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* Implement/match Lego3DSound::Create (#981) * Implement/match Lego3DSound::Create * Add space * Naming * Changes * Name/rename functions in LegoCharacterManager (#982) * Name/rename functions in LegoCharacterManager * Name flag * Implement/match Lego3DSound::UpdatePosition (#983) * Implement/match Lego3DSound::SetDistance and Reset (#984) * Implement/match LegoSoundManager::UpdateListener (#985) * Implement/match LegoCacheSound::Create and LegoLoadCacheSoundPresenter::StreamingTickle (#986) * Implement/match LegoCacheSound::Create * Naming * Fix naming * Fix parens * Implement/match LegoCacheSound::Play and Lego3DSound::FUN_10011a60 (#987) * Implement/match LegoCacheSound::Play and Lego3DSound::FUN_10011a60 * Update names * Update |
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| .. | ||
| act3.cpp | ||
| elevatorbottom.cpp | ||
| gasstation.cpp | ||
| historybook.cpp | ||
| hospital.cpp | ||
| infocenter.cpp | ||
| infocenterdoor.cpp | ||
| isle.cpp | ||
| jukebox.cpp | ||
| legoact2.cpp | ||
| police.cpp | ||
| registrationbook.cpp | ||
| score.cpp | ||