isle-portable/LEGO1/omni/src/stream
Anonymous Maarten bb4db6caac
Use SDL3 functions in more locations (#44)
* Use strcasecmp, strncasecmp, strlwr, strupr and itoa from SDL

* Use SDL_GetTicks instead of timeGetTime

* Use MxDSFile::OPEN_READ instead of OF_READ

* Use SDL_IOStream to read bitmaps

* Use SDL_LogXXX instead of OutputDebugString

* Undo mxvideoparam.h change

* Revert "Undo mxvideoparam.h change"

This reverts commit 4a20cf6c46.

* Fix _MxTrace

* Reapply "Undo mxvideoparam.h change"

This reverts commit b3a09dc520.

* fix _MxTrace

* Use __declspec(dllexport) for exporting symbols from dll

Refactored CMake script such that all objects are passed to the lego1 library.

* clang-format

* fix msvc build

* MSVC fixed for real now?

* Forgot about d3drm_guid

* Fix naming issue

* Use Uint64 in LegoCarBuild::Tickle for dTime
2024-12-24 18:04:46 -07:00
..
mxdiskstreamcontroller.cpp Match MxDiskStreamController::FUN_100c7db0 (#1265) 2024-12-23 19:06:45 +01:00
mxdiskstreamprovider.cpp Use SDL3 functions in more locations (#44) 2024-12-24 18:04:46 -07:00
mxdsbuffer.cpp Merge remote-tracking branch 'isle/master' into merge 2024-12-23 09:38:55 -07:00
mxdschunk.cpp MxDSBuffer::ParseChunk to 100% (#1257) 2024-12-21 20:03:12 -07:00
mxdsfile.cpp Merge remote-tracking branch 'isle/master' into merge 2024-12-23 09:38:55 -07:00
mxdssubscriber.cpp Refactor MxStreamList based lists (#1260) 2024-12-23 16:32:16 +01:00
mxio.cpp Use SDL3 for filesystem access (#36) 2024-12-16 22:25:52 +01:00
mxramstreamcontroller.cpp Refactor MxStreamList based lists (#1260) 2024-12-23 16:32:16 +01:00
mxramstreamprovider.cpp Use SDL3 functions in more locations (#44) 2024-12-24 18:04:46 -07:00
mxstreamchunk.cpp Refactor MxStreamList based lists (#1260) 2024-12-23 16:32:16 +01:00
mxstreamcontroller.cpp Refactor MxStreamList based lists (#1260) 2024-12-23 16:32:16 +01:00
mxstreamer.cpp Refactor MxStreamList based lists (#1260) 2024-12-23 16:32:16 +01:00