isle-portable/miniwin
Christian Semmler 176aef1d90
Fix software renderer ignoring texture in transparent render path
The transparent code path skipped texture sampling entirely, producing
a solid colored rectangle instead of the textured shape. Move texture
sampling before the opaque/transparent branch so both paths get texel
color modulation, and use texel alpha for per-pixel transparency.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 12:54:17 -07:00
..
include/miniwin Make Anisotropic filtering configurable (#641) 2025-07-23 20:18:05 +00:00
src Fix software renderer ignoring texture in transparent render path 2026-03-16 12:54:17 -07:00
CMakeLists.txt SDL updates (#744) 2025-12-18 19:58:52 +00:00