isle-portable/LEGO1/omni/include/mxmisc.h
Anonymous Maarten 3ab4b264ad Use __declspec(dllexport) for exporting symbols from dll
Refactored CMake script such that all objects are passed to the lego1 library.
2024-12-24 00:58:49 +01:00

33 lines
783 B
C++

#ifndef MXMISC_H
#define MXMISC_H
#include "lego1_export.h"
#include "mxtypes.h"
class MxAtomSet;
class MxDSAction;
class MxEventManager;
class MxNotificationManager;
class MxObjectFactory;
class MxSoundManager;
class MxStreamer;
class MxTickleManager;
class MxTimer;
class MxVariableTable;
class MxVideoManager;
LEGO1_EXPORT MxTickleManager* TickleManager();
LEGO1_EXPORT MxTimer* Timer();
LEGO1_EXPORT MxStreamer* Streamer();
MxSoundManager* MSoundManager();
LEGO1_EXPORT MxVariableTable* VariableTable();
MxEventManager* EventManager();
LEGO1_EXPORT MxResult Start(MxDSAction*);
MxNotificationManager* NotificationManager();
MxVideoManager* MVideoManager();
MxAtomSet* AtomSet();
MxObjectFactory* ObjectFactory();
void DeleteObject(MxDSAction& p_dsAction);
#endif // MXMISC_H