isle-portable/LEGO1/realtime
Christian Semmler c54805fde8
Order functions in binary up to the end of Helicopter; refactor vector/matrix classes (#1309)
* Order experimentation

* Revert IslePathActor

* Fix order

* Fix inlining

* Fixes

* WIP

* WIP

* Refactor

* Refactor

* Fix operators

* Remove obsolete inline keyword

* Fix ctors

* Refactor

* Rename files

* Refactor

* Remove empty line
2025-01-04 15:07:04 -07:00
..
lodlist.h Beta addrs for ViewLODList (#898) 2024-05-09 22:16:12 -04:00
matrix4d.inl.h Order functions in binary up to the end of Helicopter; refactor vector/matrix classes (#1309) 2025-01-04 15:07:04 -07:00
matrix.h Order functions in binary up to the end of Helicopter; refactor vector/matrix classes (#1309) 2025-01-04 15:07:04 -07:00
orientableroi.cpp More functions in LegoCarBuild (#1104) 2024-09-14 16:14:11 -07:00
orientableroi.h Implement LegoCarBuild::FUN_10024890() and others, refactor (#1126) 2024-11-01 09:21:15 -07:00
realtime.cpp Implement LegoCarBuildAnimPresenter::StreamingTickle() (#1109) 2024-10-05 16:20:45 -07:00
realtime.h Add CalcWorldBoundingVolumes (#651) 2024-03-10 15:29:16 +01:00
realtimeview.cpp Implement/match ViewManager ctor/dtor/structure (#614) 2024-03-02 15:43:19 +01:00
realtimeview.h Add clang-tidy readability-redundant-inline-specifier (#1060) 2024-07-05 01:06:32 +02:00
roi.h Implement LegoJetskiRaceActor::VTable0x6c, add BETA10 annotations (#1160) 2024-11-19 16:20:27 +01:00
vector2d.inl.h Order functions in binary up to the end of Helicopter; refactor vector/matrix classes (#1309) 2025-01-04 15:07:04 -07:00
vector3d.inl.h Order functions in binary up to the end of Helicopter; refactor vector/matrix classes (#1309) 2025-01-04 15:07:04 -07:00
vector4d.inl.h Order functions in binary up to the end of Helicopter; refactor vector/matrix classes (#1309) 2025-01-04 15:07:04 -07:00
vector.h Order functions in binary up to the end of Helicopter; refactor vector/matrix classes (#1309) 2025-01-04 15:07:04 -07:00