isle-portable/LEGO1/lego/legoomni/src/build/legobuildingmanager.cpp
Christian Semmler a29c0aca3f
Implement/match LegoOmni::Create (#556)
* Implement/match LegoOmni::Create

* Fix var

* Rename

* Fix style
2024-02-11 02:52:16 +01:00

56 lines
898 B
C++

#include "legobuildingmanager.h"
DECOMP_SIZE_ASSERT(LegoBuildingManager, 0x30)
// GLOBAL: LEGO1 0x100f37cc
int g_buildingManagerConfig = 1;
// FUNCTION: LEGO1 0x1002f8b0
void LegoBuildingManager::configureLegoBuildingManager(MxS32 p_buildingManagerConfig)
{
g_buildingManagerConfig = p_buildingManagerConfig;
}
// FUNCTION: LEGO1 0x1002f8c0
LegoBuildingManager::LegoBuildingManager()
{
Init();
}
// STUB: LEGO1 0x1002f960
LegoBuildingManager::~LegoBuildingManager()
{
// TODO
}
// STUB: LEGO1 0x1002f9d0
void LegoBuildingManager::Init()
{
// TODO
}
// STUB: LEGO1 0x1002fa00
void LegoBuildingManager::FUN_1002fa00()
{
// TODO
}
// STUB: LEGO1 0x1002fb30
void LegoBuildingManager::FUN_1002fb30()
{
// TODO
}
// STUB: LEGO1 0x10030220
MxResult LegoBuildingManager::Tickle()
{
// TODO
return SUCCESS;
}
// STUB: LEGO1 0x10030590
void LegoBuildingManager::FUN_10030590()
{
// TODO
}