| .. |
|
d3drm_impl.h
|
Restructure miniwin and add support for 3D backends
|
2025-05-29 04:07:53 +02:00 |
|
d3drmdevice_impl.h
|
Move 2D drawing and upscaling to the renderer (#348)
|
2025-06-25 19:45:26 +02:00 |
|
d3drmframe_impl.h
|
Restructure miniwin and add support for 3D backends
|
2025-05-29 04:07:53 +02:00 |
|
d3drmlight_impl.h
|
Add lighting (#200)
|
2025-05-31 01:12:54 +02:00 |
|
d3drmmesh_impl.h
|
Move 2D drawing and upscaling to the renderer (#348)
|
2025-06-25 19:45:26 +02:00 |
|
d3drmobject_impl.h
|
Fix m_callbacks resource issue (#289)
|
2025-06-12 21:37:51 +02:00 |
|
d3drmrenderer_directx9.h
|
Move 2D drawing and upscaling to the renderer (#348)
|
2025-06-25 19:45:26 +02:00 |
|
d3drmrenderer_gxm.h
|
avoid sdl renderer for vita, seems broken
|
2025-06-25 21:40:17 +02:00 |
|
d3drmrenderer_opengl1.h
|
Move 2D drawing and upscaling to the renderer (#348)
|
2025-06-25 19:45:26 +02:00 |
|
d3drmrenderer_opengles2.h
|
Move 2D drawing and upscaling to the renderer (#348)
|
2025-06-25 19:45:26 +02:00 |
|
d3drmrenderer_sdl3gpu.h
|
Move 2D drawing and upscaling to the renderer (#348)
|
2025-06-25 19:45:26 +02:00 |
|
d3drmrenderer_software.h
|
Move 2D drawing and upscaling to the renderer (#348)
|
2025-06-25 19:45:26 +02:00 |
|
d3drmrenderer.h
|
avoid sdl renderer for vita, seems broken
|
2025-06-25 21:40:17 +02:00 |
|
d3drmtexture_impl.h
|
Move 2D drawing and upscaling to the renderer (#348)
|
2025-06-25 19:45:26 +02:00 |
|
d3drmviewport_impl.h
|
Move 2D drawing and upscaling to the renderer (#348)
|
2025-06-25 19:45:26 +02:00 |
|
d3drmvisual_impl.h
|
Restructure miniwin and add support for 3D backends
|
2025-05-29 04:07:53 +02:00 |
|
ddpalette_impl.h
|
Restructure miniwin and add support for 3D backends
|
2025-05-29 04:07:53 +02:00 |
|
ddraw_impl.h
|
avoid sdl renderer for vita, seems broken
|
2025-06-25 21:40:17 +02:00 |
|
ddsurface_impl.h
|
Move 2D drawing and upscaling to the renderer (#348)
|
2025-06-25 19:45:26 +02:00 |
|
dummysurface_impl.h
|
Split framebuffer from general surfaces (#319)
|
2025-06-16 18:11:56 +02:00 |
|
framebuffer_impl_vita.h
|
avoid sdl renderer for vita, seems broken
|
2025-06-25 21:40:17 +02:00 |
|
framebuffer_impl.h
|
Merge remote-tracking branch 'upstream/master'
|
2025-06-25 22:07:25 +02:00 |
|
mathutils.h
|
Dial software speculare color in to match the original as best possible (#302)
|
2025-06-14 16:52:08 +02:00 |
|
meshutils.cpp
|
Clean up rendering (#301)
|
2025-06-16 04:28:32 +02:00 |
|
meshutils.h
|
Clean up rendering (#301)
|
2025-06-16 04:28:32 +02:00 |
|
miniwin.h
|
Restructure miniwin and add support for 3D backends
|
2025-05-29 04:07:53 +02:00 |
|
structs.h
|
Move 2D drawing and upscaling to the renderer (#348)
|
2025-06-25 19:45:26 +02:00 |