isle-portable/LEGO1/omni/include/mxwavepresenter.h
Christian Semmler 6ddd86dcbe
Updates from isledecomp/isle (#3)
* Implement/match LegoPathActor::ParseAction (#946)

* Implement/match LegoPathActor::ParseAction

* Fix naming

* Space

* Implement/match Isle::UpdateGlobe (#947)

* Implement/match Isle::UpdateGlobe

* Change function access

* Implement/match Isle::CreateState and related (#948)

* Implement/match actor Create functions (#949)

* Implement/match Isle::Escape (#950)

* Implement/match Isle::FUN_10033350 (#951)

* Implement/match Isle::HandleType19Notification (#952)

* Implement/match Isle::HandleType19Notification

* Fix

* Implement/match LegoAnimationManager::FUN_10063b90 (#953)

* Implement/match LegoAnimationManager::FUN_100648f0 (#954)

* Implement LegoROI::FUN_100a9410 (#955)

* WIP

* WIP

* Remove space

* Fix

* Implement/match LegoExtraActor::VTable0x6c (#956)

* Match LegoUnknown::FUN_1009a1e0 (#957)

* Fix extra actor collisions (#958)

* Implement/match IslePathActor::FUN_1001b660 (#960)

* Refactor MxBitmap (again) (#961)

* Remove this

* Starting list of beta addrs

* Static for height-specific abs, fix StrechBits

* MxBitmap refactor

* Implement/match LegoPathBoundary::FUN_100586e0 and FUN_10057fe0 (#962)

* Implement/match LegoAnimPresenter::FUN_1006b140 (#963)

* Implement LegoMeterPresenter::DrawMeter (#964)

* Implement LegoMeterPresenter::DrawMeter

* New MxRect16 header, offsets and size annotations

* Missing mxtypes include

* Implement/match LegoAnimationManager::FUN_10063270 (#965)

* Implement/match LegoAnimMMPresenter::FUN_1004b840 (#966)

* Implement/match LegoAnimationManager::FUN_10062e20 (#967)

* Beta match MxPalette (#968)

* Beta match MxPalette

* Modern compiler fix

* Implement/match LegoCameraController::FUN_10012290 and FUN_10012320 (#969)

* Implement/match LegoControlManager::FUN_100293c0 (#970)

* Implement/match Pizzeria::HandleClick (#971)

* Implement/match Lego3DWavePresenter::StartingTickle (#972)

* Implement/match Lego3DWavePresenter::StartingTickle

* Fix annotation

* Add StreamingTickle

* Rename

* Add static HandlerClassName function (#973)

* Add static HandlerClassName function

* Use method in PresenterNameDispatch

---------

Co-authored-by: disinvite@users.noreply.github.com <disinvite@users.noreply.github.com>
2024-05-30 19:20:36 +02:00

89 lines
2.5 KiB
C++

#ifndef MXWAVEPRESENTER_H
#define MXWAVEPRESENTER_H
#include "decomp.h"
#include "mxsoundpresenter.h"
#include <dsound.h>
// VTABLE: LEGO1 0x100d49a8
// SIZE 0x6c
class MxWavePresenter : public MxSoundPresenter {
public:
MxWavePresenter() { Init(); }
// FUNCTION: LEGO1 0x1000d640
~MxWavePresenter() override { Destroy(TRUE); } // vtable+0x00
// FUNCTION: BETA10 0x1008cd00
static const char* HandlerClassName()
{
// STRING: LEGO1 0x100f07b4
return "MxWavePresenter";
}
// FUNCTION: LEGO1 0x1000d6c0
// FUNCTION: BETA10 0x1008ccd0
inline const char* ClassName() const override // vtable+0x0c
{
return HandlerClassName();
}
// FUNCTION: LEGO1 0x1000d6d0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, MxWavePresenter::ClassName()) || MxSoundPresenter::IsA(p_name);
}
void ReadyTickle() override; // vtable+0x18
void StartingTickle() override; // vtable+0x1c
void StreamingTickle() override; // vtable+0x20
void DoneTickle() override; // vtable+0x2c
void ParseExtra() override; // vtable+0x30
MxResult AddToManager() override; // vtable+0x34
// FUNCTION: LEGO1 0x1000d6a0
void Destroy() override { Destroy(FALSE); } // vtable+0x38
void EndAction() override; // vtable+0x40
MxResult PutData() override; // vtable+0x4c
void Enable(MxBool p_enable) override; // vtable+0x54
void LoopChunk(MxStreamChunk* p_chunk) override; // vtable+0x58
void SetVolume(MxS32 p_volume) override; // vtable+0x60
virtual void Pause(); // vtable+0x64
virtual void Resume(); // vtable+0x68
// FUNCTION: LEGO1 0x1000d6b0
virtual MxBool IsPaused() { return m_paused; } // vtable+0x6c
// SIZE 0x18
struct WaveFormat {
PCMWAVEFORMAT m_pcmWaveFormat; // 0x00
MxU32 m_dataSize; // 0x10
MxU32 m_flags; // 0x14
};
// SYNTHETIC: LEGO1 0x1000d810
// MxWavePresenter::`scalar deleting destructor'
protected:
void Init();
void Destroy(MxBool p_fromDestructor);
MxS8 GetPlayedChunks();
MxBool FUN_100b1ba0();
void WriteToSoundBuffer(void* p_audioPtr, MxU32 p_length);
WaveFormat* m_waveFormat; // 0x54
LPDIRECTSOUNDBUFFER m_dsBuffer; // 0x58
MxU32 m_chunkLength; // 0x5c
MxU32 m_lockSize; // 0x60
MxU8 m_writtenChunks; // 0x64
MxBool m_started; // 0x65
MxBool m_is3d; // 0x66
MxS8 m_silenceData; // 0x67
MxBool m_paused; // 0x68
};
#endif // MXWAVEPRESENTER_H