isle-portable/miniwin/src/ddraw
Anders Jenbo 225adda309
Rendering refactoring (#459)
* Hint texture intent to renderer

* improve transparancy for 32bit rendering

* Align OpenGL ES 2.0 with SDL_GPU's 2D rendering
2025-06-30 22:51:26 +02:00
..
ddpalette.cpp Restructure miniwin and add support for 3D backends 2025-05-29 04:07:53 +02:00
ddraw.cpp Rendering refactoring (#459) 2025-06-30 22:51:26 +02:00
ddsurface.cpp Move 2D drawing and upscaling to the renderer (#348) 2025-06-25 19:45:26 +02:00
framebuffer.cpp Rendering refactoring (#459) 2025-06-30 22:51:26 +02:00