isle-portable/extensions
Christian Semmler e4dabad90c
Guard against null GameState in ReinitForCharacter
GameState() can return null during shutdown when camera re-init is
triggered. Add a null check before accessing m_currentArea.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 09:16:58 -07:00
..
docs/multiplayer Fix camera flip bugs, refactor camera (#11) 2026-03-10 01:15:22 +01:00
include/extensions Disable third person camera and hide remote players in Isle overlay areas 2026-03-14 16:19:16 -07:00
src Guard against null GameState in ReinitForCharacter 2026-03-15 09:16:58 -07:00