isle-portable/miniwin/src/d3drm
2025-06-14 16:52:08 +02:00
..
backends Dial software speculare color in to match the original as best possible (#302) 2025-06-14 16:52:08 +02:00
d3drm.cpp Upload mesh data to GPU using VBOs when available (#275) 2025-06-10 23:33:14 +00:00
d3drmdevice.cpp Implement full screen (#290) 2025-06-12 22:51:52 +02:00
d3drmframe.cpp Restructure miniwin and add support for 3D backends 2025-05-29 04:07:53 +02:00
d3drmlight.cpp Add lighting (#200) 2025-05-31 01:12:54 +02:00
d3drmmesh.cpp Upload models to GPU before rendering (#272) 2025-06-10 06:34:49 +02:00
d3drmtexture.cpp Correct status of Direct3DRMTextureImpl::Direct3DRMTextureImpl(IDirectDrawSurface* surface) 2025-06-02 02:09:04 +02:00
d3drmviewport.cpp Dial software speculare color in to match the original as best possible (#302) 2025-06-14 16:52:08 +02:00