isle-portable/LEGO1/lego/legoomni/src/actors/act3ammo.cpp
2026-03-14 16:48:49 -07:00

496 lines
11 KiB
C++

#include "act3ammo.h"
#include "act3.h"
#include "act3actors.h"
#include "legocachesoundmanager.h"
#include "legocharactermanager.h"
#include "legopathboundary.h"
#include "legopathcontroller.h"
#include "legosoundmanager.h"
#include "misc.h"
#include "roi/legoroi.h"
#include <assert.h>
#include <stdio.h>
DECOMP_SIZE_ASSERT(Act3Ammo, 0x1a0)
// Initialized at LEGO1 0x100537c0
// GLOBAL: LEGO1 0x10104f08
Mx3DPointFloat Act3Ammo::g_hitTranslation = Mx3DPointFloat(0.0, 5.0, 0.0);
// FUNCTION: LEGO1 0x100537f0
// FUNCTION: BETA10 0x1001d648
Act3Ammo::Act3Ammo()
{
m_ammoFlag = 0;
m_world = NULL;
}
// FUNCTION: LEGO1 0x100538a0
// FUNCTION: BETA10 0x1001d6e7
Act3Ammo::~Act3Ammo()
{
Destroy(TRUE);
}
// FUNCTION: LEGO1 0x10053900
// FUNCTION: BETA10 0x1001d759
void Act3Ammo::Destroy(MxBool p_fromDestructor)
{
if (!p_fromDestructor) {
assert(0);
}
else if (m_roi != NULL) {
CharacterManager()->ReleaseActor(m_roi->GetName());
m_roi = NULL;
}
}
// FUNCTION: LEGO1 0x10053930
// FUNCTION: BETA10 0x1001d7d0
MxResult Act3Ammo::Remove()
{
assert(IsValid());
assert(m_roi && m_pathController);
CharacterManager()->ReleaseActor(m_roi->GetName());
m_roi = NULL;
if (m_boundary != NULL) {
m_boundary->RemoveActor(this);
}
m_pathController->RemoveActor(this);
m_ammoFlag = 0;
return SUCCESS;
}
// FUNCTION: LEGO1 0x10053980
// FUNCTION: BETA10 0x1001d8b3
MxResult Act3Ammo::Create(Act3* p_world, MxU32 p_isPizza, MxS32 p_index)
{
#ifdef BETA10
assert(m_ammoFlag);
#endif
char name[12];
if (p_isPizza) {
sprintf(name, "pammo%d", p_index);
m_roi = CharacterManager()->CreateAutoROI(name, "pizpie", FALSE);
m_roi->SetVisibility(TRUE);
BoundingSphere sphere;
sphere.Center()[0] = sphere.Center()[1] = sphere.Center()[2] = 0.0f;
sphere.Radius() = m_roi->GetBoundingSphere().Radius() * 2.0f;
m_roi->SetBoundingSphere(sphere);
m_ammoFlag = c_pizza;
assert(m_roi);
}
else {
sprintf(name, "dammo%d", p_index);
m_roi = CharacterManager()->CreateAutoROI(name, "donut", FALSE);
m_roi->SetVisibility(TRUE);
BoundingSphere sphere;
sphere.Center()[0] = sphere.Center()[1] = sphere.Center()[2] = 0.0f;
sphere.Radius() = m_roi->GetBoundingSphere().Radius() * 5.0f;
m_roi->SetBoundingSphere(sphere);
m_ammoFlag = c_donut;
assert(m_roi);
}
m_world = p_world;
SetValid(TRUE);
return SUCCESS;
}
// FUNCTION: LEGO1 0x10053b40
// FUNCTION: BETA10 0x1001db2a
MxResult Act3Ammo::CalculateArc(const Vector3& p_srcLoc, const Vector3& p_srcDir, const Vector3& p_srcUp)
{
assert(p_srcDir[1] != 0);
MxFloat yRatioLocDir = -(p_srcLoc[1] / p_srcDir[1]);
Mx3DPointFloat groundPoint(p_srcDir);
Mx3DPointFloat negNormalUp;
groundPoint *= yRatioLocDir;
groundPoint += p_srcLoc;
negNormalUp[0] = negNormalUp[2] = 0.0f;
negNormalUp[1] = -1.0f;
m_coefficients[1] = p_srcUp;
m_coefficients[2] = p_srcLoc;
Mx3DPointFloat upRelative(negNormalUp);
upRelative -= m_coefficients[1];
for (MxS32 i = 0; i < 3; i++) {
if (groundPoint[0] == p_srcLoc[0]) {
return FAILURE;
}
m_coefficients[0][i] = (upRelative[i] * upRelative[i] + upRelative[i] * m_coefficients[1][i] * 2.0f) /
((groundPoint[i] - p_srcLoc[i]) * 4.0f);
}
assert(m_coefficients[0][0] > 0.000001 || m_coefficients[0][0] < -0.000001);
m_apexParameter = upRelative[0] / (m_coefficients[0][0] * 2.0f);
return SUCCESS;
}
// FUNCTION: LEGO1 0x10053cb0
// FUNCTION: BETA10 0x1001ddf4
MxResult Act3Ammo::Shoot(LegoPathController* p_p, LegoPathBoundary* p_boundary, MxFloat p_apexParameter)
{
assert(p_p);
assert(IsValid());
if (IsPizza()) {
assert(SoundManager()->GetCacheSoundManager());
SoundManager()->GetCacheSoundManager()->Play("shootpz", NULL, FALSE);
}
else {
assert(SoundManager()->GetCacheSoundManager());
SoundManager()->GetCacheSoundManager()->Play("shootdn", NULL, FALSE);
}
m_pathController = p_p;
m_boundary = p_boundary;
m_BADuration = 10000.0f;
m_apexParameter = p_apexParameter;
m_traveledDistance = 0.0f;
m_transformTime = -1.0f;
m_actorState = c_ready;
return SUCCESS;
}
// FUNCTION: LEGO1 0x10053d30
// FUNCTION: BETA10 0x1001df73
MxResult Act3Ammo::Shoot(LegoPathController* p_p, MxFloat p_apexParameter)
{
assert(p_p);
assert(IsValid());
SetShootWithoutBoundary(TRUE);
if (IsPizza()) {
assert(SoundManager()->GetCacheSoundManager());
SoundManager()->GetCacheSoundManager()->Play("shootpz", NULL, FALSE);
}
else {
assert(SoundManager()->GetCacheSoundManager());
SoundManager()->GetCacheSoundManager()->Play("shootdn", NULL, FALSE);
}
m_pathController = p_p;
m_BADuration = 10000.0f;
m_apexParameter = p_apexParameter;
m_traveledDistance = 0.0f;
m_transformTime = -1.0f;
m_actorState = c_ready;
return SUCCESS;
}
// FUNCTION: LEGO1 0x10053db0
// FUNCTION: BETA10 0x1001e0f0
MxResult Act3Ammo::CalculateTransformOnCurve(float p_curveParameter, Matrix4& p_transform)
{
float curveParameterSquare = p_curveParameter * p_curveParameter;
Vector3 right(p_transform[0]);
Vector3 up(p_transform[1]);
Vector3 dir(p_transform[2]);
Vector3 pos(p_transform[3]);
Mx3DPointFloat sndCoeff;
sndCoeff = m_coefficients[1];
sndCoeff *= p_curveParameter;
pos = m_coefficients[0];
pos *= curveParameterSquare;
pos += sndCoeff;
pos += m_coefficients[2];
dir = m_coefficients[0];
dir *= 2.0f;
dir *= p_curveParameter;
dir += m_coefficients[1];
dir *= -1.0f;
if (dir.Unitize() != 0) {
assert(0);
return FAILURE;
}
right[1] = right[2] = 0.0f;
right[0] = 1.0f;
up.EqualsCross(dir, right);
if (up.Unitize() != 0) {
right[0] = right[1] = 0.0f;
right[2] = 1.0f;
up.EqualsCross(dir, right);
if (up.Unitize() != 0) {
assert(0);
return FAILURE;
}
}
right.EqualsCross(up, dir);
return SUCCESS;
}
// FUNCTION: LEGO1 0x10054050
// FUNCTION: BETA10 0x1001e362
void Act3Ammo::Animate(float p_time)
{
assert(IsValid());
switch (m_actorState & c_maxState) {
case c_initial:
case c_ready:
break;
case c_hit:
m_rotateTimeout = p_time + 2000.0f;
m_actorState = c_hitAnimation;
return;
case c_hitAnimation:
MxMatrix transform;
Vector3 positionRef(transform[3]);
transform = m_roi->GetLocal2World();
if (m_rotateTimeout > p_time) {
Mx3DPointFloat position;
position = positionRef;
positionRef.Clear();
transform.RotateX(0.6);
positionRef = position;
m_roi->SetLocal2World(transform);
m_roi->WrappedUpdateWorldData();
return;
}
else {
m_actorState = c_initial;
m_rotateTimeout = 0;
positionRef -= g_hitTranslation;
m_roi->SetLocal2World(transform);
m_roi->WrappedUpdateWorldData();
return;
}
}
if (m_worldSpeed <= 0.0f) {
return;
}
if (m_transformTime < 0.0f) {
m_transformTime = p_time;
m_traveledDistance = 0.0f;
}
MxMatrix transform;
MxMatrix additionalTransform;
float f = (m_BADuration - m_traveledDistance) / m_worldSpeed + m_transformTime;
undefined4 unused1 = 0;
undefined4 unused2 = 0;
MxU32 annihilated = FALSE;
MxU32 reachedTarget = FALSE;
if (f > p_time) {
m_actorTime = (p_time - m_transformTime) * m_worldSpeed + m_actorTime;
m_traveledDistance = (p_time - m_transformTime) * m_worldSpeed + m_traveledDistance;
m_transformTime = p_time;
}
else {
reachedTarget = TRUE;
m_traveledDistance = m_BADuration;
m_transformTime = p_time;
}
transform.SetIdentity();
MxResult r = CalculateTransformOnCurve((m_traveledDistance / m_BADuration) * m_apexParameter, transform);
assert(r == 0); // SUCCESS
additionalTransform.SetIdentity();
if (IsPizza()) {
additionalTransform.Scale(2.0f, 2.0f, 2.0f);
}
else {
additionalTransform.Scale(5.0f, 5.0f, 5.0f);
}
if (reachedTarget) {
if (m_boundary != NULL) {
Vector3 right(transform[0]);
Vector3 up(transform[1]);
Vector3 dir(transform[2]);
if (IsPizza()) {
up = *m_boundary->GetUp();
right[0] = 1.0f;
right[1] = right[2] = 0.0f;
dir.EqualsCross(right, up);
dir.Unitize();
right.EqualsCross(up, dir);
}
else {
right = *m_boundary->GetUp();
up[0] = 1.0f;
up[1] = up[2] = 0.0f;
dir.EqualsCross(right, up);
dir.Unitize();
up.EqualsCross(dir, right);
}
}
m_actorState = c_initial;
}
else {
additionalTransform.RotateX(m_actorTime / 10.0f);
additionalTransform.RotateY(m_actorTime / 6.0f);
}
MxMatrix transformCopy(transform);
transform.Product(additionalTransform, transformCopy);
m_roi->SetLocal2World(transform);
m_roi->WrappedUpdateWorldData();
if (m_BADuration <= m_traveledDistance) {
m_worldSpeed = 0.0f;
}
Vector3 position(transform[3]);
if (reachedTarget) {
if (IsShootWithoutBoundary()) {
if (IsPizza()) {
m_world->RemovePizza(*this);
m_world->TriggerHitSound(2);
}
else {
m_world->RemoveDonut(*this);
m_world->TriggerHitSound(4);
}
return;
}
else {
if (IsPizza()) {
assert(SoundManager()->GetCacheSoundManager());
SoundManager()->GetCacheSoundManager()->Play("stickpz", NULL, FALSE);
}
else {
assert(SoundManager()->GetCacheSoundManager());
SoundManager()->GetCacheSoundManager()->Play("stickdn", NULL, FALSE);
}
}
LegoPathActorSet& plpas = m_boundary->GetActors();
LegoPathActorSet lpas(plpas);
for (LegoPathActorSet::iterator itpa = lpas.begin(); itpa != lpas.end(); itpa++) {
if (plpas.find(*itpa) == plpas.end()) {
continue;
}
if (this == *itpa) {
continue;
}
LegoROI* r = (*itpa)->GetROI();
assert(r);
if (!strncmp(r->GetName(), "pammo", 5)) {
Mx3DPointFloat otherPosition;
Mx3DPointFloat distance;
otherPosition = r->GetLocal2World()[3];
distance = m_roi->GetLocal2World()[3];
distance -= otherPosition;
float radius = r->GetWorldBoundingSphere().Radius();
if (distance.LenSquared() <= radius * radius) {
MxS32 index = -1;
if (sscanf(r->GetName(), "pammo%d", &index) != 1) {
assert(0);
}
assert(m_world);
#ifdef BETA10
m_world->EatPizza(index);
#else
if (m_world->m_pizzas[index].IsValid() && !m_world->m_pizzas[index].IsSharkFood()) {
m_world->EatPizza(index);
m_world->m_brickster->FUN_100417c0();
}
#endif
if (IsDonut()) {
assert(SoundManager()->GetCacheSoundManager());
SoundManager()->GetCacheSoundManager()->Play("dnhitpz", NULL, FALSE);
m_world->RemoveDonut(*this);
annihilated = TRUE;
break;
}
}
}
else if (!strncmp(r->GetName(), "dammo", 5)) {
Mx3DPointFloat otherPosition;
Mx3DPointFloat distance;
otherPosition = r->GetLocal2World()[3];
distance = m_roi->GetLocal2World()[3];
distance -= otherPosition;
float radius = r->GetWorldBoundingSphere().Radius();
if (distance.LenSquared() <= radius * radius) {
MxS32 index = -1;
if (sscanf(r->GetName(), "dammo%d", &index) != 1) {
assert(0);
}
assert(m_world);
m_world->EatDonut(index);
if (IsPizza()) {
assert(SoundManager()->GetCacheSoundManager());
SoundManager()->GetCacheSoundManager()->Play("pzhitdn", NULL, FALSE);
m_world->RemovePizza(*this);
annihilated = TRUE;
break;
}
}
}
}
if (!annihilated) {
if (IsPizza()) {
m_world->HitBrickster(*this, position);
}
else {
m_world->HitCop(*this, position);
}
m_worldSpeed = -1.0f;
}
}
}