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Allow the game room server to accept maxActors=0 (previously floored at 5). When received, the client disables extra actor spawning, camera animations, and continuously purges all extras including the ambient NPCs (mama, papa, brickster) that PurgeExtra(TRUE) deliberately skips. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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