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24 lines
337 B
C++
24 lines
337 B
C++
#include "act3actor.h"
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DECOMP_SIZE_ASSERT(Act3Actor, 0x178)
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// STUB: LEGO1 0x1003fa50
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Act3Actor::Act3Actor()
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{
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m_unk0x1c = 0;
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}
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// STUB: LEGO1 0x1003fb70
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MxU32 Act3Actor::VTable0x90(float, Matrix4&)
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{
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// TODO
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return FALSE;
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}
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// STUB: LEGO1 0x1003fd90
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MxResult Act3Actor::VTable0x94(LegoPathActor*, MxBool)
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{
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// TODO
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return 0;
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}
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