isle-portable/LEGO1/lego/legoomni/include/legoworldpresenter.h
Anonymous Maarten bb4db6caac
Use SDL3 functions in more locations (#44)
* Use strcasecmp, strncasecmp, strlwr, strupr and itoa from SDL

* Use SDL_GetTicks instead of timeGetTime

* Use MxDSFile::OPEN_READ instead of OF_READ

* Use SDL_IOStream to read bitmaps

* Use SDL_LogXXX instead of OutputDebugString

* Undo mxvideoparam.h change

* Revert "Undo mxvideoparam.h change"

This reverts commit 4a20cf6c46.

* Fix _MxTrace

* Reapply "Undo mxvideoparam.h change"

This reverts commit b3a09dc520.

* fix _MxTrace

* Use __declspec(dllexport) for exporting symbols from dll

Refactored CMake script such that all objects are passed to the lego1 library.

* clang-format

* fix msvc build

* MSVC fixed for real now?

* Forgot about d3drm_guid

* Fix naming issue

* Use Uint64 in LegoCarBuild::Tickle for dTime
2024-12-24 18:04:46 -07:00

61 lines
1.8 KiB
C++

#ifndef LEGOWORLDPRESENTER_H
#define LEGOWORLDPRESENTER_H
#include "lego1_export.h"
#include "legoentitypresenter.h"
#include <SDL3/SDL_iostream.h>
class LegoWorld;
struct ModelDbPart;
struct ModelDbModel;
// VTABLE: LEGO1 0x100d8ee0
// SIZE 0x54
class LegoWorldPresenter : public LegoEntityPresenter {
public:
LegoWorldPresenter();
~LegoWorldPresenter() override; // vtable+0x00
LEGO1_EXPORT static void configureLegoWorldPresenter(MxS32 p_legoWorldPresenterQuality);
// FUNCTION: BETA10 0x100e41c0
static const char* HandlerClassName()
{
// STRING: LEGO1 0x100f0608
return "LegoWorldPresenter";
}
// FUNCTION: LEGO1 0x10066630
// FUNCTION: BETA10 0x100e4190
const char* ClassName() const override // vtable+0x0c
{
return HandlerClassName();
}
// FUNCTION: LEGO1 0x10066640
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoWorldPresenter::ClassName()) || LegoEntityPresenter::IsA(p_name);
}
void ReadyTickle() override; // vtable+0x18
void StartingTickle() override; // vtable+0x1c
void ParseExtra() override; // vtable+0x30
MxResult StartAction(MxStreamController* p_controller, MxDSAction* p_action) override; // vtable+0x3c
void VTable0x60(MxPresenter* p_presenter) override; // vtable+0x60
MxResult LoadWorld(char* p_worldName, LegoWorld* p_world);
// SYNTHETIC: LEGO1 0x10066750
// LegoWorldPresenter::`scalar deleting destructor'
private:
MxResult FUN_10067360(ModelDbPart& p_part, SDL_IOStream* p_wdbFile);
MxResult FUN_100674b0(ModelDbModel& p_model, SDL_IOStream* p_wdbFile, LegoWorld* p_world);
undefined4 m_unk0x50;
};
#endif // LEGOWORLDPRESENTER_H