isle-portable/LEGO1/lego/legoomni/src/race/legoraceactor.cpp
Christian Semmler 681c69c4ac initial commit
2024-05-16 19:42:54 -04:00

50 lines
780 B
C++

#include "legoraceactor.h"
DECOMP_SIZE_ASSERT(LegoRaceActor, 0x180)
// STUB: LEGO1 0x10014190
void LegoRaceActor::VTable0x74(Matrix4& p_transform)
{
// TODO
}
// FUNCTION: LEGO1 0x100145d0
LegoRaceActor::LegoRaceActor()
{
m_unk0x70 = 0;
m_unk0x08 = 0;
}
// STUB: LEGO1 0x10014cb0
void LegoRaceActor::SetWorldSpeed(MxFloat p_worldSpeed)
{
// TODO
}
// STUB: LEGO1 0x10014cc0
MxS32 LegoRaceActor::VTable0x68(Vector3&, Vector3&, Vector3&)
{
// TODO
return 0;
}
// STUB: LEGO1 0x10014cd0
void LegoRaceActor::VTable0x70(float p_float)
{
// TODO
}
// STUB: LEGO1 0x10014ce0
MxU32 LegoRaceActor::VTable0x90(float, Matrix4&)
{
// TODO
return 0;
}
// STUB: LEGO1 0x10014cf0
MxResult LegoRaceActor::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
{
// TODO
return 0;
}