38 +02:00
..
d3drm_impl.h Restructure miniwin and add support for 3D backends 2025-05-29 04:07:53 +02:00
d3drmdevice_impl.h Restructure miniwin and add support for 3D backends 2025-05-29 04:07:53 +02:00
d3drmframe_impl.h Restructure miniwin and add support for 3D backends 2025-05-29 04:07:53 +02:00
d3drmlight_impl.h Add lighting (#200) 2025-05-31 01:12:54 +02:00
d3drmmesh_impl.h Big performance boost (#242) 2025-06-06 03:08:38 +02:00
d3drmobject_impl.h Restructure miniwin and add support for 3D backends 2025-05-29 04:07:53 +02:00
d3drmrenderer_opengl15.h Replace GeometryVertex with D3DRMVERTEX (#259) 2025-06-08 23:06:38 +02:00
d3drmrenderer_sdl3gpu.h Replace GeometryVertex with D3DRMVERTEX (#259) 2025-06-08 23:06:38 +02:00
d3drmrenderer_software.h Replace GeometryVertex with D3DRMVERTEX (#259) 2025-06-08 23:06:38 +02:00
d3drmrenderer.h Replace GeometryVertex with D3DRMVERTEX (#259) 2025-06-08 23:06:38 +02:00
d3drmtexture_impl.h Add texture rendering to the software rendere (#211) 2025-06-01 05:21:59 +02:00
d3drmviewport_impl.h Replace GeometryVertex with D3DRMVERTEX (#259) 2025-06-08 23:06:38 +02:00
d3drmvisual_impl.h Restructure miniwin and add support for 3D backends 2025-05-29 04:07:53 +02:00
ddpalette_impl.h Restructure miniwin and add support for 3D backends 2025-05-29 04:07:53 +02:00
ddraw_impl.h miniwin: Compartmentalize EnumDevices (#222) 2025-06-03 02:18:20 +02:00
ddsurface_impl.h Push textures to the rendere (#209) 2025-05-31 23:48:20 +02:00
mathutils.h Refactor renderers (#237) 2025-06-05 04:07:42 +02:00
miniwin.h Restructure miniwin and add support for 3D backends 2025-05-29 04:07:53 +02:00