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151 lines
3.4 KiB
C++
151 lines
3.4 KiB
C++
#include "legotexturepresenter.h"
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#include "legovideomanager.h"
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#include "misc.h"
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#include "misc/legocontainer.h"
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#include "misc/legoimage.h"
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#include "misc/legostorage.h"
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#include "mxcompositepresenter.h"
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#include "mxdirectx/mxdirect3d.h"
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#include "mxdssubscriber.h"
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#include <SDL3/SDL_stdinc.h>
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DECOMP_SIZE_ASSERT(LegoTexturePresenter, 0x54)
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DECOMP_SIZE_ASSERT(LegoNamedTexture, 0x14)
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DECOMP_SIZE_ASSERT(LegoNamedTextureList, 0x18)
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DECOMP_SIZE_ASSERT(LegoNamedTextureListCursor, 0x10)
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// FUNCTION: LEGO1 0x1004eb40
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LegoTexturePresenter::~LegoTexturePresenter()
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{
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VideoManager()->UnregisterPresenter(*this);
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}
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// FUNCTION: LEGO1 0x1004ebb0
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MxResult LegoTexturePresenter::AddToManager()
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{
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VideoManager()->RegisterPresenter(*this);
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x1004ebd0
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MxResult LegoTexturePresenter::Read(MxDSChunk& p_chunk)
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{
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MxResult result = FAILURE;
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LegoMemory storage(p_chunk.GetData(), p_chunk.GetLength());
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LegoChar* textureName = NULL;
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LegoS32 hardwareMode = VideoManager()->GetDirect3D()->AssignedDevice()->GetHardwareMode();
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m_textures = new LegoNamedTextureList();
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LegoU32 numTextures, i;
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if (storage.Read(&numTextures, sizeof(LegoU32)) != SUCCESS) {
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goto done;
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}
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for (i = 0; i < numTextures; i++) {
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LegoU32 textureNameLength;
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LegoTexture* texture;
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LegoNamedTexture* namedTexture;
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if (storage.Read(&textureNameLength, sizeof(LegoU32)) != SUCCESS) {
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goto done;
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}
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textureName = new LegoChar[textureNameLength + 1];
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if (storage.Read(textureName, textureNameLength) != SUCCESS) {
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goto done;
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}
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textureName[textureNameLength] = '\0';
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SDL_strlwr(textureName);
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texture = new LegoTexture();
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if (texture->Read(&storage, hardwareMode) != SUCCESS) {
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goto done;
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}
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namedTexture = new LegoNamedTexture(textureName, texture);
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m_textures->Append(namedTexture);
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delete[] textureName;
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textureName = NULL;
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}
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result = SUCCESS;
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done:
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if (textureName != NULL) {
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delete[] textureName;
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}
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if (result != SUCCESS && m_textures != NULL) {
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delete m_textures;
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m_textures = NULL;
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}
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return result;
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}
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// FUNCTION: LEGO1 0x1004f290
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MxResult LegoTexturePresenter::Store()
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{
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LegoNamedTextureListCursor cursor(m_textures);
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LegoNamedTexture* namedTexture;
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VideoManager();
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while (cursor.Next(namedTexture)) {
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LegoTexture* texture = namedTexture->GetTexture();
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LegoTextureInfo* textureInfo = TextureContainer()->Get(namedTexture->GetName()->GetData());
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if (textureInfo == NULL) {
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textureInfo = LegoTextureInfo::Create(namedTexture->GetName()->GetData(), texture);
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if (textureInfo != NULL) {
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TextureContainer()->Add(namedTexture->GetName()->GetData(), textureInfo);
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}
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}
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else {
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textureInfo->LoadBits(texture->GetImage()->GetBits());
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}
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}
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if (m_textures != NULL) {
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delete m_textures;
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}
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m_textures = NULL;
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x1004fc60
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MxResult LegoTexturePresenter::PutData()
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{
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MxResult result = SUCCESS;
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if (MxPresenter::IsEnabled() && m_currentChunk != NULL) {
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result = Read(*m_currentChunk);
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if (result == SUCCESS) {
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Store();
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}
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if (m_currentTickleState == e_streaming) {
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m_subscriber->FreeDataChunk(m_currentChunk);
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}
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m_currentChunk = NULL;
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}
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return result;
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}
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// FUNCTION: LEGO1 0x1004fcb0
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void LegoTexturePresenter::DoneTickle()
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{
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if (this->m_compositePresenter && !this->m_compositePresenter->GetActionEnded(2)) {
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SetTickleState(e_idle);
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return;
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}
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MxMediaPresenter::DoneTickle();
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}
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