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* Implement/match LegoAnimationManager::FUN_10064b50 (#926) * Implement/match LegoAnimationManager::FUN_10063d10 (#927) * Implement/match LegoAnimationManager::FUN_10064380 (#928) * Implement/match LegoAnimationManager::FUN_10064380 * Fix naming * Revert * Implement/matche LegoAnimationManager::FUN_10064740 and FUN_10064670 (#929) * Implement/match FUN_1003ef00 and related (#931) * Implement/match LegoAnimationManager::FUN_10064120 (#932) * Implement/match LegoAnimationManager::FUN_10064120 * Fix naming * Fix parentheses * Implement LegoAnimationManager::FUN_10064010 (#933) * Implement/match ViewManager::FUN_100a6150 (#934) * Implement/match PlayCamAnim and CameraTriggerFire (#935) * Implement/match PlayCamAnim and CameraTriggerFire * Fix type * Name var * Implement/match LegoAnimationManager::FUN_10063fb0 (#936) * basic name improvements (#930) * basic name improvements * clang-format --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement/match LegoPathBoundary::Intersect (#937) * Implement LegoPathActor::VTable0x68 (#938) * Implement LegoPathActor::VTable0x68 * Fix naming * Implement/match LegoPathBoundary::FUN_100575b0 (#939) * Implement LegoUnknown::FUN_1009a1e0 (#940) * Implement/match LegoPathController::FUN_1004a240 (#941) * Implement LegoPathActor::VTable0x9c (#942) * Implement LegoPathActor::VTable0x9c * Add annotation * Implement/match LegoPathActor::SwitchBoundary (#943) * Implement/match LegoPathActor::SwitchBoundary * Rename var * Implement/match LegoPathStruct (#944) * Implement/match LegoPathStruct * Rename some nums * Consistent naming * Naming * relax regex * Name some functions * Improve naming * Rename * Implement/match LegoPathActor::VTable0xa4 and VTable0xa8 (#945) * Implement/match LegoPathActor::VTable0xa4 * Implement/match LegoPathActor::VTable0xa8 * Name enum constants --------- Co-authored-by: Cameron <25990062+crtdll@users.noreply.github.com>
68 lines
2.1 KiB
C++
68 lines
2.1 KiB
C++
#ifndef MXNOTIFICATIONPARAM_H
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#define MXNOTIFICATIONPARAM_H
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#include "compat.h"
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#include "mxparam.h"
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#include "mxtypes.h"
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class MxCore;
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// Several of those should be defined in LegoOmni
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enum NotificationId {
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c_notificationType0 = 0,
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c_notificationStartAction = 1, // 100dc210:100d8350
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c_notificationEndAction = 2, // 100d8358:100d8350
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c_notificationType4 = 4, // 100dc208:100d8350
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c_notificationPresenter = 5,
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c_notificationStreamer = 6, // 100dc760
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c_notificationKeyPress = 7, // 100d6aa0
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c_notificationButtonUp = 8, // 100d6aa0
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c_notificationButtonDown = 9, // 100d6aa0
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c_notificationMouseMove = 10, // 100d6aa0
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c_notificationType11 = 11, // 100d6aa0
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c_notificationDragEnd = 12,
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c_notificationDragStart = 13,
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c_notificationDrag = 14,
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c_notificationTimer = 15, // 100d6aa0
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c_notificationClick = 17,
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c_notificationEndAnim = 18, // 100d7e80
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c_notificationType19 = 19, // 100d6230
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c_notificationType20 = 20,
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c_notificationNewPresenter = 21,
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c_notificationType22 = 22,
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c_notificationType23 = 23,
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c_notificationTransitioned = 24
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};
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// VTABLE: LEGO1 0x100d56e0
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// SIZE 0x0c
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class MxNotificationParam : public MxParam {
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public:
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inline MxNotificationParam() : m_type(c_notificationType0), m_sender(NULL) {}
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inline MxNotificationParam(NotificationId p_type, MxCore* p_sender) : MxParam(), m_type(p_type), m_sender(p_sender)
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{
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}
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// FUNCTION: LEGO1 0x10010390
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virtual MxNotificationParam* Clone() const { return new MxNotificationParam(m_type, m_sender); } // vtable+0x04
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inline NotificationId GetNotification() const { return m_type; }
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inline MxCore* GetSender() const { return m_sender; }
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inline NotificationId GetType() const { return m_type; }
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inline void SetType(NotificationId p_type) { m_type = p_type; }
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inline void SetSender(MxCore* p_sender) { m_sender = p_sender; }
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protected:
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NotificationId m_type; // 0x04
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MxCore* m_sender; // 0x08
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};
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// SYNTHETIC: LEGO1 0x10010430
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// MxNotificationParam::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x100104a0
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// MxNotificationParam::~MxNotificationParam
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#endif // MXNOTIFICATIONPARAM_H
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