isle-portable/LEGO1
2025-05-23 09:34:57 -07:00
..
lego Merge remote-tracking branch 'isle/master' 2025-05-23 09:34:57 -07:00
modeldb Merge remote-tracking branch 'isle/master' into mergei 2025-05-18 14:04:10 -07:00
mxdirectx Get the game working on 64bit systems (#113) 2025-05-19 17:56:12 +02:00
mxgeometry Get the game working on 64bit systems (#113) 2025-05-19 17:56:12 +02:00
mxstl Implement LegoPathController::FUN_10048310 (#1192) 2024-12-06 20:50:40 +01:00
omni More debug features: pause/step/resume (#140) 2025-05-21 19:54:22 +02:00
realtime Merge remote-tracking branch 'isle/master' 2025-05-23 09:34:57 -07:00
res Support building isle with modern MSVC + msys2 (#421) 2024-01-10 23:34:32 +01:00
tgl Merge remote-tracking branch 'isle/master' 2025-05-23 09:34:57 -07:00
viewmanager Merge remote-tracking branch 'isle/master' 2025-05-23 09:34:57 -07:00
define.cpp Implement/match LegoRaceActor (#1072) 2024-08-02 22:29:21 -07:00
define.h Implement/match LegoRaceActor (#1072) 2024-08-02 22:29:21 -07:00
lego1_export.h Use SDL3 functions in more locations (#44) 2024-12-24 18:04:46 -07:00
lego1_pch.h cmake: use precompiled headers (#133) 2025-05-19 18:20:28 -07:00
library_msvc.h Fix inclusion guards of 3 files (#1509) 2025-05-20 02:15:30 +02:00
library_smack.h Fix inclusion guards of 3 files (#1509) 2025-05-20 02:15:30 +02:00
main.cpp Remove d3drm-wine (#75) 2025-05-13 19:18:20 +00:00