mirror of
https://github.com/isledecomp/isle-portable.git
synced 2026-02-03 12:31:15 +00:00
* Refactor JukeBox, add enum for music (#988) * Refactor JukeBox, add enum for music * add BETA annotation * Fix BETA annotation * Fix BETA annotation * Fix * Consolidate state and building entity classes (#989) * Match LegoCacheSoundManager::FindSoundByKey (#991) * Match LegoCacheSoundManager::FindSoundByKey * Remove space * Implement/match LegoActor::Mute (#992) * Add more annotations to ISLE (#990) * Minor improvements in ISLE.EXE * Add more annotations * Fix * Comment out * Fix lint * Add enum for actor IDs (#993) * Implement/match LegoEntity::ClickAnimation (#994) * Implement/match LegoEntity::VTable0x38 * Update names * Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood (#995) * Implement/match LegoEntity::SwitchSound * Name * Name * Implement/match LegoEntity::SwitchMove * Mood * Implement/match LegoCharacterManager::SwitchColor (#996) * Implement/match IslePathActor::Exit (#997) * Implement/match IslePathActor::Exit * Name * Name * Partially fix vector interface * Revert "Partially fix vector interface" This reverts commit 6e7a1e2b08fd82012b28be3054eeff65428eb4d1. * Revert "Revert "Partially fix vector interface"" This reverts commit e3860e3c9fa1f8937b702d6c81d6e3bb4dadecc6. * Fix * Remove some COMPAT_MODE * Implement/match Ambulance::Notify (#998) * Update isleapp.cpp * Streamline MxVideoParamFlags (#999) * Streamline MxVideoParamFlags * Remove this-> from MxOmniCreateFlags --------- Co-authored-by: MS <disinvite@users.noreply.github.com>
97 lines
1.3 KiB
C++
97 lines
1.3 KiB
C++
#include "act3.h"
|
|
|
|
DECOMP_SIZE_ASSERT(Act3, 0x4274)
|
|
DECOMP_SIZE_ASSERT(Act3State, 0x0c)
|
|
|
|
// STUB: LEGO1 0x10072270
|
|
Act3::Act3()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10072500
|
|
MxBool Act3::VTable0x5c()
|
|
{
|
|
return TRUE;
|
|
}
|
|
|
|
// STUB: LEGO1 0x100726a0
|
|
Act3::~Act3()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x100727e0
|
|
MxBool Act3::FUN_100727e0(LegoPathController*, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
// STUB: LEGO1 0x10072980
|
|
MxBool Act3::FUN_10072980(LegoPathController*, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
// STUB: LEGO1 0x10072c30
|
|
MxResult Act3::Create(MxDSAction& p_dsAction)
|
|
{
|
|
// TODO
|
|
return SUCCESS;
|
|
}
|
|
|
|
// STUB: LEGO1 0x10072d50
|
|
void Act3::Destroy(MxBool p_fromDestructor)
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x10072de0
|
|
MxLong Act3::Notify(MxParam& p_param)
|
|
{
|
|
// TODO
|
|
return 0;
|
|
}
|
|
|
|
// STUB: LEGO1 0x10073270
|
|
void Act3::ReadyWorld()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x10073300
|
|
MxResult Act3::Tickle()
|
|
{
|
|
// TODO
|
|
return SUCCESS;
|
|
}
|
|
|
|
// STUB: LEGO1 0x10073400
|
|
void Act3::FUN_10073400()
|
|
{
|
|
}
|
|
|
|
// STUB: LEGO1 0x10073430
|
|
void Act3::FUN_10073430()
|
|
{
|
|
}
|
|
|
|
// STUB: LEGO1 0x10073a90
|
|
void Act3::Enable(MxBool p_enable)
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x10073e40
|
|
void Act3::VTable0x60()
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
// STUB: LEGO1 0x10073e50
|
|
MxBool Act3::Escape()
|
|
{
|
|
// TODO
|
|
return FALSE;
|
|
}
|