isle-portable/LEGO1/lego/legoomni/include/jukebox.h
Christian Semmler 419bc2a44e
Updates from isledecomp/isle (#23)
* Fix remaining vtordisp issues (#1016)

* Fix LegoRaceActor

* Fix LegoRaceMap

* Fix LegoCarRaceActor

* Fix LegoJetskiRaceActor

* Fix LegoJetski

* Fix LegoRaceCar

* Downgrade orig addr unique message to debug

* Implement/match Ambulance::HandleEndAction (#1018)

* Implement/match Ambulance::HandleClick (#1019)

* Implement/match Ambulance::HandleClick

* Remove junk

* Add Ambulance::FUN_10036e60

* Implement/match Ambulance::Tickle (#1021)

* Match LegoMeterPresenter::ParseExtra (#1022)

* Match LegoMeterPresenter::ParseExtra

* Add LegoMeterPresenter to factory

* Add call to parent

* Add missing TODO

* Implement/match Ambulance::ActivateSceneActions (#1023)

* Fix CaveEntity class (#1024)

* Fix CaveEntity class

* Rename function

* Implement/match JailEntity::HandleClick and CaveEntity::HandleClick (#1025)

* Implement/match JailEntity::HandleClick and CaveEntity::HandleClick

* Fix

* Add remaining classes, implement/match LegoObjectFactory (#1026)

* Add missing classes

* Match LegoObjectFactory

* Remove semicolon

* Add symbol

* Fix

* Implement/match Ambulance::VTable0x70 (#1027)

* Implement/match Ambulance::HandleButtonDown (#1028)

* Implement/match Ambulance::HandlePathStruct (#1029)

* Implement/match Ambulance::HandlePathStruct

* Add annotation

* Implement/match remaining Ambulance functions (#1030)

* Fix camera glitch (#1031)

* Implement LegoAnimScene::FUN_1009f490 (#1032)

* Implement LegoAnimScene::FUN_1009f490

* Update legoanim.cpp

* Update legoanim.cpp

* Update legoanim.cpp

* Bugfix for LegoMeterPresenter::DrawMeter (#1033)

* feat: Implement several ::Serialize functions (#1017)

* feat: Implement many ::Serialize functions

* address review comments, part 1 [skip ci]

* address review comments, part 2 [skip ci]

* review comments (final part)

* refactor: Remove Read/Write duplication

* fix merge conflict

* Match PizzeriaState::Serialize again

* Remove unused variable, add LegoVehicleBuildState::Serialize

* Implement AnimState::Serialize

* fix: Conform with naming scheme

* refactor: change names back

* refactor: int to MxS32

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>

---------

Co-authored-by: MS <disinvite@users.noreply.github.com>
Co-authored-by: jonschz <17198703+jonschz@users.noreply.github.com>
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-06-16 15:15:03 +02:00

90 lines
2.1 KiB
C++

#ifndef JUKEBOX_H
#define JUKEBOX_H
#include "decomp.h"
#include "legogamestate.h"
#include "legostate.h"
#include "legoworld.h"
class LegoControlManagerEvent;
// VTABLE: LEGO1 0x100d4a90
// SIZE 0x10
class JukeBoxState : public LegoState {
public:
enum Music {
e_pasquell = 0,
e_right,
e_decal,
e_wallis,
e_nelson,
e_torpedos
};
JukeBoxState() : m_music(e_pasquell), m_active(FALSE) {}
// FUNCTION: LEGO1 0x1000f310
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f02bc
return "JukeBoxState";
}
// FUNCTION: LEGO1 0x1000f320
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, JukeBoxState::ClassName()) || LegoState::IsA(p_name);
}
// FUNCTION: LEGO1 0x1000f300
MxBool IsSerializable() override { return FALSE; } // vtable+0x14
// SYNTHETIC: LEGO1 0x1000f3d0
// JukeBoxState::`scalar deleting destructor'
Music m_music; // 0x08
MxU32 m_active; // 0x0c
};
// VTABLE: LEGO1 0x100d8958
// SIZE 0x104
class JukeBox : public LegoWorld {
public:
JukeBox();
~JukeBox() override;
MxLong Notify(MxParam& p_param) override; // vtable+0x04
MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x1005d6f0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f02cc
return "JukeBox";
}
// FUNCTION: LEGO1 0x1005d700
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, JukeBox::ClassName()) || LegoWorld::IsA(p_name);
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void ReadyWorld() override; // vtable+0x50
MxBool VTable0x5c() override; // vtable+0x5c
MxBool Escape() override; // vtable+0x64
void Enable(MxBool p_enable) override; // vtable+0x68
// SYNTHETIC: LEGO1 0x1005d810
// JukeBox::`scalar deleting destructor'
private:
MxBool HandleControl(LegoControlManagerEvent& p_param);
LegoGameState::Area m_destLocation; // 0xf8
JukeBoxState* m_state; // 0xfc
undefined2 m_unk0x100; // 0x100
};
#endif // JUKEBOX_H