isle-portable/LEGO1/lego/legoomni/src/video/legotexturepresenter.cpp
Anonymous Maarten bb4db6caac
Use SDL3 functions in more locations (#44)
* Use strcasecmp, strncasecmp, strlwr, strupr and itoa from SDL

* Use SDL_GetTicks instead of timeGetTime

* Use MxDSFile::OPEN_READ instead of OF_READ

* Use SDL_IOStream to read bitmaps

* Use SDL_LogXXX instead of OutputDebugString

* Undo mxvideoparam.h change

* Revert "Undo mxvideoparam.h change"

This reverts commit 4a20cf6c46.

* Fix _MxTrace

* Reapply "Undo mxvideoparam.h change"

This reverts commit b3a09dc520.

* fix _MxTrace

* Use __declspec(dllexport) for exporting symbols from dll

Refactored CMake script such that all objects are passed to the lego1 library.

* clang-format

* fix msvc build

* MSVC fixed for real now?

* Forgot about d3drm_guid

* Fix naming issue

* Use Uint64 in LegoCarBuild::Tickle for dTime
2024-12-24 18:04:46 -07:00

151 lines
3.4 KiB
C++

#include "legotexturepresenter.h"
#include "legovideomanager.h"
#include "misc.h"
#include "misc/legocontainer.h"
#include "misc/legoimage.h"
#include "misc/legostorage.h"
#include "mxcompositepresenter.h"
#include "mxdirectx/mxdirect3d.h"
#include "mxdssubscriber.h"
#include <SDL3/SDL_stdinc.h>
DECOMP_SIZE_ASSERT(LegoTexturePresenter, 0x54)
DECOMP_SIZE_ASSERT(LegoNamedTexture, 0x14)
DECOMP_SIZE_ASSERT(LegoNamedTextureList, 0x18)
DECOMP_SIZE_ASSERT(LegoNamedTextureListCursor, 0x10)
// FUNCTION: LEGO1 0x1004eb40
LegoTexturePresenter::~LegoTexturePresenter()
{
VideoManager()->UnregisterPresenter(*this);
}
// FUNCTION: LEGO1 0x1004ebb0
MxResult LegoTexturePresenter::AddToManager()
{
VideoManager()->RegisterPresenter(*this);
return SUCCESS;
}
// FUNCTION: LEGO1 0x1004ebd0
MxResult LegoTexturePresenter::Read(MxDSChunk& p_chunk)
{
MxResult result = FAILURE;
LegoMemory storage(p_chunk.GetData());
LegoChar* textureName = NULL;
LegoS32 hardwareMode = VideoManager()->GetDirect3D()->AssignedDevice()->GetHardwareMode();
m_textures = new LegoNamedTextureList();
LegoU32 numTextures, i;
if (storage.Read(&numTextures, sizeof(numTextures)) != SUCCESS) {
goto done;
}
for (i = 0; i < numTextures; i++) {
LegoU32 textureNameLength;
LegoTexture* texture;
LegoNamedTexture* namedTexture;
if (storage.Read(&textureNameLength, sizeof(textureNameLength)) != SUCCESS) {
goto done;
}
textureName = new LegoChar[textureNameLength + 1];
if (storage.Read(textureName, textureNameLength) != SUCCESS) {
goto done;
}
textureName[textureNameLength] = '\0';
SDL_strlwr(textureName);
texture = new LegoTexture();
if (texture->Read(&storage, hardwareMode) != SUCCESS) {
goto done;
}
namedTexture = new LegoNamedTexture(textureName, texture);
m_textures->Append(namedTexture);
delete[] textureName;
textureName = NULL;
}
result = SUCCESS;
done:
if (textureName != NULL) {
delete[] textureName;
}
if (result != SUCCESS && m_textures != NULL) {
delete m_textures;
m_textures = NULL;
}
return result;
}
// FUNCTION: LEGO1 0x1004f290
MxResult LegoTexturePresenter::Store()
{
LegoNamedTextureListCursor cursor(m_textures);
LegoNamedTexture* namedTexture;
VideoManager();
while (cursor.Next(namedTexture)) {
LegoTexture* texture = namedTexture->GetTexture();
LegoTextureInfo* textureInfo = TextureContainer()->Get(namedTexture->GetName()->GetData());
if (textureInfo == NULL) {
textureInfo = LegoTextureInfo::Create(namedTexture->GetName()->GetData(), texture);
if (textureInfo != NULL) {
TextureContainer()->Add(namedTexture->GetName()->GetData(), textureInfo);
}
}
else {
textureInfo->FUN_10066010(texture->GetImage()->GetBits());
}
}
if (m_textures != NULL) {
delete m_textures;
}
m_textures = NULL;
return SUCCESS;
}
// FUNCTION: LEGO1 0x1004fc60
MxResult LegoTexturePresenter::PutData()
{
MxResult result = SUCCESS;
if (MxPresenter::IsEnabled() && m_currentChunk != NULL) {
result = Read(*m_currentChunk);
if (result == SUCCESS) {
Store();
}
if (m_currentTickleState == e_streaming) {
m_subscriber->FreeDataChunk(m_currentChunk);
}
m_currentChunk = NULL;
}
return result;
}
// FUNCTION: LEGO1 0x1004fcb0
void LegoTexturePresenter::DoneTickle()
{
if (this->m_compositePresenter && !this->m_compositePresenter->VTable0x64(2)) {
SetTickleState(e_idle);
return;
}
MxMediaPresenter::DoneTickle();
}