isle-portable/LEGO1/lego/legoomni/include/legovideomanager.h
Anders Jenbo 9997e45fa0
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DOS port (#799)
Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
2026-05-04 01:25:27 +02:00

141 lines
5.0 KiB
C++

#ifndef LEGOVIDEOMANAGER_H
#define LEGOVIDEOMANAGER_H
#include "cursor.h"
#include "decomp.h"
#include "lego1_export.h"
#include "legophonemelist.h"
#include "mxvideomanager.h"
#ifdef MINIWIN
#include "miniwin/d3drm.h"
#include "miniwin/ddraw.h"
#else
#include <d3drm.h>
#include <ddraw.h>
#endif
class Lego3DManager;
class LegoROI;
class MxDirect3D;
class MxStopWatch;
struct ViewportAppData;
namespace Tgl
{
class Renderer;
}
// VTABLE: LEGO1 0x100d9c88
// VTABLE: BETA10 0x101bef08
// SIZE 0x590
class LegoVideoManager : public MxVideoManager {
public:
LegoVideoManager();
~LegoVideoManager() override;
LEGO1_EXPORT int EnableRMDevice();
int DisableRMDevice();
void EnableFullScreenMovie(MxBool p_enable);
LEGO1_EXPORT void EnableFullScreenMovie(MxBool p_enable, MxBool p_scale);
LEGO1_EXPORT void MoveCursor(MxS32 p_cursorX, MxS32 p_cursorY);
LEGO1_EXPORT void SetCursorBitmap(const CursorBitmap* p_cursorBitmap);
void ToggleFPS(MxBool p_visible);
MxResult Tickle() override; // vtable+0x08
void Destroy() override; // vtable+0x18
MxResult Create(MxVideoParam& p_videoParam, MxU32 p_frequencyMS, MxBool p_createThread) override; // vtable+0x2c
MxResult RealizePalette(MxPalette*) override; // vtable+0x30
void UpdateView(MxU32 p_x, MxU32 p_y, MxU32 p_width, MxU32 p_height) override; // vtable+0x34
virtual MxPresenter* GetPresenterAt(MxS32 p_x, MxS32 p_y); // vtable+0x38
// FUNCTION: LEGO1 0x1007ab10
// FUNCTION: BETA10 0x100d8010
virtual LegoPhonemeList* GetPhonemeList() { return m_phonemeRefList; } // vtable+0x3c
void SetSkyColor(float p_red, float p_green, float p_blue);
void OverrideSkyColor(MxBool p_shouldOverride);
MxResult ResetPalette(MxBool p_ignoreSkyColor);
MxPresenter* GetPresenterByActionObjectName(const char* p_char);
void FUN_1007c520();
Tgl::Renderer* GetRenderer() { return m_renderer; }
// FUNCTION: BETA10 0x100117e0
Lego3DManager* Get3DManager() { return m_3dManager; }
// FUNCTION: BETA10 0x1003a380
LegoROI* GetViewROI() { return m_viewROI; }
MxDirect3D* GetDirect3D() { return m_direct3d; }
MxBool GetRender3D() { return m_render3d; }
double GetElapsedSeconds() { return m_elapsedSeconds; }
// FUNCTION: BETA10 0x1002e290
void SetRender3D(MxBool p_render3d) { m_render3d = p_render3d; }
void SetUnk0x554(MxBool p_unk0x554) { m_unk0x554 = p_unk0x554; }
MxBool GetDrawCursor() { return m_drawCursor; }
// SYNTHETIC: LEGO1 0x1007ab20
// SYNTHETIC: BETA10 0x100d8040
// LegoVideoManager::`scalar deleting destructor'
private:
MxResult CreateDirect3D();
MxResult ConfigureD3DRM();
void DrawFPS();
inline void DrawCursor();
Tgl::Renderer* m_renderer; // 0x64
Lego3DManager* m_3dManager; // 0x68
LegoROI* m_viewROI; // 0x6c
undefined4 m_unk0x70; // 0x70
MxDirect3D* m_direct3d; // 0x74
undefined4 m_unk0x78[27]; // 0x78
MxBool m_render3d; // 0xe4
MxBool m_unk0xe5; // 0xe5
MxBool m_unk0xe6; // 0xe6
PALETTEENTRY m_paletteEntries[256]; // 0xe7
LegoPhonemeList* m_phonemeRefList; // 0x4e8
MxBool m_isFullscreenMovie; // 0x4ec
MxPalette* m_palette; // 0x4f0
MxStopWatch* m_stopWatch; // 0x4f4
double m_elapsedSeconds; // 0x4f8
MxBool m_fullScreenMovie; // 0x500
MxBool m_drawCursor; // 0x501
MxS32 m_cursorXCopy; // 0x504
MxS32 m_cursorYCopy; // 0x508
MxS32 m_cursorX; // 0x50c
MxS32 m_cursorY; // 0x510
LPDIRECTDRAWSURFACE m_cursorSurface; // 0x514
RECT m_cursorRect; // 0x518
LPDIRECTDRAWSURFACE m_unk0x528; // 0x528
MxBool m_drawFPS; // 0x52c
RECT m_fpsRect; // 0x530
HFONT m_arialFont; // 0x540
SIZE m_fpsSize; // 0x544
MxFloat m_unk0x54c; // 0x54c
MxFloat m_unk0x550; // 0x550
MxBool m_unk0x554; // 0x554
MxBool m_paused; // 0x555
D3DVALUE m_back; // 0x558
D3DVALUE m_front; // 0x55c
float m_cameraWidth; // 0x560
float m_cameraHeight; // 0x564
D3DVALUE m_fov; // 0x55c
IDirect3DRMFrame* m_camera; // 0x56c
D3DRMPROJECTIONTYPE m_projection; // 0x570
ViewportAppData* m_appdata; // 0x574
D3DRMRENDERQUALITY m_quality; // 0x578
DWORD m_shades; // 0x57c
D3DRMTEXTUREQUALITY m_textureQuality; // 0x580
D3DRMRENDERMODE m_rendermode; // 0x584
BOOL m_dither; // 0x588
DWORD m_bufferCount; // 0x58c
};
#endif // LEGOVIDEOMANAGER_H