isle-portable/LEGO1/lego/legoomni/include/legotraninfo.h
Christian Semmler d62054db2e
Updates from isledecomp/isle (#1)
* Implement/match LegoAnimationManager::FUN_10064b50 (#926)

* Implement/match LegoAnimationManager::FUN_10063d10 (#927)

* Implement/match LegoAnimationManager::FUN_10064380 (#928)

* Implement/match LegoAnimationManager::FUN_10064380

* Fix naming

* Revert

* Implement/matche LegoAnimationManager::FUN_10064740 and FUN_10064670 (#929)

* Implement/match FUN_1003ef00 and related (#931)

* Implement/match LegoAnimationManager::FUN_10064120 (#932)

* Implement/match LegoAnimationManager::FUN_10064120

* Fix naming

* Fix parentheses

* Implement LegoAnimationManager::FUN_10064010 (#933)

* Implement/match ViewManager::FUN_100a6150 (#934)

* Implement/match PlayCamAnim and CameraTriggerFire (#935)

* Implement/match PlayCamAnim and CameraTriggerFire

* Fix type

* Name var

* Implement/match LegoAnimationManager::FUN_10063fb0 (#936)

* basic name improvements (#930)

* basic name improvements

* clang-format

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>

* Implement/match LegoPathBoundary::Intersect (#937)

* Implement LegoPathActor::VTable0x68 (#938)

* Implement LegoPathActor::VTable0x68

* Fix naming

* Implement/match LegoPathBoundary::FUN_100575b0 (#939)

* Implement LegoUnknown::FUN_1009a1e0 (#940)

* Implement/match LegoPathController::FUN_1004a240 (#941)

* Implement LegoPathActor::VTable0x9c (#942)

* Implement LegoPathActor::VTable0x9c

* Add annotation

* Implement/match LegoPathActor::SwitchBoundary (#943)

* Implement/match LegoPathActor::SwitchBoundary

* Rename var

* Implement/match LegoPathStruct (#944)

* Implement/match LegoPathStruct

* Rename some nums

* Consistent naming

* Naming

* relax regex

* Name some functions

* Improve naming

* Rename

* Implement/match LegoPathActor::VTable0xa4 and VTable0xa8 (#945)

* Implement/match LegoPathActor::VTable0xa4

* Implement/match LegoPathActor::VTable0xa8

* Name enum constants

---------

Co-authored-by: Cameron <25990062+crtdll@users.noreply.github.com>
2024-05-23 18:09:49 +02:00

59 lines
1.3 KiB
C++

#ifndef LEGOTRANINFO_H
#define LEGOTRANINFO_H
#include "decomp.h"
#include "mxgeometry/mxmatrix.h"
#include "mxtypes.h"
struct AnimInfo;
class LegoAnimMMPresenter;
class LegoROI;
class MxPresenter;
// SIZE 0x78
struct LegoTranInfo {
enum {
c_bit1 = 0x01,
c_bit2 = 0x02
};
LegoTranInfo()
{
m_index = 0;
m_unk0x08 = NULL;
m_unk0x0c = NULL;
m_unk0x10 = 0;
m_location = -1;
m_unk0x14 = FALSE;
m_unk0x1c = NULL;
m_unk0x20 = NULL;
m_presenter = NULL;
m_unk0x15 = TRUE;
m_unk0x28 = TRUE;
m_unk0x29 = TRUE;
m_flags = 0;
m_unk0x2c.SetIdentity();
}
~LegoTranInfo() { delete m_unk0x0c; }
AnimInfo* m_animInfo; // 0x00
MxU32 m_index; // 0x04
LegoROI* m_unk0x08; // 0x08
MxMatrix* m_unk0x0c; // 0x0c
MxU8 m_unk0x10; // 0x10
MxS16 m_location; // 0x12
MxBool m_unk0x14; // 0x14
MxBool m_unk0x15; // 0x15
MxU32 m_objectId; // 0x18
MxPresenter** m_unk0x1c; // 0x1c
MxLong* m_unk0x20; // 0x20
LegoAnimMMPresenter* m_presenter; // 0x24
MxBool m_unk0x28; // 0x28
MxBool m_unk0x29; // 0x29
MxMatrix m_unk0x2c; // 0x2c
MxU32 m_flags; // 0x74
};
#endif // LEGOTRANINFO_H