isle-portable/LEGO1/lego/sources/shape/legomesh.cpp
Christian Semmler d121ae1ecd
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Merge remote-tracking branch 'isle/master'
2026-01-07 16:39:54 -07:00

97 lines
2.1 KiB
C++

#include "legomesh.h"
#include "misc/legostorage.h"
#include <SDL3/SDL_stdinc.h>
DECOMP_SIZE_ASSERT(LegoMeshUnkComponent, 0x1c)
DECOMP_SIZE_ASSERT(LegoMesh, 0x24)
// FUNCTION: LEGO1 0x100d3810
// FUNCTION: BETA10 0x1018fd60
LegoMesh::LegoMesh()
{
m_alpha = 0.0F;
m_shading = e_flat;
m_unk0x14 = 0;
m_textureName = NULL;
m_unk0x0d = 0;
m_unk0x10 = NULL;
m_unk0x20 = 0;
m_useAlias = FALSE;
m_materialName = NULL;
}
// FUNCTION: LEGO1 0x100d3860
// FUNCTION: BETA10 0x1018fddb
LegoMesh::~LegoMesh()
{
if (m_textureName != NULL) {
delete[] m_textureName;
}
if (m_materialName != NULL) {
delete[] m_materialName;
}
if (m_unk0x10 != NULL) {
delete m_unk0x10;
}
}
// FUNCTION: LEGO1 0x100d38f0
// FUNCTION: BETA10 0x1018ff5d
LegoResult LegoMesh::Read(LegoStorage* p_storage)
{
LegoResult result;
LegoU32 textureLength, materialLength;
if ((result = m_color.Read(p_storage)) != SUCCESS) {
return result;
}
if ((result = p_storage->Read(&m_alpha, sizeof(LegoFloat))) != SUCCESS) {
return result;
}
if ((result = p_storage->Read(&m_shading, sizeof(LegoU8))) != SUCCESS) {
return result;
}
if ((result = p_storage->Read(&m_unk0x0d, sizeof(LegoU8))) != SUCCESS) {
return result;
}
if ((result = p_storage->Read(&m_unk0x20, sizeof(undefined))) != SUCCESS) {
return result;
}
if ((result = p_storage->Read(&m_useAlias, sizeof(LegoU8))) != SUCCESS) {
return result;
}
if ((result = p_storage->Read(&textureLength, sizeof(LegoU32))) != SUCCESS) {
return result;
}
if (textureLength) {
m_textureName = new LegoChar[textureLength + 1];
if ((result = p_storage->Read(m_textureName, textureLength)) != SUCCESS) {
return result;
}
m_textureName[textureLength] = '\0';
SDL_strlwr(m_textureName);
}
if ((result = p_storage->Read(&materialLength, sizeof(LegoU32))) != SUCCESS) {
return result;
}
if (materialLength) {
m_materialName = new LegoChar[materialLength + 1];
if ((result = p_storage->Read(m_materialName, materialLength)) != SUCCESS) {
return result;
}
m_materialName[materialLength] = '\0';
SDL_strlwr(m_materialName);
}
return SUCCESS;
}