isle-portable/LEGO1/omni/src/common/mxvariabletable.cpp

74 lines
1.5 KiB
C++

#include "mxvariabletable.h"
// FUNCTION: LEGO1 0x100b7330
// FUNCTION: BETA10 0x1012a470
MxS8 MxVariableTable::Compare(MxVariable* p_var0, MxVariable* p_var1)
{
return p_var0->GetKey()->Compare(*p_var1->GetKey());
}
// FUNCTION: LEGO1 0x100b7370
// FUNCTION: BETA10 0x1012a4a0
MxU32 MxVariableTable::Hash(MxVariable* p_var)
{
const char* str = p_var->GetKey()->GetData();
MxU32 value = 0;
for (MxS32 i = 0; str[i]; i++) {
value += str[i];
}
return value;
}
// FUNCTION: LEGO1 0x100b73a0
// FUNCTION: BETA10 0x1012a507
void MxVariableTable::SetVariable(const char* p_key, const char* p_value)
{
MxHashTableCursor<MxVariable*> cursor(this);
MxVariable* var = new MxVariable(p_key, p_value);
if (cursor.Find(var)) {
delete var;
cursor.Current(var);
var->SetValue(p_value);
}
else {
MxHashTable<MxVariable*>::Add(var);
}
}
// FUNCTION: LEGO1 0x100b7740
// FUNCTION: BETA10 0x1012a629
void MxVariableTable::SetVariable(MxVariable* p_var)
{
MxHashTableCursor<MxVariable*> cursor(this);
if (cursor.Find(p_var)) {
cursor.DeleteMatch();
}
MxHashTable<MxVariable*>::Add(p_var);
}
// FUNCTION: LEGO1 0x100b78f0
// FUNCTION: BETA10 0x1012a6bd
const char* MxVariableTable::GetVariable(const char* p_key)
{
// STRING: ISLE 0x41008c
// STRING: LEGO1 0x100f01d4
const char* value = "";
MxHashTableCursor<MxVariable*> cursor(this);
MxVariable* var = new MxVariable(p_key);
MxBool found = cursor.Find(var);
delete var;
if (found) {
cursor.Current(var);
value = var->GetValue()->GetData();
}
return value;
}